Commit 5d6c1ffb authored by Amiya's avatar Amiya

修复

parent b480aaf3
Pipeline #43681 passed with stages
in 3 minutes and 10 seconds
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--トリプル・ヴァレル・リボルブ
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_DECKDES+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.tdfilter(c,e,tp,res)
return c:IsRace(RACE_DRAGON) and c:IsAbleToDeck()
end
function s.thfilter(c)
return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
function s.tdfilter2(c,e,tp,res)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,1,nil)
and (not e:IsCostChecked() or Duel.GetFlagEffect(tp,id)==0)
local b2=Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil)
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_GRAVE,0,1,nil)
and (not e:IsCostChecked() or Duel.GetFlagEffect(tp,id+o)==0)
local b3=Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,3,nil)
and Duel.IsExistingMatchingCard(s.tdfilter2,tp,0,LOCATION_GRAVE,1,nil)
and (not e:IsCostChecked() or Duel.GetFlagEffect(tp,id+o*2)==0)
if chk==0 then return b1 or b2 end
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1),1},
{b1,aux.Stringid(id,2),2},
{b2,aux.Stringid(id,3),3})
e:SetLabel(op)
if op==1 then
if e:IsCostChecked() then
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK+CATEGORY_DECKDES)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
elseif op==2 then
if e:IsCostChecked() then
Duel.RegisterFlagEffect(tp,id+o,RESET_PHASE+PHASE_END,0,1)
e:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND)
end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
elseif op==3 then
if e:IsCostChecked() then
Duel.RegisterFlagEffect(tp,id+o*2,RESET_PHASE+PHASE_END,0,1)
e:SetCategory(CATEGORY_TODECK)
end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,4,PLAYER_ALL,LOCATION_GRAVE)
end
end
function s.spfilter(c,e,tp,code)
return not c:IsCode(id) and c:IsSetCard(0x102) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.tdfilter),tp,LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,tc:GetCode())
and Duel.SelectYesNo(tp,aux.Stringid(id,4)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
elseif e:GetLabel()==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.tdfilter),tp,LOCATION_GRAVE,0,2,2,nil)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
and g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA)
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
elseif e:GetLabel()==3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.tdfilter),tp,LOCATION_GRAVE,0,3,3,nil)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
and g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA)
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.tdfilter2),tp,0,LOCATION_GRAVE,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.tdfilter2),tp,0,LOCATION_GRAVE,1,3,nil)
if sg:GetCount()>0 then
Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
...@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if tc and tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) if tc and tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER)
and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
...@@ -73,7 +73,7 @@ function s.cfilter(c) ...@@ -73,7 +73,7 @@ function s.cfilter(c)
return c:IsReason(REASON_EFFECT) return c:IsReason(REASON_EFFECT)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil) return eg:IsExists(s.cfilter,1,e:GetHandler())
end end
function s.thfilter(c) function s.thfilter(c)
return not c:IsCode(id) and c:IsSetCard(0x2df) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return not c:IsCode(id) and c:IsSetCard(0x2df) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
......
...@@ -30,6 +30,7 @@ end ...@@ -30,6 +30,7 @@ end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsOnField() and re:GetHandler():IsRelateToEffect(re) return re:GetHandler():IsOnField() and re:GetHandler():IsRelateToEffect(re)
and re:IsActiveType(TYPE_MONSTER) and Duel.GetTurnPlayer()==1-tp and re:IsActiveType(TYPE_MONSTER) and Duel.GetTurnPlayer()==1-tp
and rp==1-tp
end end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end if chk==0 then return not e:GetHandler():IsPublic() end
...@@ -70,7 +71,7 @@ function s.cfilter(c) ...@@ -70,7 +71,7 @@ function s.cfilter(c)
return c:IsReason(REASON_EFFECT) return c:IsReason(REASON_EFFECT)
end end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp) function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil) return eg:IsExists(s.cfilter,1,e:GetHandler())
end end
function s.tgfilter(c) function s.tgfilter(c)
return c:IsSetCard(0x2df) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave() return c:IsSetCard(0x2df) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave()
......
...@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToChain() and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if tc and tc:IsRelateToChain() and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
...@@ -73,7 +73,7 @@ function s.cfilter(c) ...@@ -73,7 +73,7 @@ function s.cfilter(c)
return c:IsReason(REASON_EFFECT) return c:IsReason(REASON_EFFECT)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil) return eg:IsExists(s.cfilter,1,e:GetHandler())
end end
function s.thfilter(c) function s.thfilter(c)
return (c:IsCode(101305050) or c:IsSetCard(0x2df) and c:IsType(TYPE_SPELL)) and c:IsAbleToHand() return (c:IsCode(101305050) or c:IsSetCard(0x2df) and c:IsType(TYPE_SPELL)) and c:IsAbleToHand()
......
...@@ -55,7 +55,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,7 +55,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if tc and tc:IsRelateToChain() and tc:IsOnField() if tc and tc:IsRelateToChain() and tc:IsOnField()
and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
...@@ -77,7 +77,7 @@ function s.cfilter(c) ...@@ -77,7 +77,7 @@ function s.cfilter(c)
return c:IsReason(REASON_EFFECT) return c:IsReason(REASON_EFFECT)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil) return eg:IsExists(s.cfilter,1,e:GetHandler())
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsSetCard(0x2df) and c:IsType(TYPE_TRAP) and c:IsAbleToHand() return c:IsSetCard(0x2df) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
......
...@@ -36,8 +36,9 @@ function s.cfilter(c,ec,tp) ...@@ -36,8 +36,9 @@ function s.cfilter(c,ec,tp)
and Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,Group.FromCards(c,ec)) and Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,Group.FromCards(c,ec))
end end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.GetLocationCount(tp,LOCATION_SZONE)>0 local ct=Duel.GetLocationCount(tp,LOCATION_SZONE)
and Duel.IsExistingMatchingCard(s.pfilter,tp,LOCATION_DECK,0,1,nil,tp) if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ct=ct-1 end
local b1=ct>0 and Duel.IsExistingMatchingCard(s.pfilter,tp,LOCATION_DECK,0,1,nil,tp)
local b2=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e:GetHandler(),tp) local b2=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e:GetHandler(),tp)
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
local op=aux.SelectFromOptions(tp, local op=aux.SelectFromOptions(tp,
......
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