Commit 6d0f5038 authored by wind2009's avatar wind2009

Update release scripts

To 953be8aed1d8d0d20de5411e084f7c3e9b04773f
parent f22178b8
Pipeline #27219 passed with stages
in 52 seconds
--幻獣機サーバルホーク
function c15335853.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c15335853.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--banish
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(15335853,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCost(c15335853.rmcost)
e4:SetTarget(c15335853.rmtg)
e4:SetOperation(c15335853.rmop)
c:RegisterEffect(e4)
--atklimit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_ATTACK)
e6:SetCondition(c15335853.atcon)
c:RegisterEffect(e6)
end
function c15335853.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c15335853.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
end
function c15335853.rmfilter(c)
return c:IsAbleToRemove()
end
function c15335853.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c15335853.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c15335853.rmfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c15335853.rmfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
local p=g:GetFirst():GetControler()
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,p,LOCATION_GRAVE)
end
function c15335853.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c15335853.atfilter(c)
return not c:IsSetCard(0x101b) and c:IsType(TYPE_MONSTER)
end
function c15335853.atcon(e)
return Duel.IsExistingMatchingCard(c15335853.atfilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,1,nil)
end
--Double Dai
local s,id,o=GetID()
function s.initial_effect(c)
--Sp Sm from deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.sdcon)
e1:SetTarget(s.sdtg)
e1:SetOperation(s.sdop)
c:RegisterEffect(e1)
--Sp Sm below level
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e2:SetTarget(s.sltg)
e2:SetOperation(s.slop)
c:RegisterEffect(e2)
end
function s.sdcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(nil,tp,LOCATION_MZONE,0,1,nil)
end
function s.sdfilter(c,e,tp)
return c:IsRace(RACE_WARRIOR) and c:IsLevel(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.sdfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.sdop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.sdfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.slfilter(c,e,tp)
local lv=c:GetLevel()
return c:IsFaceup() and lv>0 and Duel.IsExistingMatchingCard(s.lvfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,lv,e,tp)
end
function s.lvfilter(c,lv,e,tp)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsRace(RACE_WARRIOR) and c:IsLevelBelow(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.slfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.slfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,s.slfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function s.slop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsFacedown() or not tc:IsType(TYPE_MONSTER) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.lvfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tc:GetLevel(),e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--クリバンデット
function c16404809.initial_effect(c)
--mill
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c16404809.sumsuc)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16404809,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetCondition(c16404809.condition)
e2:SetCost(c16404809.cost)
e2:SetTarget(c16404809.target)
e2:SetOperation(c16404809.operation)
c:RegisterEffect(e2)
end
function c16404809.sumsuc(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(16404809,RESET_EVENT+0x1ec0000+RESET_PHASE+PHASE_END,0,1)
end
function c16404809.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(16404809)~=0
end
function c16404809.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c16404809.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,5) end
end
function c16404809.filter(c)
return c:IsAbleToHand() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c16404809.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,5) then return end
Duel.ConfirmDecktop(tp,5)
local g=Duel.GetDecktopGroup(tp,5)
if g:GetCount()>0 then
Duel.DisableShuffleCheck()
if g:IsExists(c16404809.filter,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(16404809,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:FilterSelect(tp,c16404809.filter,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
g:Sub(sg)
end
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
end
end
--幻獣機エアロスバード
function c16943770.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c16943770.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(16943770,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCost(c16943770.spcost)
e4:SetTarget(c16943770.sptg)
e4:SetOperation(c16943770.spop)
c:RegisterEffect(e4)
end
function c16943770.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c16943770.cfilter(c)
return c:IsSetCard(0x101b) and not c:IsCode(16943770) and c:IsAbleToRemoveAsCost()
end
function c16943770.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c16943770.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c16943770.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c16943770.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c16943770.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,16943771)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--ロストワールド
function c17228908.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk/def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(c17228908.atktg)
e2:SetValue(-500)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(17228908,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e4:SetCondition(c17228908.tkcon)
e4:SetTarget(c17228908.tktg)
e4:SetOperation(c17228908.tkop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
--cannot be target
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE)
e6:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e6:SetRange(LOCATION_FZONE)
e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e6:SetCondition(c17228908.tgcon)
e6:SetTarget(c17228908.tglimit)
e6:SetValue(aux.tgoval)
c:RegisterEffect(e6)
--destroy replace
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EFFECT_DESTROY_REPLACE)
e7:SetRange(LOCATION_FZONE)
e7:SetCountLimit(1)
e7:SetTarget(c17228908.reptg)
e7:SetValue(c17228908.repval)
e7:SetOperation(c17228908.repop)
c:RegisterEffect(e7)
local g=Group.CreateGroup()
g:KeepAlive()
e7:SetLabelObject(g)
end
function c17228908.atktg(e,c)
return not c:IsRace(RACE_DINOSAUR)
end
function c17228908.cfilter(c,tp)
return c:IsFaceup() and c:IsRace(RACE_DINOSAUR)
end
function c17228908.tkcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c17228908.cfilter,1,nil,tp)
end
function c17228908.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,17228909,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_DINOSAUR,ATTRIBUTE_EARTH,POS_FACEUP_DEFENSE,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,tp,0)
end
function c17228908.tkop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,17228909,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_DINOSAUR,ATTRIBUTE_EARTH,POS_FACEUP_DEFENSE,1-tp) then
local token=Duel.CreateToken(tp,17228909)
Duel.SpecialSummon(token,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c17228908.tgcon(e)
local tp=e:GetHandlerPlayer()
return aux.tkfcon(e,1-tp)
end
function c17228908.tglimit(e,c)
return not c:IsType(TYPE_TOKEN)
end
function c17228908.repfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsLocation(LOCATION_MZONE)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) and c:GetFlagEffect(17228908)==0
end
function c17228908.desfilter(c,e)
return c:IsRace(RACE_DINOSAUR) and c:IsDestructable(e)
and not c:IsStatus(STATUS_DESTROY_CONFIRMED+STATUS_BATTLE_DESTROYED)
end
function c17228908.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=eg:FilterCount(c17228908.repfilter,nil,tp)
if chk==0 then return ct>0
and Duel.IsExistingMatchingCard(c17228908.desfilter,tp,LOCATION_HAND+LOCATION_DECK,0,ct,nil,e) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local tg=Duel.SelectMatchingCard(tp,c17228908.desfilter,tp,LOCATION_HAND+LOCATION_DECK,0,ct,ct,nil,e)
local g=e:GetLabelObject()
g:Clear()
local tc=tg:GetFirst()
while tc do
tc:RegisterFlagEffect(17228908,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_CHAIN,0,1)
tc:SetStatus(STATUS_DESTROY_CONFIRMED,true)
g:AddCard(tc)
tc=tg:GetNext()
end
return true
else return false end
end
function c17228908.repval(e,c)
return c17228908.repfilter(c,e:GetHandlerPlayer())
end
function c17228908.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,17228908)
local tg=e:GetLabelObject()
local tc=tg:GetFirst()
while tc do
tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
tc=tg:GetNext()
end
Duel.Destroy(tg,REASON_EFFECT+REASON_REPLACE)
end
--王の報酬
function c1942635.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atklimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(c1942635.atkval)
c:RegisterEffect(e2)
--draw
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1942635,0))
e3:SetCategory(CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_DESTROYED)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,1942635)
e3:SetCondition(c1942635.drcon)
e3:SetTarget(c1942635.drtg)
e3:SetOperation(c1942635.drop)
c:RegisterEffect(e3)
end
function c1942635.atkval(e,c)
return c:IsFaceup() and c:IsSetCard(0x134) and c:IsType(TYPE_EFFECT)
end
function c1942635.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_EFFECT)~=0 and c:IsPreviousSetCard(0x134)
end
function c1942635.drcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1942635.cfilter,1,nil)
end
function c1942635.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,1-tp,1)
end
function c1942635.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--幻獣機ハリアード
function c20368763.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c20368763.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(20368763,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_RELEASE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c20368763.spcon)
e4:SetTarget(c20368763.sptg)
e4:SetOperation(c20368763.spop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(20368763,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(c20368763.spcost2)
e5:SetTarget(c20368763.sptg2)
e5:SetOperation(c20368763.spop2)
c:RegisterEffect(e5)
end
function c20368763.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c20368763.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp) and c:IsReason(REASON_COST)
end
function c20368763.spcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler()~=e:GetHandler() and re:IsHasType(0x7f0) and eg:IsExists(c20368763.cfilter,1,nil,tp)
end
function c20368763.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c20368763.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,20368764)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c20368763.spcfilter(c,ft,tp)
return c:IsType(TYPE_TOKEN)
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5))
end
function c20368763.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return ft>-1 and Duel.CheckReleaseGroup(tp,c20368763.spcfilter,1,nil,ft,tp) end
local g=Duel.SelectReleaseGroup(tp,c20368763.spcfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST)
end
function c20368763.spfilter(c,e,tp)
return c:IsSetCard(0x101b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c20368763.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c20368763.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c20368763.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c20368763.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--幻獣機ドラゴサック
function c22110647.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,7,2)
c:EnableReviveLimit()
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(22110647,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCost(c22110647.spcost)
e4:SetTarget(c22110647.sptg)
e4:SetOperation(c22110647.spop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(22110647,1))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCountLimit(1)
e5:SetCost(c22110647.descost)
e5:SetTarget(c22110647.destg)
e5:SetOperation(c22110647.desop)
c:RegisterEffect(e5)
end
function c22110647.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c22110647.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
end
function c22110647.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=1 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token1=Duel.CreateToken(tp,22110648)
Duel.SpecialSummonStep(token1,0,tp,tp,false,false,POS_FACEUP)
local token2=Duel.CreateToken(tp,22110648)
Duel.SpecialSummonStep(token2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end
end
function c22110647.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0
and Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0x101b) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x101b)
Duel.Release(g,REASON_COST)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c22110647.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)>1
and Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c22110647.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--流星極輝巧群
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,22398665)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_REMOVE)
e1:SetRange(LOCATION_SZONE)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(s.thcon)
e1:SetCost(s.thcost)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.spcost)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsSetCard(0x154) and c:IsFaceupEx()
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil)
end
function s.rlfilter(c)
return c:IsSetCard(0x154) and c:IsType(TYPE_MONSTER)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,s.rlfilter,1,nil) end
local g=Duel.SelectReleaseGroup(tp,s.rlfilter,1,1,nil)
Duel.Release(g,REASON_COST)
end
function s.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x154) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount() then
Duel.SendtoHand(rg,nil,REASON_EFFECT)
end
end
function s.costfilter(c)
return c:IsCode(22398665) and not c:IsPublic()
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
end
function s.rfilter(c)
return c:IsRace(RACE_MACHINE)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterialEx(tp):Filter(Card.IsRace,nil,RACE_MACHINE)
return Duel.IsExistingMatchingCard(s.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,s.rfilter,e,tp,mg,nil,aux.GetCappedAttack,"Greater")
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
::cancel::
local mg=Duel.GetRitualMaterialEx(tp):Filter(Card.IsRace,nil,RACE_MACHINE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.RitualUltimateFilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,s.rfilter,e,tp,mg,nil,aux.GetCappedAttack,"Greater")
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=s.RitualCheckAdditional(tc,tc:GetAttack(),"Greater")
local mat=mg:SelectSubGroup(tp,s.RitualCheck,true,1,#mg,tp,tc,tc:GetAttack(),"Greater")
aux.GCheckAdditional=nil
if not mat then goto cancel end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
function s.RitualCheckGreater(g,c,atk)
if atk==0 then return false end
Duel.SetSelectedCard(g)
return g:CheckWithSumGreater(aux.GetCappedAttack,atk)
end
function s.RitualCheckEqual(g,c,atk)
if atk==0 then return false end
return g:CheckWithSumEqual(aux.GetCappedAttack,atk,#g,#g)
end
function s.RitualCheck(g,tp,c,atk,greater_or_equal)
return s["RitualCheck"..greater_or_equal](g,c,atk) and Duel.GetMZoneCount(tp,g,tp)>0 and (not c.mat_group_check or c.mat_group_check(g,tp))
and (not aux.RCheckAdditional or aux.RCheckAdditional(tp,g,c))
end
function s.RitualCheckAdditional(c,atk,greater_or_equal)
if greater_or_equal=="Equal" then
return function(g)
return (not aux.RGCheckAdditional or aux.RGCheckAdditional(g)) and g:GetSum(aux.GetCappedAttack)<=atk
end
else
return function(g,ec)
if atk==0 then return #g<=1 end
if ec then
return (not aux.RGCheckAdditional or aux.RGCheckAdditional(g,ec)) and g:GetSum(aux.GetCappedAttack)-aux.GetCappedAttack(ec)<=atk
else
return not aux.RGCheckAdditional or aux.RGCheckAdditional(g)
end
end
end
end
function s.RitualUltimateFilter(c,filter,e,tp,m1,m2,attack_function,greater_or_equal,chk)
if bit.band(c:GetType(),0x81)~=0x81 or (filter and not filter(c,e,tp,chk)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c)
if m2 then
mg:Merge(m2)
end
if c.mat_filter then
mg=mg:Filter(c.mat_filter,c,tp)
else
mg:RemoveCard(c)
end
local atk=attack_function(c)
aux.GCheckAdditional=s.RitualCheckAdditional(c,atk,greater_or_equal)
local res=mg:CheckSubGroup(s.RitualCheck,1,#mg,tp,c,atk,greater_or_equal)
aux.GCheckAdditional=nil
return res
end
\ No newline at end of file
--レッドローズ・ドラゴン
function c26118970.initial_effect(c)
aux.AddCodeList(c,73580471)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(26118970,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetCountLimit(1,26118970)
e1:SetCondition(c26118970.spcon)
e1:SetTarget(c26118970.sptg)
e1:SetOperation(c26118970.spop)
c:RegisterEffect(e1)
end
function c26118970.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
function c26118970.spfilter(c,e,tp)
return c:IsSetCard(0x1123) and not c:IsCode(26118970) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c26118970.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c26118970.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
local rc=e:GetHandler():GetReasonCard()
if rc and (rc:IsCode(73580471) or (rc:IsRace(RACE_PLANT) and rc:IsType(TYPE_SYNCHRO))) then
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e:SetLabel(1)
else
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
e:SetLabel(0)
end
end
function c26118970.thfilter(c)
return c:IsCode(53503015,99092624) and c:IsAbleToHand()
end
function c26118970.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c26118970.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 and e:GetLabel()==1
and Duel.IsExistingMatchingCard(c26118970.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(26118970,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectMatchingCard(tp,c26118970.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g2>0 then
Duel.SendtoHand(g2,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g2)
end
end
end
--幻煌の都 パシフィス
function c2819435.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2819435,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(c2819435.thcon)
e2:SetCost(c2819435.cost)
e2:SetTarget(c2819435.thtg)
e2:SetOperation(c2819435.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--token
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(2819435,1))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_ACTIVATE_CONDITION)
e6:SetCode(EVENT_CHAINING)
e6:SetRange(LOCATION_FZONE)
e6:SetCountLimit(1,EFFECT_COUNT_CODE_CHAIN)
e6:SetCondition(c2819435.spcon)
e6:SetCost(c2819435.cost)
e6:SetTarget(c2819435.sptg)
e6:SetOperation(c2819435.spop)
c:RegisterEffect(e6)
--
Duel.AddCustomActivityCounter(2819435,ACTIVITY_SUMMON,c2819435.counterfilter)
Duel.AddCustomActivityCounter(2819435,ACTIVITY_SPSUMMON,c2819435.counterfilter)
end
function c2819435.counterfilter(c)
return not c:IsType(TYPE_EFFECT)
end
function c2819435.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(2819435,tp,ACTIVITY_SUMMON)==0
and Duel.GetCustomActivityCount(2819435,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c2819435.splimit)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
Duel.RegisterEffect(e2,tp)
end
function c2819435.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsType(TYPE_EFFECT)
end
function c2819435.thcon(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return eg:GetCount()==1 and tc:IsSummonPlayer(tp) and tc:IsFaceup() and tc:IsType(TYPE_NORMAL)
end
function c2819435.thfilter(c)
return c:IsSetCard(0xfa) and c:IsAbleToHand()
end
function c2819435.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c2819435.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c2819435.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c2819435.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and not aux.tkfcon(e,tp)
end
function c2819435.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,2819436,0xfa,TYPES_TOKEN_MONSTER,2000,2000,6,RACE_WYRM,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c2819435.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,2819436,0xfa,TYPES_TOKEN_MONSTER,2000,2000,6,RACE_WYRM,ATTRIBUTE_WATER) then return end
local token=Duel.CreateToken(tp,2819436)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
--幻獣機レイステイルス
function c30811116.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c30811116.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(30811116,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_BATTLE_DAMAGE)
e4:SetCondition(c30811116.spcon)
e4:SetTarget(c30811116.sptg)
e4:SetOperation(c30811116.spop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(30811116,1))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCountLimit(1)
e5:SetCost(c30811116.descost)
e5:SetTarget(c30811116.destg)
e5:SetOperation(c30811116.desop)
c:RegisterEffect(e5)
end
function c30811116.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c30811116.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c30811116.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c30811116.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,30811117)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c30811116.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
end
function c30811116.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c30811116.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c30811116.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30811116.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c30811116.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c30811116.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--幻獣機ウォーブラン
function c31480215.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetCondition(aux.tkfcon)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--token
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(31480215,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCountLimit(1,31480215)
e3:SetCondition(c31480215.spcon)
e3:SetTarget(c31480215.sptg)
e3:SetOperation(c31480215.spop)
c:RegisterEffect(e3)
--lvup
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(31480215,1))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,31480215)
e4:SetCost(c31480215.lvcost)
e4:SetOperation(c31480215.lvop)
c:RegisterEffect(e4)
end
function c31480215.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
and e:GetHandler():GetReasonCard():IsRace(RACE_MACHINE)
end
function c31480215.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c31480215.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c31480215.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,31480216)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c31480215.splimit(e,c,tp,sumtp,sumpos)
return c:GetAttribute()~=ATTRIBUTE_WIND
end
function c31480215.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,e:GetHandler(),0x101b) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,e:GetHandler(),0x101b)
Duel.Release(g,REASON_COST)
end
function c31480215.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
--幻獣機メガラプター
function c31533704.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c31533704.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(31533704,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCountLimit(1,31533704)
e4:SetCondition(c31533704.spcon)
e4:SetTarget(c31533704.sptg)
e4:SetOperation(c31533704.spop)
c:RegisterEffect(e4)
--search
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(31533704,1))
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(c31533704.thcost)
e5:SetTarget(c31533704.thtg)
e5:SetOperation(c31533704.thop)
c:RegisterEffect(e5)
end
function c31533704.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c31533704.spfilter(c,tp)
return c:IsControler(tp) and c:IsType(TYPE_TOKEN)
end
function c31533704.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c31533704.spfilter,1,nil,tp)
end
function c31533704.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c31533704.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,31533705)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c31533704.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
end
function c31533704.filter(c)
return c:IsSetCard(0x101b) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c31533704.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c31533704.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c31533704.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c31533704.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--エンドレス・オブ・ザ・ワールド
function c32828635.initial_effect(c)
aux.AddRitualProcGreater2Code2(c,46427957,72426662,nil,nil,c32828635.mfilter)
--salvage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(32828635,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(aux.exccon)
e2:SetCost(c32828635.thcost)
e2:SetTarget(c32828635.thtg)
e2:SetOperation(c32828635.thop)
c:RegisterEffect(e2)
end
function c32828635.mfilter(c)
return not c:IsLocation(LOCATION_HAND)
end
function c32828635.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,SEQ_DECKSHUFFLE,REASON_COST)
end
function c32828635.filter(c)
return c:IsCode(8198712) and c:IsAbleToHand()
end
function c32828635.filter2(c)
return c:IsCode(46427957,72426662) and c:IsAbleToHand()
end
function c32828635.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c32828635.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c32828635.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c32828635.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c32828635.filter2),tp,LOCATION_GRAVE,0,nil)
if mg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(32828635,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=mg:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
--Shaman of the Ashened City
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,3055018)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsCode(3055018)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function s.tdfilter(c)
return c:IsFaceupEx() and c:IsRace(RACE_PYRO) and c:IsAbleToDeck()
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED+LOCATION_GRAVE) and chkc:IsControler(tp) and s.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,3,0,0)
end
function s.thfilter(c)
return c:IsCode(3055018) and c:IsAbleToHand()
end
function s.rtfilter(c)
return c:IsSetCard(0x1ad) and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
if Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)==0 then return end
local g=Duel.GetOperatedGroup()
if not g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA) then return end
if g:IsExists(s.rtfilter,1,nil)
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local hg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoHand(hg,nil,REASON_EFFECT)
end
end
end
\ No newline at end of file
--ヴェルズ・ウロボロス
function c38273745.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,4,3)
c:EnableReviveLimit()
--tohand&handes&remove
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c38273745.cost)
e1:SetTarget(c38273745.tg1)
e1:SetOperation(c38273745.op1)
c:RegisterEffect(e1)
end
function c38273745.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c38273745.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then
if e:GetLabel()==0 then
return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsAbleToHand()
elseif e:GetLabel()==2 then
return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToRemove()
end
end
local c=e:GetHandler()
local flag=c:GetFlagEffectLabel(38273745) or 0
local b1=(flag&2==0) and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil)
local b2=(flag&4==0) and Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)~=0
local b3=(flag&8==0) and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil)
if chk==0 then return b1 or b2 or b3 end
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(38273745,1)},
{b2,aux.Stringid(38273745,2)},
{b3,aux.Stringid(38273745,3)})
e:SetLabel(op)
if flag==0 then
c:RegisterFlagEffect(38273745,RESET_EVENT+RESETS_STANDARD,0,1)
end
c:SetFlagEffectLabel(38273745,flag|(1<<op))
if op==1 then
e:SetCategory(CATEGORY_TOHAND)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
elseif op==2 then
e:SetCategory(CATEGORY_TOGRAVE)
e:SetProperty(0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND)
else
e:SetCategory(CATEGORY_REMOVE)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,1-tp,LOCATION_GRAVE)
end
end
function c38273745.op1(e,tp,eg,ep,ev,re,r,rp)
local op=e:GetLabel()
if op==1 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
elseif op==2 then
local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(1-tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT)
else
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
end
--魔神火焔砲
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.filter(c)
return c:IsFaceup() and c:IsOriginalSetCard(0xde) and c:IsLevelAbove(10) and c:GetFlagEffect(id)==0
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
local c=e:GetHandler()
local tc=g:GetFirst()
if tc then
Duel.HintSelection(g)
local e1=Effect.CreateEffect(tc)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCost(s.descost)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(tc)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
if not tc:IsType(TYPE_EFFECT) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_ADD_TYPE)
e3:SetValue(TYPE_EFFECT)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,0))
end
end
function s.aclimit(e,re,tp)
local c=re:GetHandler()
return e:GetLabel()~=c:GetFieldID()
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function s.desfilter(c)
return c:GetSequence()<5
end
function s.eqfilter(c,tp)
return c:IsSetCard(0x40) and c:IsType(TYPE_MONSTER) and c:CheckUniqueOnField(tp,LOCATION_SZONE) and not c:IsForbidden()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil)
and Duel.IsExistingMatchingCard(s.eqfilter,tp,LOCATION_DECK+LOCATION_HAND,0,5,nil,tp) end
local sg=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_SZONE,LOCATION_SZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local sg=Duel.GetMatchingGroup(s.desfilter,tp,LOCATION_SZONE,LOCATION_SZONE,nil)
if Duel.Destroy(sg,REASON_EFFECT)~=0 and Duel.GetMatchingGroupCount(s.desfilter,tp,LOCATION_SZONE,0,nil)==0 then
local g=Duel.SelectMatchingCard(tp,s.eqfilter,tp,LOCATION_DECK+LOCATION_HAND,0,5,5,nil,tp)
if g:GetCount()>0 then Duel.BreakEffect() end
for tc in aux.Next(g) do
if Duel.Equip(tp,tc,c) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetLabelObject(c)
e1:SetValue(s.eqlimit)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(2000)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
end
end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetTargetRange(1,0)
e3:SetLabel(c:GetFieldID())
e3:SetValue(s.aclimit)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function s.eqlimit(e,c)
return c==e:GetLabelObject()
end
\ No newline at end of file
--幻獣機グリーフィン
function c41329458.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(41329458,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,41329458)
e1:SetCost(c41329458.spcost)
e1:SetTarget(c41329458.sptg)
e1:SetOperation(c41329458.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(41329458,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCost(c41329458.spcost2)
e4:SetTarget(c41329458.sptg2)
e4:SetOperation(c41329458.spop2)
c:RegisterEffect(e4)
end
function c41329458.rfilter(c,tp)
return c:IsSetCard(0x101b) and (c:IsControler(tp) or c:IsFaceup())
end
function c41329458.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetReleaseGroup(tp):Filter(c41329458.rfilter,nil,tp)
if chk==0 then return rg:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp)
aux.UseExtraReleaseCount(g,tp)
Duel.Release(g,REASON_COST)
end
function c41329458.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c41329458.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c41329458.cfilter(c)
return c:IsSetCard(0x101b) and c:IsType(TYPE_MONSTER) and c:IsDiscardable()
end
function c41329458.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c41329458.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c41329458.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c41329458.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c41329458.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,41329459)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--エレキングダム
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--activate limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_SZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(s.actlim)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,id)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetTarget(s.target)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
end
function s.lfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xe) and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function s.actlim(e,re,tp)
if not re:IsActivated() or re:GetCode()~=EVENT_SUMMON_SUCCESS
and re:GetCode()~=EVENT_SPSUMMON_SUCCESS then return end
local rc=re:GetHandler()
local rg=rc:GetColumnGroup()
local p=e:GetHandlerPlayer()
return rc:IsControler(1-p) and rg:IsContains(e:GetHandler()) or rg:IsExists(s.lfilter,1,nil,p)
end
function s.cfilter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0xe) and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode())
end
function s.filter(c,e,tp,...)
return c:IsSetCard(0xe) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(...)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup()
and chkc:IsSetCard(0xe) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.splim(e,c)
return c:GetRace()~=RACE_THUNDER
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetCode()):GetFirst()
if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)>0 and aux.nzatk(sc) then
Duel.BreakEffect()
local lp=Duel.GetLP(tp)
Duel.SetLP(tp,lp-sc:GetAttack())
end
end
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splim)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
--幻獣機ライテン
function c44026393.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c44026393.lvval)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(44026393,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c44026393.spcost)
e4:SetTarget(c44026393.sptg)
e4:SetOperation(c44026393.spop)
c:RegisterEffect(e4)
end
function c44026393.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c44026393.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c44026393.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,44026394,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c44026393.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(0xff,0xff)
e1:SetTarget(aux.NOT(aux.TargetBoolFunction(Card.IsSetCard,0x101b)))
e1:SetValue(c44026393.fuslimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e2:SetValue(c44026393.sumlimit)
Duel.RegisterEffect(e2,tp)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
Duel.RegisterEffect(e3,tp)
local e4=e2:Clone()
e4:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
Duel.RegisterEffect(e4,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,44026394,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,44026394)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c44026393.fuslimit(e,c,sumtype)
if not c then return false end
return c:IsControler(e:GetHandlerPlayer()) and sumtype==SUMMON_TYPE_FUSION
end
function c44026393.sumlimit(e,c)
if not c then return false end
return c:IsControler(e:GetHandlerPlayer())
end
--幻獣機ブラックファルコン
function c4417407.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c4417407.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(4417407,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetTarget(c4417407.sptg)
e4:SetOperation(c4417407.spop)
c:RegisterEffect(e4)
--pos
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(4417407,1))
e5:SetCategory(CATEGORY_POSITION)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetHintTiming(TIMING_BATTLE_PHASE)
e5:SetCountLimit(1)
e5:SetCost(c4417407.poscost)
e5:SetTarget(c4417407.postg)
e5:SetOperation(c4417407.posop)
c:RegisterEffect(e5)
end
function c4417407.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c4417407.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c4417407.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,4417408)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c4417407.poscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
end
function c4417407.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanChangePosition()
end
function c4417407.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c4417407.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c4417407.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
Duel.SelectTarget(tp,c4417407.filter,tp,0,LOCATION_MZONE,1,1,nil)
end
function c4417407.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_FACEUP_DEFENSE) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
end
end
--百鬼羅刹 ダリアーレ三傑
local s,id,o=GetID()
function s.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedure(c,nil,3,2,nil,nil,14)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetCondition(s.dacon)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xac))
c:RegisterEffect(e1)
--pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e2:SetTarget(s.postg)
e2:SetOperation(s.posop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--negate attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(s.negcon)
e4:SetOperation(s.negop)
c:RegisterEffect(e4)
end
function s.dacon(e)
return Duel.GetOverlayCount(0,1,1)>=3
end
function s.filter(c,e)
return c:IsCanChangePosition() and c:IsCanBeEffectTarget(e) and c:IsLocation(LOCATION_MZONE)
end
function s.postg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(s.filter,1,nil,e) and not eg:IsContains(e:GetHandler()) and Duel.CheckRemoveOverlayCard(tp,1,1,1,REASON_EFFECT) end
local tc=eg:FilterSelect(tp,s.filter,1,1,nil,e)
Duel.SetTargetCard(tc)
Duel.SetOperationInfo(0,CATEGORY_POSITION,tc,1,0,0)
end
function s.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.RemoveOverlayCard(tp,1,1,1,1,REASON_EFFECT)~=0 then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)
end
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp and Duel.CheckRemoveOverlayCard(tp,1,1,1,REASON_EFFECT)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.RemoveOverlayCard(tp,1,1,1,1,REASON_EFFECT)~=0 then
Duel.NegateAttack()
end
end
--マドルチェ・デセール
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetTarget(s.tdtg)
e1:SetOperation(s.tdop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_DECK)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetCondition(s.matcon)
e2:SetTarget(s.mattg)
e2:SetOperation(s.matop)
c:RegisterEffect(e2)
end
function s.tdfilter(c,e)
return c:IsType(TYPE_EFFECT) and (not c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and c:IsAbleToHand() or c:IsAbleToExtra()) and c:IsCanBeEffectTarget(e)
and c:IsFaceup()
end
function s.filter(c,e)
return c:IsSetCard(0x71)
end
function s.gcheck(g)
return g:IsExists(s.filter,1,nil)
end
function s.spfilter(c,e,tp,atk)
return c:IsSetCard(0x71) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and c:IsAttackBelow(atk)
and (c:IsLocation(LOCATION_HAND) and Duel.GetMZoneCount(tp)>0
or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local g=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e)
if chk==0 then return g:CheckSubGroup(s.gcheck,2,2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local sg=g:SelectSubGroup(tp,s.gcheck,false,2,2)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end
function s.rtfilter(c,e)
return c:IsRelateToEffect(e) and c:IsFaceup() and c:IsType(TYPE_EFFECT)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(s.rtfilter,nil,e)
Duel.SendtoHand(g,nil,REASON_EFFECT)
local tg=Duel.GetOperatedGroup()
if tg:GetCount()==0 then return end
local sg=tg:Filter(Card.IsLocation,nil,LOCATION_HAND+LOCATION_EXTRA)
local atk=sg:GetSum(Card.GetBaseAttack)
if Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,nil,e,tp,atk) and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local ssg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,1,nil,e,tp,atk)
if ssg:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(ssg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function s.cfilter(c,e,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_GRAVE) and c:IsSetCard(0x71) and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
end
function s.matcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,e,tp)
end
function s.tgfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function s.mattg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil) and e:GetHandler():IsCanOverlay() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function s.matop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tg=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.HintSelection(tg)
local tc=tg:GetFirst()
Duel.Overlay(tc,Group.FromCards(c))
end
end
\ No newline at end of file
--ライト・サーペント
function c55501446.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(55501446,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(c55501446.spcon)
e1:SetTarget(c55501446.sptg)
e1:SetOperation(c55501446.spop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetValue(1)
c:RegisterEffect(e2)
end
function c55501446.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function c55501446.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c55501446.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end
--オルターガイスト・ピクシール
function c57769391.initial_effect(c)
--mill
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(57769391,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,57769391)
e1:SetCost(c57769391.cost)
e1:SetTarget(c57769391.target)
e1:SetOperation(c57769391.operation)
c:RegisterEffect(e1)
end
function c57769391.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c57769391.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3)
and Duel.GetDecktopGroup(tp,3):FilterCount(Card.IsAbleToHand,nil)>0 end
end
function c57769391.filter(c)
return c:IsAbleToHand() and c:IsSetCard(0x103)
end
function c57769391.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,3) then return end
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
if g:GetCount()>0 then
Duel.DisableShuffleCheck()
if g:IsExists(c57769391.filter,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:FilterSelect(tp,c57769391.filter,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
g:Sub(sg)
end
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
end
end
--Reignite the Ashened
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.discost)
e1:SetTarget(s.distg)
e1:SetOperation(s.disop)
c:RegisterEffect(e1)
end
function s.cfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x1ad) and not c:IsCode(id) and c:IsAbleToDeckAsCost()
end
function s.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.HintSelection(g)
Duel.SendtoDeck(g,nil,SEQ_DECKBOTTOM,REASON_COST)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.NegateEffectMonsterFilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsLocation(LOCATION_MZONE) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
\ No newline at end of file
--粛声のガーディアン
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,3627449)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,id)
e2:SetCost(s.spcost)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetHintTiming(TIMING_DAMAGE_STEP)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.atkcon)
e3:SetCost(s.atkcost)
e3:SetTarget(s.atktg)
e3:SetOperation(s.atkop)
c:RegisterEffect(e3)
end
function s.cfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and not (c:IsType(TYPE_RITUAL) and c:IsType(TYPE_MONSTER)) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1)
end
function s.spfilter(c,e,tp)
return c:IsCode(3627449) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED)
end
function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and e:GetHandler():IsAbleToGraveAsCost() end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1)
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function s.atkfilter(c)
return c:IsType(TYPE_RITUAL) and c:IsType(TYPE_MONSTER) and Duel.GetMatchingGroup(Card.IsFaceup,0,LOCATION_MZONE,LOCATION_MZONE,c):GetSum(Card.GetBaseAttack)>0 and c:IsFaceup()
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local atk=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,tc):GetSum(Card.GetBaseAttack)
if atk>0 and tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(atk)
tc:RegisterEffect(e1)
end
end
\ No newline at end of file
--幻獣機ハムストラット
function c66200210.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c66200210.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(66200210,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_FLIP)
e4:SetTarget(c66200210.sptg)
e4:SetOperation(c66200210.spop)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(66200210,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCountLimit(1,66200210)
e5:SetCost(c66200210.spcost2)
e5:SetTarget(c66200210.sptg2)
e5:SetOperation(c66200210.spop2)
c:RegisterEffect(e5)
end
function c66200210.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c66200210.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
end
function c66200210.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=1 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token1=Duel.CreateToken(tp,66200211)
Duel.SpecialSummonStep(token1,0,tp,tp,false,false,POS_FACEUP)
local token2=Duel.CreateToken(tp,66200211)
Duel.SpecialSummonStep(token2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end
end
function c66200210.cfilter(c,ft,tp)
return c:IsType(TYPE_TOKEN)
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5))
end
function c66200210.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return ft>-1 and Duel.CheckReleaseGroup(tp,c66200210.cfilter,1,nil,ft,tp) end
local g=Duel.SelectReleaseGroup(tp,c66200210.cfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST)
end
function c66200210.filter(c,e,tp)
return c:IsSetCard(0x101b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c66200210.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c66200210.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c66200210.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c66200210.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c66200210.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--幻獣機ブルーインパラス
function c67489919.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetCondition(aux.tkfcon)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--token
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(67489919,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(c67489919.spcon)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c67489919.sptg)
e3:SetOperation(c67489919.spop)
c:RegisterEffect(e3)
--synlimit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetValue(c67489919.synlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_TUNER_MATERIAL_LIMIT)
e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e6:SetTarget(c67489919.synlimit2)
e6:SetValue(LOCATION_MZONE+LOCATION_HAND)
c:RegisterEffect(e6)
end
function c67489919.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c67489919.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c67489919.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,67489920)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c67489919.synlimit(e,c)
if not c then return false end
return not c:IsRace(RACE_MACHINE)
end
function c67489919.synlimit2(e,c)
return c:IsSetCard(0x101b)
end
--幻獣機テザーウルフ
function c67922702.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c67922702.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(67922702,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetTarget(c67922702.sptg)
e4:SetOperation(c67922702.spop)
c:RegisterEffect(e4)
--atkup
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(67922702,1))
e5:SetCategory(CATEGORY_ATKCHANGE)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e5:SetHintTiming(TIMING_DAMAGE_STEP)
e5:SetCondition(c67922702.atkcon)
e5:SetCost(c67922702.atkcost)
e5:SetOperation(c67922702.atkop)
c:RegisterEffect(e5)
end
function c67922702.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c67922702.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c67922702.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,67922703)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c67922702.atkcon(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
return e:GetHandler():GetBattleTarget()~=nil and phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()
end
function c67922702.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(67922702)==0
and Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
e:GetHandler():RegisterFlagEffect(67922702,RESET_PHASE+PHASE_DAMAGE_CAL,0,1)
end
function c67922702.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
--幻獣機オライオン
function c72291078.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetCondition(aux.tkfcon)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(72291078,0))
e3:SetCategory(CATEGORY_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c72291078.target)
e3:SetOperation(c72291078.operation)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(72291078,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCountLimit(1,72291078)
e4:SetTarget(c72291078.sptg)
e4:SetOperation(c72291078.spop)
c:RegisterEffect(e4)
end
function c72291078.filter(c)
return c:IsSetCard(0x101b) and c:IsSummonable(true,nil)
end
function c72291078.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c72291078.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c72291078.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local g=Duel.SelectMatchingCard(tp,c72291078.filter,tp,LOCATION_HAND,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.Summon(tp,tc,true,nil)
end
end
function c72291078.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c72291078.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,72291079)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--ギミック・パペット-ファンタジクス・マキナ
local s,id,o=GetID()
function s.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,8,2)
c:EnableReviveLimit()
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(s.thcost)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function s.thfilter(c)
return c:IsType(TYPE_SPELL) and c:IsSetCard(0x95) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
if Duel.IsPlayerCanSummon(tp) and Duel.IsPlayerCanAdditionalSummon(tp) and Duel.GetFlagEffect(tp,id)==0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_MACHINE))
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
end
function s.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x1083) and c:IsType(TYPE_XYZ) and c:IsSummonPlayer(tp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp)
if chk==0 then return b1 or b2 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local sp=false
if c:IsRelateToEffect(e) then
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
local b2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp)
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,3)},
{b2,aux.Stringid(id,4)})
if op==1 then
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0 then
sp=true
end
else
if Duel.SpecialSummon(c,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE)>0 then
sp=true
end
end
if sp and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,5)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
end
\ No newline at end of file
--幻獣機タートレーサー
function c76902476.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c76902476.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetTarget(c76902476.indtg)
e4:SetCountLimit(1)
e4:SetValue(c76902476.valcon)
c:RegisterEffect(e4)
end
function c76902476.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c76902476.indtg(e,c)
return c:IsCode(31533705)
end
function c76902476.valcon(e,re,r,rp)
return bit.band(r,REASON_BATTLE)~=0
end
--ハーピィの羽根吹雪
function c87639778.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c87639778.condition)
e1:SetTarget(c87639778.target)
e1:SetOperation(c87639778.activate)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(87639778,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(c87639778.handcon)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(87639778,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c87639778.thcon)
e3:SetTarget(c87639778.thtg)
e3:SetOperation(c87639778.thop)
c:RegisterEffect(e3)
end
function c87639778.disfilter(c)
return c:IsFaceup() and c:IsRace(RACE_WINDBEAST) and c:IsAttribute(ATTRIBUTE_WIND)
end
function c87639778.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c87639778.disfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c87639778.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,87639778)==0 end
end
function c87639778.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetCondition(c87639778.discon)
e1:SetOperation(c87639778.disop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,87639778,RESET_PHASE+PHASE_END,0,1)
end
function c87639778.discon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and rp==1-tp
end
function c87639778.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c87639778.filter(c)
return c:IsFaceup() and c:IsSetCard(0x64)
end
function c87639778.handcon(e)
return Duel.IsExistingMatchingCard(c87639778.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c87639778.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp==1-tp and c:IsReason(REASON_EFFECT)
and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_SZONE)
end
function c87639778.thfilter(c)
return c:IsCode(18144506) and c:IsAbleToHand()
end
function c87639778.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c87639778.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c87639778.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c87639778.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--白闘気双頭神龍
function c89907227.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--token
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(89907227,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c89907227.tkcon)
e1:SetTarget(c89907227.tktg)
e1:SetOperation(c89907227.tkop)
c:RegisterEffect(e1)
--token
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(89907227,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE)
e2:SetCondition(c89907227.tkcon2)
e2:SetTarget(c89907227.tktg)
e2:SetOperation(c89907227.tkop2)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(89907227,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_ACTIVATE_CONDITION)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c89907227.spcon)
e3:SetTarget(c89907227.sptg)
e3:SetOperation(c89907227.spop)
c:RegisterEffect(e3)
end
c89907227.material_type=TYPE_SYNCHRO
function c89907227.tkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c89907227.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,89907228,0,TYPES_TOKEN_MONSTER,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c89907227.tkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,89907228,0,TYPES_TOKEN_MONSTER,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER,POS_FACEUP_DEFENSE) then
local token=Duel.CreateToken(tp,89907228)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c89907227.tkcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsTurnPlayer(1-tp) and not aux.tkfcon(e,tp)
end
function c89907227.tkop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,89907228,0,TYPES_TOKEN_MONSTER,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,89907228)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c89907227.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and rp==1-tp and c:IsReason(REASON_EFFECT)
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp)
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_ONFIELD,0,1,nil,89907228)
end
function c89907227.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c89907227.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
--EMトランプ・ウィッチ
function c91584698.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1)
e2:SetTarget(c91584698.sptg)
e2:SetOperation(c91584698.spop)
c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c91584698.thcost)
e3:SetTarget(c91584698.thtg)
e3:SetOperation(c91584698.thop)
c:RegisterEffect(e3)
end
function c91584698.filter1(c,e)
return c:IsOnField() and not c:IsImmuneToEffect(e)
end
function c91584698.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c91584698.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local res=Duel.IsExistingMatchingCard(c91584698.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c91584698.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c91584698.spop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c91584698.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c91584698.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c91584698.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c91584698.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c91584698.thfilter(c)
return c:IsCode(24094653) and c:IsAbleToHand()
end
function c91584698.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c91584698.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c91584698.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c91584698.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--青い涙の天使
local s,id,o=GetID()
function s.initial_effect(c)
--same effect send this card to grave and summon another card check
local e0=aux.AddThisCardInGraveAlreadyCheck(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_DAMAGE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id)
e2:SetLabelObject(e0)
e2:SetCondition(s.setcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.settg)
e2:SetOperation(s.setop)
c:RegisterEffect(e2)
end
function s.negfilter(c,ec)
local p=c:GetControler()
return aux.NegateMonsterFilter(c) and Duel.GetMatchingGroupCount(aux.TRUE,p,0,LOCATION_HAND,ec)>0
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.negfilter(chkc,c) end
if chk==0 then return Duel.IsExistingTarget(s.negfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.NegateMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,nil)
local p=g:GetFirst():GetControler()
local dam=Duel.GetFieldGroupCount(p,0,LOCATION_HAND)*200
Duel.SetTargetPlayer(1-p)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-p,dam)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local p=tc:GetControler()
local dam=Duel.GetFieldGroupCount(p,0,LOCATION_HAND)*200
if dam==0 or Duel.Damage(1-p,dam,REASON_EFFECT)==0 then return end
Duel.BreakEffect()
if tc:IsFaceup() and tc:IsCanBeDisabledByEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
local se=e:GetLabelObject():GetLabelObject()
return bit.band(r,REASON_EFFECT)~=0 and (se==nil or e:GetHandler():GetReasonEffect()~=se)
end
function s.setfilter(c)
return c:GetType()==TYPE_TRAP and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SSet(tp,g:GetFirst())
local og=Duel.GetOperatedGroup()
if og:IsExists(Card.IsPreviousLocation,1,nil,LOCATION_HAND) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
g:GetFirst():RegisterEffect(e1)
end
end
end
--幻獣機コルトウィング
function c94973028.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(c94973028.lvval)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(aux.tkfcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e3)
--token
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(94973028,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(c94973028.spcon)
e4:SetTarget(c94973028.sptg)
e4:SetOperation(c94973028.spop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(94973028,1))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCost(c94973028.descost)
e5:SetTarget(c94973028.destg)
e5:SetOperation(c94973028.desop)
c:RegisterEffect(e5)
end
function c94973028.lvval(e,c)
local tp=c:GetControler()
return Duel.GetMatchingGroup(Card.IsCode,tp,LOCATION_MZONE,0,nil,31533705):GetSum(Card.GetLevel)
end
function c94973028.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x101b)
end
function c94973028.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c94973028.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c94973028.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
end
function c94973028.spop(e,tp,eg,ep,ev,re,r,rp)
if not c94973028.spcon(e,tp,eg,ep,ev,re,r,rp) then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=1 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,TYPES_TOKEN_MONSTER,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then
local token=Duel.CreateToken(tp,94973029)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
token=Duel.CreateToken(tp,94973029)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end
end
function c94973028.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsType,2,nil,TYPE_TOKEN) end
local g=Duel.SelectReleaseGroup(tp,Card.IsType,2,2,nil,TYPE_TOKEN)
Duel.Release(g,REASON_COST)
end
function c94973028.desfilter(c)
return c:IsAbleToRemove()
end
function c94973028.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and c94973028.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c94973028.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c94973028.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c94973028.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT,LOCATION_REMOVED)
end
end
--どぐう
function c95816395.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetOperation(c95816395.regop)
c:RegisterEffect(e1)
end
function c95816395.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if rp==1-tp and c:IsReason(REASON_EFFECT) then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(95816395,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1,95816395)
e1:SetRange(LOCATION_GRAVE)
e1:SetTarget(c95816395.thtg)
e1:SetOperation(c95816395.thop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c95816395.filter(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
and not Duel.IsExistingMatchingCard(c95816395.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,c:GetLevel())
end
function c95816395.cfilter(c,lv)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsLevel(lv)
end
function c95816395.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95816395.filter,tp,LOCATION_DECK,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c95816395.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c95816395.filter,tp,LOCATION_DECK,0,1,1,nil,tp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--Haggard Lizardose
local s,id,o=GetID()
function s.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,s.lcheck)
c:EnableReviveLimit()
--atk change
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetCost(s.accost)
e1:SetTarget(s.actg)
e1:SetOperation(s.acop)
c:RegisterEffect(e1)
end
function s.lcheck(g,lc)
return g:GetClassCount(Card.GetLinkCode)==g:GetCount()
end
function s.atkcheck(c,atk)
return c:IsFaceup() and c:GetAttack()~=atk
end
function s.cfilter(c)
return c:IsAttackBelow(2000) and c:IsAbleToRemoveAsCost() and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
and (Duel.IsPlayerCanDraw(c:GetControler(),1) or c:GetOriginalRace()~=RACE_REPTILE)
and Duel.IsExistingTarget(s.atkcheck,0,LOCATION_MZONE,LOCATION_MZONE,1,c,c:GetBaseAttack())
end
function s.accost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_COST)
e:SetLabel(tc:GetBaseAttack(),tc:GetOriginalRace())
end
function s.actg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local atk,race=e:GetLabel()
if chkc then return chkc:IsFaceup() and chkc:IsLocation(LOCATION_MZONE) and chkc:GetAttack()~=atk end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,s.atkcheck,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,atk)
if race==RACE_REPTILE then
e:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DRAW)
end
end
function s.acop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local atk,race=e:GetLabel()
if tc:IsType(TYPE_MONSTER) and tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:GetAttack()~=atk then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(atk)
tc:RegisterEffect(e1)
if race==RACE_REPTILE then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
\ No newline at end of file
--円盤ムスキー
function c97697678.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(97697678,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PREDRAW)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c97697678.condition)
e1:SetTarget(c97697678.target)
e1:SetOperation(c97697678.operation)
c:RegisterEffect(e1)
end
function c97697678.condition(e,tp,eg,ep,ev,re,r,rp)
return tp==Duel.GetTurnPlayer()
end
function c97697678.filter(c)
return c:IsSetCard(0xc) and c:IsAbleToHand()
end
function c97697678.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return aux.IsPlayerCanNormalDraw(tp) and Duel.IsExistingMatchingCard(c97697678.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c97697678.operation(e,tp,eg,ep,ev,re,r,rp)
if not aux.IsPlayerCanNormalDraw(tp) then return end
aux.GiveUpNormalDraw(e,tp)
if not e:GetHandler():IsRelateToEffect(e) or e:GetHandler():IsFacedown()then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c97697678.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
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