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pre-release-database-cdb
Commits
5ea5beec
Commit
5ea5beec
authored
Oct 17, 2025
by
Amiya
Browse files
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修复
parent
021c0769
Pipeline
#41085
failed with stages
in 1 minute and 35 seconds
Changes
4
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1
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4 changed files
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7 additions
and
7 deletions
+7
-7
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303004.lua
script/c101303004.lua
+5
-5
script/c101303005.lua
script/c101303005.lua
+1
-1
script/c101303053.lua
script/c101303053.lua
+1
-1
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BPRO.cdb
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5ea5beec
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script/c101303004.lua
View file @
5ea5beec
...
@@ -101,20 +101,20 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,20 +101,20 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
if
chk
==
0
then
return
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
1
end
Duel
.
Release
(
c
,
REASON_COST
)
Duel
.
Release
(
c
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6066
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x6066
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
1
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
,
e
,
tp
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_
DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_
REMOVED
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
...
...
script/c101303005.lua
View file @
5ea5beec
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
--spsummon or th hand
--spsummon or th hand
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_GRAVE_ACTION
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
script/c101303053.lua
View file @
5ea5beec
...
@@ -23,7 +23,7 @@ function s.thfilter1(c)
...
@@ -23,7 +23,7 @@ function s.thfilter1(c)
and
c
:
IsAbleToHand
()
and
c
:
IsAbleToHand
()
end
end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x
2066
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x
e9
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
filter0
(
c
)
function
s
.
filter0
(
c
)
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
())
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsAbleToDeck
()
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
())
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsAbleToDeck
()
...
...
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