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pre-release-database-cdb
Commits
71f365ce
Commit
71f365ce
authored
Dec 20, 2023
by
fallenstardust
Browse files
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Merge branch 'master' of
https://code.mycard.moe/mycard/pre-release-database-cdb
parents
a5a233a2
0a850e57
Pipeline
#24476
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in 56 seconds
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script/c100212001.lua
script/c100212001.lua
+70
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script/c100212001.lua
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71f365ce
...
@@ -37,67 +37,113 @@ function c100212001.initial_effect(c)
...
@@ -37,67 +37,113 @@ function c100212001.initial_effect(c)
e3
:
SetTarget
(
c100212001
.
sptg
)
e3
:
SetTarget
(
c100212001
.
sptg
)
e3
:
SetOperation
(
c100212001
.
spop
)
e3
:
SetOperation
(
c100212001
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
if
not
c100212001
.
global_check
then
c100212001
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
ge1
:
SetOperation
(
c100212001
.
count
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_CHAIN_SOLVED
)
ge2
:
SetOperation
(
c100212001
.
reset
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
c100212001
.
count
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
GetHandler
():
IsCode
(
71143015
)
then
c100212001
.
chain_solving
=
true
end
end
function
c100212001
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c100212001
.
chain_solving
=
false
end
end
function
c100212001
.
FShaddollFilter
(
c
)
function
c100212001
.
FShaddollFilter
(
c
)
return
c
:
IsFusionSetCard
(
0xdd
)
or
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
or
c
:
IsFusionCode
(
23995346
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
return
c
:
IsFusionSetCard
(
0xdd
)
or
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
or
c
:
IsFusionCode
(
23995346
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
end
end
function
c100212001
.
Chaos_FShaddollFilter
(
c
,
mg
,
fe
)
function
c100212001
.
Ultimate_FShaddollFilter
(
c
)
return
c
:
IsFusionSetCard
(
0x
cf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
and
mg
:
CheckSubGroup
(
c100212001
.
FShaddollSpgcheck
,
1
,
3
,
c
,
fe
)
return
c
:
IsFusionSetCard
(
0x
dd
)
or
(
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
))
or
c
:
IsFusionCode
(
23995346
)
end
end
function
c100212001
.
Blue_Eyes_Ultimate_Dragon
(
c
,
g
,
fe
)
function
c100212001
.
Chaos_FShaddollFilter
(
c
,
mg
,
fc
,
chkf
)
return
(
c
:
IsFusionCode
(
23995346
)
return
c
:
IsFusionSetCard
(
0xcf
)
and
c
:
IsFusionType
(
TYPE_RITUAL
)
and
mg
:
CheckSubGroup
(
c100212001
.
FShaddollSpgcheck
,
1
,
3
,
fc
,
c
,
chkf
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
and
not
fe
:
GetHandler
():
IsCode
(
71143015
))
end
and
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
0
function
c100212001
.
Blue_Eyes_Ultimate_Dragon
(
c
)
return
c
:
IsFusionCode
(
23995346
)
and
not
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
end
end
function
c100212001
.
FShaddollSpgcheck
(
g
,
c
,
fe
)
function
c100212001
.
FShaddollSpgcheck
(
g
,
fc
,
ec
,
chkf
)
return
(
g
:
FilterCount
(
c100212001
.
Blue_Eyes_Ultimate_Dragon
,
c
,
g
,
fe
)
==
1
local
sg
=
g
:
Clone
()
or
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
3
)
sg
:
AddCard
(
ec
)
local
c
=
g
:
Filter
(
c100212001
.
Blue_Eyes_Ultimate_Dragon
,
nil
):
GetFirst
()
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
or
aux
.
FGoalCheckAdditional
and
not
aux
.
FGoalCheckAdditional
(
tp
,
sg
,
fc
)
then
return
false
end
return
(
g
:
FilterCount
(
c100212001
.
Blue_Eyes_Ultimate_Dragon
,
nil
)
==
1
and
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
0
or
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
nil
,
0xdd
)
==
3
)
and
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
)
end
end
function
c100212001
.
Necessarily_FShaddollFilter
(
c
,
gc
)
function
c100212001
.
Necessarily_FShaddollFilter
(
c
,
gc
)
return
c
:
IsCode
(
gc
:
GetCode
())
return
c
:
IsCode
(
gc
:
GetCode
())
end
end
function
c100212001
.
Necessarily_FShaddollSpgcheck
(
g
,
c
,
fe
,
gc
)
function
c100212001
.
Necessarily_FShaddollSpgcheck
(
g
,
gc
,
fc
,
ec
,
chkf
)
return
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
3
and
g
:
FilterCount
(
c100212001
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
local
c
=
g
:
Filter
(
c100212001
.
Blue_Eyes_Ultimate_Dragon
,
nil
):
GetFirst
()
local
sg
=
g
:
Clone
()
sg
:
AddCard
(
ec
)
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
sg
,
fc
)
or
aux
.
FGoalCheckAdditional
and
not
aux
.
FGoalCheckAdditional
(
tp
,
sg
,
fc
)
then
return
false
end
return
((
g
:
FilterCount
(
c100212001
.
Blue_Eyes_Ultimate_Dragon
,
nil
)
==
1
and
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
c
,
0xdd
)
==
0
or
g
:
FilterCount
(
Card
.
IsFusionSetCard
,
nil
,
0xdd
)
==
3
)
and
g
:
FilterCount
(
c100212001
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
)
and
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
)
end
end
function
c100212001
.
FShaddollCondition
()
function
c100212001
.
FShaddollCondition
()
return
function
(
e
,
g
,
gc
,
chkf
)
return
function
(
e
,
g
,
gc
,
chkf
)
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
local
c
=
e
:
GetHandler
()
local
fc
=
e
:
GetHandler
()
local
tp
=
e
:
GetHandlerPlayer
()
local
mg
=
g
:
Filter
(
c100212001
.
FShaddollFilter
,
nil
)
local
mg
=
g
:
Filter
(
c100212001
.
FShaddollFilter
,
nil
)
if
gc
then
if
gc
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
end
end
return
mg
:
IsExists
(
c100212001
.
Chaos_FShaddollFilter
,
1
,
nil
,
mg
,
e
)
return
mg
:
IsExists
(
c100212001
.
Chaos_FShaddollFilter
,
1
,
nil
,
mg
,
fc
,
chkf
)
end
end
end
end
function
c100212001
.
FShaddollOperation
()
function
c100212001
.
FShaddollOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
local
c
=
e
:
GetHandler
()
local
fc
=
e
:
GetHandler
()
local
mg
=
eg
:
Filter
(
c100212001
.
FShaddollFilter
,
nil
)
local
tp
=
e
:
GetHandlerPlayer
()
local
mg
=
nil
if
c100212001
.
chain_solving
then
mg
=
eg
:
Filter
(
c100212001
.
Ultimate_FShaddollFilter
,
nil
)
else
mg
=
eg
:
Filter
(
c100212001
.
FShaddollFilter
,
nil
)
end
local
g
=
nil
local
g
=
nil
if
gc
then
if
gc
then
if
c100212001
.
Chaos_FShaddollFilter
(
c
,
mg
,
e
)
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
end
if
gc
then
if
c100212001
.
Chaos_FShaddollFilter
(
gc
,
mg
,
fc
,
chkf
)
then
g
=
Group
.
FromCards
(
gc
)
g
=
Group
.
FromCards
(
gc
)
mg
:
RemoveCard
(
gc
)
mg
:
RemoveCard
(
gc
)
end
end
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
g
=
mg
:
FilterSelect
(
tp
,
c100212001
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
e
)
g
=
mg
:
FilterSelect
(
tp
,
c100212001
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
fc
,
chkf
)
mg
:
Sub
(
g
)
mg
:
Sub
(
g
)
end
end
local
sg
=
nil
local
sg
=
nil
if
gc
and
g
:
FilterCount
(
c100212001
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
then
if
gc
and
g
:
FilterCount
(
c100212001
.
Necessarily_FShaddollFilter
,
nil
,
gc
)
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
true
,
1
,
3
,
g
,
e
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
false
,
1
,
3
,
gc
,
g
:
GetFirst
(),
fc
,
chkf
)
else
else
if
gc
and
c100212001
.
Blue_Eyes_Ultimate_Dragon
(
gc
,
g
,
e
)
then
if
gc
then
sg
=
Group
.
FromCards
(
gc
)
elseif
gc
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
Necessarily_FShaddollSpgcheck
,
true
,
1
,
3
,
g
,
e
,
gc
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
Necessarily_FShaddollSpgcheck
,
false
,
1
,
3
,
gc
,
g
:
GetFirst
(),
fc
,
chkf
)
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
true
,
1
,
3
,
g
,
e
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
true
,
1
,
3
,
g
:
GetFirst
(),
fc
,
chkf
)
end
end
end
end
while
not
sg
do
while
not
sg
do
...
@@ -106,7 +152,7 @@ function c100212001.FShaddollOperation()
...
@@ -106,7 +152,7 @@ function c100212001.FShaddollOperation()
g
=
mg
:
FilterSelect
(
tp
,
c100212001
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
e
)
g
=
mg
:
FilterSelect
(
tp
,
c100212001
.
Chaos_FShaddollFilter
,
1
,
1
,
nil
,
mg
,
e
)
mg
:
Sub
(
g
)
mg
:
Sub
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
true
,
1
,
3
,
g
,
e
)
sg
=
mg
:
SelectSubGroup
(
tp
,
c100212001
.
FShaddollSpgcheck
,
true
,
1
,
3
,
g
:
GetFirst
(),
fc
,
chkf
)
end
end
g
:
Merge
(
sg
)
g
:
Merge
(
sg
)
Duel
.
SetFusionMaterial
(
g
)
Duel
.
SetFusionMaterial
(
g
)
...
...
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