Commit 5d35b9d9 authored by Amiya's avatar Amiya

修复

parent b7bfbf36
Pipeline #38701 failed with stages
in 66 minutes and 52 seconds
...@@ -74,7 +74,7 @@ end ...@@ -74,7 +74,7 @@ end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp) function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToChain() or c:IsFacedown() then return end if not c:IsRelateToChain() or c:IsFacedown() then return end
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel()) local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel())
local sc=sg:GetFirst() local sc=sg:GetFirst()
......
...@@ -66,7 +66,7 @@ end ...@@ -66,7 +66,7 @@ end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp) function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToChain() or c:IsFacedown() then return end if not c:IsRelateToChain() or c:IsFacedown() then return end
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel()) local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel())
local sc=sg:GetFirst() local sc=sg:GetFirst()
......
...@@ -66,7 +66,7 @@ end ...@@ -66,7 +66,7 @@ end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp) function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToChain() or c:IsFacedown() then return end if not c:IsRelateToChain() or c:IsFacedown() then return end
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel()) local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel())
local sc=sg:GetFirst() local sc=sg:GetFirst()
......
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