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pre-release-database-cdb
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pre-release-database-cdb
Commits
78190cab
Commit
78190cab
authored
Sep 27, 2024
by
wind2009
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Fix 刻まれし魔の憐歌
parent
bbe3943e
Changes
1
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script/c101207079.lua
script/c101207079.lua
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script/c101207079.lua
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78190cab
...
@@ -51,7 +51,7 @@ function s.ptfilter(e,c)
...
@@ -51,7 +51,7 @@ function s.ptfilter(e,c)
end
end
function
s
.
mttg
(
e
,
c
)
function
s
.
mttg
(
e
,
c
)
local
tc
=
c
:
GetEquipTarget
()
local
tc
=
c
:
GetEquipTarget
()
return
tc
and
tc
:
IsSetCard
(
0x1b0
)
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
return
tc
and
tc
:
Is
Faceup
()
and
tc
:
Is
SetCard
(
0x1b0
)
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
end
end
function
s
.
fuslimit
(
e
,
c
,
sumtype
)
function
s
.
fuslimit
(
e
,
c
,
sumtype
)
if
not
c
then
return
false
end
if
not
c
then
return
false
end
...
@@ -116,13 +116,13 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,13 +116,13 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
~=
nil
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
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