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pre-release-database-cdb
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MyCard
pre-release-database-cdb
Commits
6c2b7cc7
Commit
6c2b7cc7
authored
Aug 01, 2024
by
wind2009
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Add aux.NecroValleyFilter()
parent
b6de8649
Pipeline
#28817
passed with stages
in 58 seconds
Changes
28
Pipelines
1
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Inline
Side-by-side
Showing
28 changed files
with
39 additions
and
37 deletions
+39
-37
script/c101206004.lua
script/c101206004.lua
+2
-1
script/c101206010.lua
script/c101206010.lua
+1
-1
script/c101206011.lua
script/c101206011.lua
+1
-1
script/c101206014.lua
script/c101206014.lua
+2
-2
script/c101206015.lua
script/c101206015.lua
+1
-1
script/c101206025.lua
script/c101206025.lua
+1
-1
script/c101206026.lua
script/c101206026.lua
+1
-1
script/c101206028.lua
script/c101206028.lua
+1
-1
script/c101206032.lua
script/c101206032.lua
+1
-2
script/c101206033.lua
script/c101206033.lua
+1
-1
script/c101206038.lua
script/c101206038.lua
+3
-2
script/c101206045.lua
script/c101206045.lua
+1
-1
script/c101206047.lua
script/c101206047.lua
+1
-1
script/c101206053.lua
script/c101206053.lua
+2
-1
script/c101206054.lua
script/c101206054.lua
+1
-1
script/c101206055.lua
script/c101206055.lua
+1
-1
script/c101206056.lua
script/c101206056.lua
+1
-1
script/c101206060.lua
script/c101206060.lua
+1
-1
script/c101206061.lua
script/c101206061.lua
+2
-2
script/c101206063.lua
script/c101206063.lua
+1
-1
script/c101206073.lua
script/c101206073.lua
+1
-1
script/c101206075.lua
script/c101206075.lua
+1
-1
script/c101206077.lua
script/c101206077.lua
+4
-5
script/c101206203.lua
script/c101206203.lua
+2
-2
script/c101206204.lua
script/c101206204.lua
+1
-1
script/c101206205.lua
script/c101206205.lua
+1
-1
script/c101206206.lua
script/c101206206.lua
+1
-1
script/c101206207.lua
script/c101206207.lua
+2
-1
No files found.
script/c101206004.lua
View file @
6c2b7cc7
...
...
@@ -103,7 +103,8 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
then
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101206010.lua
View file @
6c2b7cc7
...
...
@@ -158,7 +158,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101206011.lua
View file @
6c2b7cc7
...
...
@@ -78,7 +78,7 @@ end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
tc
:
RegisterFlagEffect
(
FLAG_ID_ALLURE_QUEEN
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
,
id
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101206014.lua
View file @
6c2b7cc7
...
...
@@ -64,8 +64,8 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
c
:
IsLocation
(
LOCATION_DECK
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
c
:
IsLocation
(
LOCATION_DECK
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101206015.lua
View file @
6c2b7cc7
...
...
@@ -72,7 +72,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
...
...
script/c101206025.lua
View file @
6c2b7cc7
...
...
@@ -19,7 +19,7 @@ function s.filter(c,e,tp)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
script/c101206026.lua
View file @
6c2b7cc7
...
...
@@ -67,7 +67,7 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
...
...
script/c101206028.lua
View file @
6c2b7cc7
...
...
@@ -48,7 +48,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
and
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
fid
=
e
:
GetHandler
():
GetFieldID
()
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c101206032.lua
View file @
6c2b7cc7
...
...
@@ -57,8 +57,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
\ No newline at end of file
script/c101206033.lua
View file @
6c2b7cc7
...
...
@@ -46,7 +46,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101206038.lua
View file @
6c2b7cc7
...
...
@@ -87,6 +87,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101206045.lua
View file @
6c2b7cc7
...
...
@@ -40,7 +40,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
not
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
...
...
script/c101206047.lua
View file @
6c2b7cc7
...
...
@@ -54,7 +54,7 @@ function s.mvop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
c
:
RegisterEffect
(
e1
)
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101206053.lua
View file @
6c2b7cc7
...
...
@@ -79,7 +79,8 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
...
...
script/c101206054.lua
View file @
6c2b7cc7
...
...
@@ -82,5 +82,5 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101206055.lua
View file @
6c2b7cc7
...
...
@@ -105,5 +105,5 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
end
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SSet
(
tp
,
c
)
end
end
\ No newline at end of file
script/c101206056.lua
View file @
6c2b7cc7
...
...
@@ -107,5 +107,5 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
end
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SSet
(
tp
,
c
)
end
end
\ No newline at end of file
script/c101206060.lua
View file @
6c2b7cc7
...
...
@@ -95,5 +95,5 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
c
)
end
if
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SSet
(
tp
,
c
)
end
end
\ No newline at end of file
script/c101206061.lua
View file @
6c2b7cc7
...
...
@@ -56,7 +56,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
...
...
@@ -79,7 +79,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SSet
(
tp
,
tc
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
SSet
(
tp
,
tc
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
...
script/c101206063.lua
View file @
6c2b7cc7
...
...
@@ -101,7 +101,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
...
...
script/c101206073.lua
View file @
6c2b7cc7
...
...
@@ -78,7 +78,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
(
tc
)
and
Duel
.
SSet
(
tp
,
tc
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
...
...
script/c101206075.lua
View file @
6c2b7cc7
...
...
@@ -59,7 +59,7 @@ function s.rmopfilter(c,e)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
g
:
Filter
(
s
.
rmopfilter
,
nil
,
e
)
local
tg
=
g
:
Filter
(
aux
.
NecroValleyFilter
(
s
.
rmopfilter
)
,
nil
,
e
)
if
tg
:
GetCount
()
==
2
then
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
end
...
...
script/c101206077.lua
View file @
6c2b7cc7
...
...
@@ -40,11 +40,11 @@ function s.tspop(e,tp,eg,ep,ev,re,r,rp)
c
:
AddMonsterAttribute
(
TYPE_NORMAL
+
TYPE_TRAP
)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
Card
.
IsAbleToRemove
)
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToRemove
)
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
...
...
@@ -69,9 +69,8 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
local
c
=
e
:
GetHandler
()
if
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
>
0
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SSet
(
tp
,
c
)
end
end
...
...
script/c101206203.lua
View file @
6c2b7cc7
...
...
@@ -55,7 +55,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
@@ -77,7 +77,7 @@ end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
aux
.
NecroValleyFilter
()(
c
)
and
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101206204.lua
View file @
6c2b7cc7
...
...
@@ -45,7 +45,7 @@ function s.discost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
NegateEffectMonsterFilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
NegateEffectMonsterFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateEffectMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateEffectMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
...
script/c101206205.lua
View file @
6c2b7cc7
...
...
@@ -63,7 +63,7 @@ end
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
0
,
1
,
REASON_EFFECT
)
or
not
Duel
.
RemoveOverlayCard
(
tp
,
1
,
0
,
1
,
1
,
REASON_EFFECT
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
thfilter2
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
...
...
script/c101206206.lua
View file @
6c2b7cc7
...
...
@@ -65,7 +65,7 @@ function s.atkfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FISH
+
RACE_AQUA
+
RACE_SEASERPENT
)
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
atkfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
...
...
script/c101206207.lua
View file @
6c2b7cc7
...
...
@@ -102,7 +102,8 @@ function s.eqfilter(c,ec,tp)
end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetHandler
()
if
ec
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ec
,
tp
)
then
if
ec
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
(
ec
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ec
,
tp
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
ec
,
tp
)
Duel
.
HintSelection
(
tg
)
...
...
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