Commit 6c94d87a authored by Amiya's avatar Amiya

新卡

parent a64d9722
Pipeline #42679 passed with stages
in 4 minutes and 6 seconds
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--Mechanical Mechanic
local s,id,o=GetID()
function s.initial_effect(c)
--lv
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.lvcon)
e1:SetTarget(s.lvtg)
e1:SetOperation(s.lvop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,id)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,id+o)
e3:SetTarget(s.destg)
e3:SetOperation(s.desop)
c:RegisterEffect(e3)
end
function s.lvcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ac=Duel.GetAttacker()
local bc=Duel.GetAttackTarget()
if not ac:IsControler(tp) then ac,bc=bc,ac end
e:SetLabelObject(ac)
return ac and ac:IsControler(tp) and ac:IsFaceup() and ac:IsRace(RACE_MACHINE) and ac~=c
end
function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ac=Duel.GetAttacker()
local bc=Duel.GetAttackTarget()
if not ac:IsControler(tp) then ac,bc=bc,ac end
if chk==0 then return ac:IsLevelAbove(1) end
end
function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:IsRelateToBattle() and tc:IsFaceup() and tc:IsControler(tp) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
if ac:IsLevelAbove(2) and Duel.SelectOption(tp,aux.Stringid(id,3),aux.Stringid(id,4))==1 then
e1:SetValue(-1)
else
e1:SetValue(1)
end
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
function s.spcon(e)
return Duel.IsExistingMatchingCard(aux.TRUE,e:GetHandlerPlayer(),LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.desfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function s.thfilter(c)
return c:IsAttack(0) and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsAbleToHand()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and s.desfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsRace(RACE_MACHINE) and c:IsLocation(LOCATION_EXTRA)
end
\ No newline at end of file
--Rain of Frogs
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DESTROYED)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.setcon)
e2:SetTarget(s.settg)
e2:SetOperation(s.setop)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsAttackAbove(2000) and c:IsRace(RACE_AQUA)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.cfilter(c)
return (c:IsFacedown() or not c:IsRace(RACE_AQUA))
and c:IsAbleToGrave()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,PLAYER_ALL,LOCATION_MZONE)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if sg:GetCount()>0 then
Duel.SendtoGrave(sg,REASON_EFFECT)
end
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SSet(tp,c)
end
end
\ No newline at end of file
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