Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
721a0296
You need to sign in or sign up before continuing.
Commit
721a0296
authored
Nov 30, 2023
by
Tang Xinwei
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of
https://code.mycard.moe/mycard/pre-release-database-cdb
parents
d0b8414f
d8fa1e2c
Pipeline
#24212
passed with stages
in 36 seconds
Changes
31
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
31 changed files
with
164 additions
and
161 deletions
+164
-161
script/c100200244.lua
script/c100200244.lua
+90
-95
script/c100211123.lua
script/c100211123.lua
+2
-3
script/c100212002.lua
script/c100212002.lua
+3
-2
script/c100214002.lua
script/c100214002.lua
+1
-3
script/c100214007.lua
script/c100214007.lua
+4
-4
script/c100214018.lua
script/c100214018.lua
+4
-4
script/c101202081.lua
script/c101202081.lua
+1
-1
script/c101202082.lua
script/c101202082.lua
+1
-1
script/c101202083.lua
script/c101202083.lua
+2
-2
script/c101202084.lua
script/c101202084.lua
+1
-1
script/c101202085.lua
script/c101202085.lua
+1
-1
script/c101202086.lua
script/c101202086.lua
+1
-1
script/c101202087.lua
script/c101202087.lua
+1
-1
script/c101202090.lua
script/c101202090.lua
+1
-1
script/c101202091.lua
script/c101202091.lua
+1
-1
script/c101202092.lua
script/c101202092.lua
+1
-1
script/c101203004.lua
script/c101203004.lua
+1
-1
script/c101203005.lua
script/c101203005.lua
+1
-1
script/c101203015.lua
script/c101203015.lua
+8
-7
script/c101203044.lua
script/c101203044.lua
+9
-10
script/c101203045.lua
script/c101203045.lua
+16
-7
script/c101203046.lua
script/c101203046.lua
+1
-1
script/c101203056.lua
script/c101203056.lua
+2
-1
script/c101203057.lua
script/c101203057.lua
+1
-1
script/c101203074.lua
script/c101203074.lua
+1
-1
script/c101203075.lua
script/c101203075.lua
+1
-1
script/c101203078.lua
script/c101203078.lua
+2
-3
script/c101204004.lua
script/c101204004.lua
+1
-1
script/c101204054.lua
script/c101204054.lua
+4
-3
script/c58132856.lua
script/c58132856.lua
+1
-1
test-release.cdb
test-release.cdb
+0
-0
No files found.
script/c100200244.lua
View file @
721a0296
--
灵摆女巫
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
--
coded by Lyris
--Pendulum Witch
local
s
,
id
,
o
=
GetID
(
)
function
s
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--Destroy P
--to extra
aux
.
RegisterMergedDelayedEvent
(
c
,
id
,
EVENT_DESTROYED
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOEXTRA
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
e1
:
SetCode
(
EVENT_CUSTOM
+
id
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
txcon
)
e1
:
SetTarget
(
s
.
txtg
)
e1
:
SetOperation
(
s
.
txop
)
c
:
RegisterEffect
(
e1
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCondition
(
cm
.
condition
)
c
:
RegisterEffect
(
e4
)
--pendulum
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
DESTROYED
)
e2
:
Set
Property
(
EFFECT_FLAG_DELAY
)
e2
:
Set
Condition
(
cm
.
pencon
)
e2
:
SetTarget
(
cm
.
pen
tg
)
e2
:
SetOperation
(
cm
.
pen
op
)
e2
:
SetCode
(
EVENT_
SUMMON_SUCCESS
)
e2
:
Set
CountLimit
(
1
,
id
+
o
)
e2
:
Set
Property
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
s
.
th
tg
)
e2
:
SetOperation
(
s
.
th
op
)
c
:
RegisterEffect
(
e2
)
--to EX
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCountLimit
(
1
,
m
+
o
)
e3
:
SetCondition
(
cm
.
tecon
)
e3
:
SetTarget
(
cm
.
tetg
)
e3
:
SetOperation
(
cm
.
teop
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
s
.
thcon
)
c
:
RegisterEffect
(
e3
)
--to scale
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
s
.
pzcon
)
e4
:
SetTarget
(
s
.
pztg
)
e4
:
SetOperation
(
s
.
pzop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
,
tp
,
chk
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousTypeOnField
()
&
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
>
0
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
and
(
not
chk
or
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
))
end
function
s
.
chk
(
c
,
tc
)
return
c
:
GetOriginalRace
()
==
tc
:
GetOriginalRace
()
end
function
s
.
filter
(
c
,
r
)
if
not
c
:
IsType
(
TYPE_PENDULUM
)
then
return
false
end
local
t
=
type
(
r
)
if
t
==
'userdata'
then
local
v
=
aux
.
GetValueType
(
r
)
if
v
==
'Card'
then
return
s
.
chk
(
c
,
r
)
elseif
v
==
'Group'
then
return
r
:
IsExists
(
s
.
chk
,
1
,
c
,
c
)
else
return
false
end
elseif
t
==
'number'
then
return
c
:
GetOriginalRace
()
==
r
else
return
false
end
end
function
s
.
txcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
txtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
eg
:
Filter
(
s
.
cfilter
,
nil
,
tp
,
chk
==
0
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
function
s
.
txop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetTargetsRelateToChain
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
id
,
3
))
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
1
,
1
,
nil
,
g
)
Duel
.
SendtoExtraP
(
tg
,
nil
,
REASON_EFFECT
)
end
function
cm
.
th
filter
(
c
)
function
s
.
s
filter
(
c
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToHand
()
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_PZONE
)
and
c
m
.
desfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
(
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
desfilter
,
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
,
1
,
e
:
GetHandler
()
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_PZONE
)
and
c
hkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
s
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_PZONE
,
LOCATION_PZONE
,
1
,
1
,
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
1
,
nil
)
+
e
:
GetHandler
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
Group
.
FromCards
(
tc
,
e
:
GetHandler
()),
REASON_EFFECT
)
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
local
g
=
Group
.
FromCards
(
c
,
tc
):
Filter
(
Card
.
IsRelateToChain
,
nil
)
if
#
g
<
2
or
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
function
cm
.
conditi
on
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thc
on
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
end
function
cm
.
pen
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
pz
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
Ex
()
end
function
cm
.
pen
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
pz
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
cm
.
pen
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
pz
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsType
(
TYPE_XYZ
+
TYPE_SYNCHRO
+
TYPE_FUSION
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
GetReasonPlayer
()
==
1
-
tp
)
end
function
cm
.
tefilter
(
c
,
race
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
GetOriginalRace
()
&
race
~=
0
end
function
cm
.
tecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
end
function
cm
.
tetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
eg
:
Filter
(
cm
.
cfilter
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
sg
=
Group
.
CreateGroup
()
while
tc
do
local
rg
=
Duel
.
GetMatchingGroup
(
cm
.
tefilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tc
:
GetOriginalRace
())
sg
:
Merge
(
rg
)
tc
=
g
:
GetNext
()
end
if
chk
==
0
then
return
sg
:
GetCount
()
>
0
end
end
function
cm
.
teop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
cm
.
cfilter
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
sg
=
Group
.
CreateGroup
()
while
tc
do
local
rg
=
Duel
.
GetMatchingGroup
(
cm
.
tefilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tc
:
GetOriginalRace
())
sg
:
Merge
(
rg
)
tc
=
g
:
GetNext
()
end
if
sg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
local
exg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoExtraP
(
exg
,
nil
,
REASON_EFFECT
)
end
if
c
:
IsRelateToChain
()
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c100211123.lua
View file @
721a0296
...
...
@@ -23,7 +23,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
etlimit
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--spsummon
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -45,11 +45,10 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xb5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
Duel
.
IsExistingTarget
(
s
.
filter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
c
,
e
,
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
()
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
tc
,
1
,
0
,
0
)
...
...
script/c100212002.lua
View file @
721a0296
...
...
@@ -14,6 +14,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -39,7 +40,7 @@ function s.initial_effect(c)
end
s
.
lvup
=
{
57116033
,
id
}
function
s
.
spfilter
(
c
)
return
(
c
:
IsCode
(
57116033
)
or
c
:
IsSetCard
(
0x3008
))
and
c
:
IsFaceupEx
()
and
c
:
IsAbleToRemoveAsCost
()
return
(
c
:
IsCode
(
57116033
)
or
c
:
IsSetCard
(
0x3008
)
and
c
:
IsType
(
TYPE_FUSION
)
)
and
c
:
IsFaceupEx
()
and
c
:
IsAbleToRemoveAsCost
()
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
...
...
@@ -72,7 +73,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
descon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetHandler
():
IsOnField
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
r
p
~=
tp
and
r
e
:
GetHandler
():
IsOnField
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
s
.
destg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
re
:
GetHandler
():
IsDestructable
()
end
...
...
script/c100214002.lua
View file @
721a0296
...
...
@@ -60,9 +60,7 @@ function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
check
)
end
if
check
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
else
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c100214007.lua
View file @
721a0296
...
...
@@ -48,7 +48,7 @@ function s.initial_effect(c)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
s
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dg
=
eg
:
Filter
(
s
.
cfilter
,
nil
,
tp
)
...
...
@@ -68,7 +68,7 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
aufilter
(
c
,
tp
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_GRAVE
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
not
e
or
c
:
IsCanBeEffectTarget
(
e
))
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
not
e
or
c
:
IsCanBeEffectTarget
(
e
))
end
function
s
.
autg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
eg
:
Filter
(
s
.
aufilter
,
nil
,
tp
,
e
)
...
...
@@ -76,7 +76,7 @@ function s.autg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
#
g
>
0
end
local
tg
=
g
:
Clone
()
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
tg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
SetTargetCard
(
tg
)
...
...
@@ -95,7 +95,7 @@ function s.auop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
thfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_HAND
)
and
c
:
IsReason
(
REASON_DISCARD
)
and
c
:
IsPreviousLocation
(
LOCATION_HAND
)
and
c
:
IsReason
(
REASON_DISCARD
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
FilterCount
(
s
.
thfilter
,
nil
,
tp
)
>
0
...
...
script/c100214018.lua
View file @
721a0296
...
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
...
...
@@ -84,10 +84,10 @@ function s.splimit(e,c)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
37351133
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
return
c
:
IsCode
(
37351133
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
and
c
:
IsFaceupEx
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -101,4 +101,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
\ No newline at end of file
script/c101202081.lua
View file @
721a0296
--
越龙武士 谦
--
Ken the Warrior Dragon
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--to hand
...
...
script/c101202082.lua
View file @
721a0296
--
斐钻之虎 玄
--
Gen the Diamond Tiger
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--to hand
...
...
script/c101202083.lua
View file @
721a0296
--
勤劳的山螳螂
--
Asset Mountis
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--special summon
...
...
@@ -37,7 +37,7 @@ function s.spfilter(c)
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
c
:
GetControler
()
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanChangePosition
()
...
...
script/c101202084.lua
View file @
721a0296
--
维修区骑士 菲莉
--
Pitknight Filly
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
...
...
script/c101202085.lua
View file @
721a0296
--
电气念力斗技传承者
--
Wattsychic Fighting Porter
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
...
...
script/c101202086.lua
View file @
721a0296
--
Déchu d
e Tistina
--
Fallen of th
e Tistina
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101202087.lua
View file @
721a0296
--Re
venant d
e Tistina
--Re
turned of th
e Tistina
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101202090.lua
View file @
721a0296
--
Jeu D
e Tistina
--
Play of th
e Tistina
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101202091.lua
View file @
721a0296
--
Étreinte d
e Tistina
--
Embrace of th
e Tistina
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101202092.lua
View file @
721a0296
--Dis
sonance d
e Tistina
--Dis
cordance of th
e Tistina
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203004.lua
View file @
721a0296
--
急袭猛禽-漆黑伯劳
--
RR-ノワール・レイニアス
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203005.lua
View file @
721a0296
--
急袭猛禽-繁盛秃鹫
--
RR-ブルーム・ヴァルチャー
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203015.lua
View file @
721a0296
...
...
@@ -91,13 +91,14 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g2
,
1
,
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ex1
,
tg1
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_REMOVE
)
local
ex2
,
tg2
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
)
if
tg1
:
GetFirst
():
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
Duel
.
Remove
(
tg1
,
POS_FACEUP
,
REASON_EFFECT
)
end
if
tg2
:
GetFirst
():
IsRelateToEffect
(
e
)
and
tg2
:
GetFirst
():
IsRace
(
RACE_FISH
)
then
Duel
.
SpecialSummon
(
tg2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
res1
,
tg1
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_REMOVE
)
local
res2
,
tg2
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
)
local
c
,
rc
,
sc
=
e
:
GetHandler
(),
tg1
:
GetFirst
(),
tg2
:
GetFirst
()
if
rc
:
IsRelateToEffect
(
e
)
and
rc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsOnField
()
and
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_EFFECT
)
*
Duel
.
Remove
(
tg1
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
if
sc
:
IsRelateToEffect
(
e
)
and
sc
:
IsRace
(
RACE_FISH
)
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
--spsummon
...
...
script/c101203044.lua
View file @
721a0296
--灯魚
--Scripted by Crescent0v0
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--synchro summon
...
...
@@ -42,14 +41,6 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101203144
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_FISH
,
ATTRIBUTE_FIRE
)
then
return
end
for
i
=
1
,
2
do
local
token
=
Duel
.
CreateToken
(
tp
,
101203144
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
SpecialSummonComplete
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
@@ -58,6 +49,14 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101203144
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
1
,
RACE_FISH
,
ATTRIBUTE_FIRE
)
then
return
end
for
i
=
1
,
2
do
local
token
=
Duel
.
CreateToken
(
tp
,
101203144
+
i
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
SpecialSummonComplete
()
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
...
...
@@ -80,4 +79,4 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
\ No newline at end of file
end
script/c101203045.lua
View file @
721a0296
--急袭猛禽-崛起叛逆猎鹰
--lua by zengsxing
--RR-ライジング・リベリオン・ファルコン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Xyz Summon
...
...
@@ -41,18 +40,26 @@ end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
s
.
damval1
(
c
)
if
c
:
GetLocation
()
~=
LOCATION_MZONE
then
return
end
return
math.max
(
0
,
c
:
GetTextAttack
())
end
function
s
.
damval2
(
c
)
if
c
:
GetPreviousLocation
()
~=
LOCATION_MZONE
then
return
end
return
math.max
(
0
,
c
:
GetTextAttack
())
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
local
atk
=
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
):
GetSum
(
Card
.
GetBaseAttack
)
local
atk
=
g
:
GetSum
(
s
.
damval1
)
if
atk
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
and
e
:
GetHandler
():
GetOverlayGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_XYZ
):
GetClassCount
(
Card
.
GetCode
)
>=
3
then
local
dg
=
Duel
.
GetOperatedGroup
()
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
atk
=
dg
:
GetSum
(
Card
.
GetBaseAttack
)
local
dg
=
Duel
.
GetOperatedGroup
()
local
atk
=
dg
:
GetSum
(
s
.
damval2
)
if
atk
>
0
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
...
...
@@ -63,8 +70,10 @@ function s.filter(c)
return
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_XYZ
)
and
not
c
:
IsForbidden
()
end
function
s
.
copycost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
3
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
3
,
3
,
REASON_COST
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
id
)
==
0
and
c
:
CheckRemoveOverlayCard
(
tp
,
3
,
REASON_COST
)
end
c
:
RemoveOverlayCard
(
tp
,
3
,
3
,
REASON_COST
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
s
.
copytg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
)
end
...
...
script/c101203046.lua
View file @
721a0296
--
急袭猛禽-勇气林鸮
--
RR-ブレイブ・ストリクス
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203056.lua
View file @
721a0296
--
跃升阶魔法-奇袭猛禽之力
--
RRUM-レイド・ラプターズ・フォース
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
@@ -45,6 +45,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tg
)
local
sc
=
sg
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
sc
:
CompleteProcedure
()
for
tc
in
aux
.
Next
(
tg
)
do
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
...
...
script/c101203057.lua
View file @
721a0296
--
急袭猛禽-栖所
--
RR-ルースト
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203074.lua
View file @
721a0296
--
急袭猛禽-壮丽之光
--
RR-グロリアス・ブライト
--lua by zengsxing
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101203075.lua
View file @
721a0296
...
...
@@ -59,7 +59,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xac
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xac
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_XYZ
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
script/c101203078.lua
View file @
721a0296
--嗤う黒山羊
--Scripted by Crescent0v0
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate & sumlimit
...
...
@@ -48,7 +47,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
return
c
:
IsCod
e
(
e
:
GetLabel
())
and
not
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsOriginalCodeRul
e
(
e
:
GetLabel
())
and
not
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
s
.
alop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -65,5 +64,5 @@ function s.alop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
actlimit
(
e
,
re
,
tp
)
local
rc
=
re
:
GetHandler
()
return
rc
:
Is
Cod
e
(
e
:
GetLabel
())
and
(
rc
:
IsOnField
()
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
return
rc
:
Is
OriginalCodeRul
e
(
e
:
GetLabel
())
and
(
rc
:
IsOnField
()
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
\ No newline at end of file
script/c101204004.lua
View file @
721a0296
...
...
@@ -29,7 +29,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
s
.
srfilter
(
c
)
return
c
:
IsCode
(
101204051
)
or
(
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsCode
(
101204051
)
or
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
end
function
s
.
srtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
srfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
script/c101204054.lua
View file @
721a0296
...
...
@@ -14,9 +14,9 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--Activate without draw
local
e2
=
e1
:
Clone
()
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DRAW
)
e2
:
SetCondition
(
s
.
dcon
)
e2
:
SetTarget
(
s
.
dtarget
)
e2
:
SetTarget
(
s
.
dtarget
)
e2
:
SetOperation
(
s
.
dactivate
)
c
:
RegisterEffect
(
e2
)
end
...
...
@@ -31,7 +31,7 @@ function s.ndcon(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
dcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
...
@@ -65,6 +65,7 @@ function s.dactivate(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
local
ct1
=
6
-
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ct2
=
6
-
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
...
...
script/c58132856.lua
View file @
721a0296
...
...
@@ -33,7 +33,7 @@ function c58132856.initial_effect(c)
e4
:
SetOperation
(
c58132856
.
desop
)
c
:
RegisterEffect
(
e4
)
end
s
.
set_as_spell
=
true
c58132856
.
set_as_spell
=
true
function
c58132856
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
...
...
test-release.cdb
View file @
721a0296
No preview for this file type
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment