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pre-release-database-cdb
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pre-release-database-cdb
Commits
6201f366
Commit
6201f366
authored
Oct 22, 2025
by
Amiya
Browse files
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修复
parent
d190b7ab
Pipeline
#41206
passed with stages
in 2 minutes and 47 seconds
Changes
3
Pipelines
1
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Showing
3 changed files
with
5 additions
and
4 deletions
+5
-4
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303024.lua
script/c101303024.lua
+2
-1
script/c101303041.lua
script/c101303041.lua
+3
-3
No files found.
BPRO.cdb
View file @
6201f366
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script/c101303024.lua
View file @
6201f366
--
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
68468459
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
...
@@ -43,7 +44,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateTo
Effect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
if
c
:
IsRelateTo
Chain
(
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c101303041.lua
View file @
6201f366
...
...
@@ -34,7 +34,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
(
c
:
IsCode
(
68468459
)
or
aux
.
IsCodeListed
(
c
,
68468459
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
(
c
:
IsCode
(
68468459
)
or
aux
.
IsCodeListed
(
c
,
68468459
))
and
c
:
Is
LevelBelow
(
4
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -88,9 +88,9 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
,
c
)
and
c
:
IsAbleToDeck
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
tp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
g1
:
AddCard
(
c
)
...
...
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