Commit 5b78114b authored by wind2009's avatar wind2009

Fix ガガガ・ホープ・タクティクス

parent 22c8b5f3
No preview for this file type
...@@ -6,15 +6,16 @@ function s.initial_effect(c) ...@@ -6,15 +6,16 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot be target --cannot be destroy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(s.target) e2:SetTarget(s.target)
e2:SetValue(1) e2:SetValue(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--cannot be target
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
...@@ -45,9 +46,9 @@ function s.initial_effect(c) ...@@ -45,9 +46,9 @@ function s.initial_effect(c)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function s.target(e,c) function s.target(e,c)
return c:GetAttribute()==ATTRIBUTE_LIGHT and c:IsSetCard(0x7f) and c:IsType(TYPE_XYZ) return c:GetOriginalAttribute()&ATTRIBUTE_LIGHT~=0 and c:IsSetCard(0x7f) and c:IsType(TYPE_XYZ)
end end
function s.cfilter(c,e) function s.lvcfilter(c,e)
return c:IsFaceup() and c:IsLevelAbove(1) and c:IsCanBeEffectTarget(e) return c:IsFaceup() and c:IsLevelAbove(1) and c:IsCanBeEffectTarget(e)
end end
function s.fselect(g,lv) function s.fselect(g,lv)
...@@ -56,15 +57,19 @@ function s.fselect(g,lv) ...@@ -56,15 +57,19 @@ function s.fselect(g,lv)
end end
function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
local rg=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_MZONE,0,nil,e) local rg=Duel.GetMatchingGroup(s.lvcfilter,tp,LOCATION_MZONE,0,nil,e)
if chk==0 then return rg:CheckSubGroup(s.fselect,2,2) end if chk==0 then return rg:CheckSubGroup(s.fselect,2,2) end
local lvt={} local lvt={}
local pc=1 local pc=1
for i=1,12 do for i=1,12 do
if g:IsExists(aux.NOT(Card.IsLevel),2,nil,i) then lvt[i]=nil lvt[pc]=i pc=pc+1 end if rg:IsExists(aux.NOT(Card.IsLevel),2,nil,i) then
lvt[i]=nil
lvt[pc]=i
pc=pc+1
end
end end
lvt[pc]=nil lvt[pc]=nil
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,1)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,3))
local lv=Duel.AnnounceNumber(tp,table.unpack(lvt)) local lv=Duel.AnnounceNumber(tp,table.unpack(lvt))
e:SetLabel(lv) e:SetLabel(lv)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
...@@ -72,6 +77,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -72,6 +77,7 @@ function s.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetTargetCard(sg) Duel.SetTargetCard(sg)
end end
function s.lvop(e,tp,eg,ep,ev,re,r,rp) function s.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e) local tg=g:Filter(Card.IsRelateToEffect,nil,e)
for tc in aux.Next(tg) do for tc in aux.Next(tg) do
...@@ -80,11 +86,11 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,11 +86,11 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(e:GetLabel()) e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsFaceup() and c:GetAttribute()==ATTRIBUTE_LIGHT and c:IsSetCard(0x7f) and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:GetOriginalAttribute()&ATTRIBUTE_LIGHT~=0 and c:IsSetCard(0x7f) and c:IsType(TYPE_XYZ)
and c:IsSummonPlayer(tp) and c:IsSummonType(SUMMON_TYPE_XYZ) and c:IsSummonPlayer(tp) and c:IsSummonType(SUMMON_TYPE_XYZ)
end end
function s.descon(e,tp,eg,ep,ev,re,r,rp) function s.descon(e,tp,eg,ep,ev,re,r,rp)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment