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pre-release-database-cdb
Commits
7400bb8d
Commit
7400bb8d
authored
Aug 14, 2024
by
wind2009
Browse files
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Fix ヴォルカニック・デビル, E-HERO マリシャス・デビル
parent
edf38cb7
Pipeline
#29197
passed with stages
in 1 minute and 22 seconds
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3
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3 changed files
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script-fix.cdb
script-fix.cdb
+0
-0
script/c32543380.lua
script/c32543380.lua
+87
-0
script/c86676862.lua
script/c86676862.lua
+49
-0
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script-fix.cdb
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7400bb8d
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script/c32543380.lua
0 → 100644
View file @
7400bb8d
--ヴォルカニック・デビル
function
c32543380
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c32543380
.
spcon
)
e1
:
SetTarget
(
c32543380
.
sptg
)
e1
:
SetOperation
(
c32543380
.
spop
)
c
:
RegisterEffect
(
e1
)
--must attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c32543380
.
bpcon
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e3
:
SetValue
(
c32543380
.
atklimit
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
32543380
,
0
))
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e5
:
SetCondition
(
c32543380
.
descon
)
e5
:
SetTarget
(
c32543380
.
destg
)
e5
:
SetOperation
(
c32543380
.
desop
)
c
:
RegisterEffect
(
e5
)
end
function
c32543380
.
bpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandler
():
GetControler
()
and
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
function
c32543380
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
21420702
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c32543380
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c32543380
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
c32543380
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c32543380
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
g
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc
then
e
:
SetLabelObject
(
tc
)
return
true
else
return
false
end
end
function
c32543380
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_SPSUMMON
)
end
function
c32543380
.
atklimit
(
e
,
c
)
return
c
==
e
:
GetHandler
()
end
function
c32543380
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
if
a
~=
c
then
d
=
a
end
return
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
and
d
and
d
:
IsLocation
(
LOCATION_GRAVE
)
and
d
:
IsType
(
TYPE_MONSTER
)
end
function
c32543380
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
g
:
GetCount
()
*
500
)
end
function
c32543380
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
ct
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
ct
>
0
then
Duel
.
Damage
(
1
-
tp
,
ct
*
500
,
REASON_EFFECT
)
end
end
script/c86676862.lua
0 → 100644
View file @
7400bb8d
--E-HERO マリシャス・デビル
function
c86676862
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
94820406
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
58554959
,
c86676862
.
ffilter
,
1
,
true
,
true
)
--spsummon condition
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e2
:
SetValue
(
aux
.
DarkFusionLimit
)
c
:
RegisterEffect
(
e2
)
--Pos Change
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_SET_POSITION
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetCondition
(
c86676862
.
poscon
)
e3
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e3
)
--must attack
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_MUST_ATTACK
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c86676862
.
poscon
)
e4
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e5
:
SetValue
(
c86676862
.
atklimit
)
c
:
RegisterEffect
(
e5
)
end
c86676862
.
material_setcode
=
0x8
c86676862
.
dark_calling
=
true
function
c86676862
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsLevelAbove
(
6
)
end
function
c86676862
.
poscon
(
e
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
e
:
GetHandler
():
GetControler
()
and
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
function
c86676862
.
atklimit
(
e
,
c
)
return
c
==
e
:
GetHandler
()
end
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