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pre-release-database-cdb
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pre-release-database-cdb
Commits
70f696a8
Commit
70f696a8
authored
Jan 06, 2026
by
Amiya
Browse files
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修复
parent
2f53c77e
Pipeline
#42424
passed with stages
in 2 minutes and 10 seconds
Changes
4
Pipelines
1
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4 changed files
with
32 additions
and
21 deletions
+32
-21
BLZD.cdb
BLZD.cdb
+0
-0
script/c101304010.lua
script/c101304010.lua
+11
-9
script/c101304014.lua
script/c101304014.lua
+15
-12
script/c101304072.lua
script/c101304072.lua
+6
-0
No files found.
BLZD.cdb
View file @
70f696a8
No preview for this file type
script/c101304010.lua
View file @
70f696a8
...
@@ -43,7 +43,7 @@ function s.initial_effect(c)
...
@@ -43,7 +43,7 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--
negat
e
--
remov
e
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
4
))
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetCategory
(
CATEGORY_REMOVE
)
...
@@ -90,15 +90,17 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -90,15 +90,17 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
or
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
==
0
then
return
end
if
c
:
IsRelateToChain
()
and
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
==
0
then
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
elseif
e
:
GetLabel
()
==
2
then
end
if
e
:
GetLabel
()
==
2
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c101304014.lua
View file @
70f696a8
...
@@ -18,25 +18,28 @@ function s.initial_effect(c)
...
@@ -18,25 +18,28 @@ function s.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_S
PS
UMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
spcon2
)
e2
:
SetCondition
(
s
.
spcon2
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
e2
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
e2
:
Clone
()
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--to hand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EVENT_BE_MATERIAL
)
e4
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e4
:
SetCondition
(
s
.
thcon
)
e4
:
SetTarget
(
s
.
thtg
)
e4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
costfilter
(
c
,
tp
)
function
s
.
costfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x1d8
)
and
c
:
IsFaceupEx
()
return
c
:
IsSetCard
(
0x1d8
)
and
c
:
IsFaceupEx
()
...
...
script/c101304072.lua
View file @
70f696a8
...
@@ -77,4 +77,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,4 +77,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetLabelObject
():
GetFlagEffect
(
id
)
~=
0
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
end
end
\ No newline at end of file
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