Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
5a693983
Commit
5a693983
authored
Feb 08, 2026
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of git.mycard.moe:mycard/pre-release-database-cdb
parents
b3e5f074
c4ffac40
Pipeline
#42962
passed with stages
in 3 minutes and 49 seconds
Changes
5
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
60 additions
and
58 deletions
+60
-58
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
script/c100200284.lua
script/c100200284.lua
+9
-8
script/c100258001.lua
script/c100258001.lua
+1
-1
script/c100258002.lua
script/c100258002.lua
+19
-20
script/c101303096.lua
script/c101303096.lua
+30
-28
No files found.
.gitlab-ci.yml
View file @
5a693983
...
...
@@ -115,7 +115,7 @@ add_script_diff:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
21.
29
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
21.
30
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
script/c100200284.lua
View file @
5a693983
...
...
@@ -65,18 +65,19 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
s
.
tdfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
gcheck
(
g
,
tp
)
return
g
:
IsExists
(
s
.
tdfilter
,
1
,
nil
,
tp
)
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsAbleToDeck
,
Card
.
IsCanBeEffectTarget
),
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
rg
:
CheckSubGroup
(
s
.
gcheck
,
2
,
2
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g1
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g1
,
2
,
0
,
0
)
local
tg
=
rg
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
2
,
2
,
tp
)
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
tg
,
2
,
0
,
0
)
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetTargetsRelateToChain
()
...
...
script/c100258001.lua
View file @
5a693983
...
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetTarget
(
s
.
destg
)
...
...
script/c100258002.lua
View file @
5a693983
...
...
@@ -37,38 +37,37 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
hspfilter1
(
c
,
tp
,
fc
)
function
s
.
hspfilter1
(
c
,
tp
,
fc
,
g
)
return
c
:
IsFusionSetCard
(
0x10f3
)
and
c
:
IsControler
(
tp
)
and
c
:
IsCanBeFusionMaterial
(
fc
,
SUMMON_TYPE_SPECIAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
hspfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
tp
,
fc
,
c
)
and
g
:
IsExists
(
s
.
hspfilter2
,
1
,
c
,
tp
,
f
c
)
end
function
s
.
hspfilter2
(
c
,
tp
,
fc
,
sc
)
local
g
=
Group
.
FromCards
(
c
,
sc
)
function
s
.
hspfilter2
(
c
,
tp
,
fc
)
return
c
:
IsFaceup
()
and
c
:
GetCounter
(
0x1041
)
>
0
and
c
:
IsReleasable
(
REASON_MATERIAL
|
REASON_SPSUMMON
)
and
c
:
IsCanBeFusionMaterial
(
fc
,
SUMMON_TYPE_SPECIAL
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
fc
)
>
0
end
function
s
.
hspfilter
(
c
,
tp
,
fc
)
return
(
c
:
IsFaceup
()
or
c
:
IsControler
(
tp
))
and
(
c
:
IsFusionSetCard
(
0x10f3
)
or
c
:
GetCounter
(
0x1041
)
>
0
)
and
c
:
IsReleasable
(
REASON_MATERIAL
|
REASON_SPSUMMON
)
and
c
:
IsCanBeFusionMaterial
(
fc
,
SUMMON_TYPE_SPECIAL
)
end
function
s
.
fselect
(
g
,
tp
,
fc
)
return
g
:
IsExists
(
s
.
hspfilter1
,
1
,
nil
,
tp
,
fc
,
g
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
fc
)
>
0
end
function
s
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
CheckReleaseGroupEx
(
c
:
GetControler
(),
s
.
hspfilter1
,
1
,
REASON_SPSUMMON
,
false
,
nil
,
c
:
GetControler
(),
c
)
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
hspfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
e
:
GetHandlerPlayer
(),
c
)
return
rg
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
,
e
:
GetHandlerPlayer
(),
c
)
end
function
s
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
false
,
REASON_SPSUMMON
):
Filter
(
s
.
hspfilter1
,
nil
,
tp
,
c
)
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
hspfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
tp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tc1
=
g1
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc1
then
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
hspfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc1
,
tp
,
c
,
tc1
)
local
tc2
=
g2
:
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
tc2
then
local
mg
=
Group
.
CreateGroup
()
mg
:
AddCard
(
tc1
)
mg
:
AddCard
(
tc2
)
mg
:
KeepAlive
()
e
:
SetLabelObject
(
mg
)
return
true
end
return
false
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
true
,
2
,
2
,
tp
,
c
)
if
sg
:
GetCount
()
>
0
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
s
.
hspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
...
...
script/c101303096.lua
View file @
5a693983
...
...
@@ -12,16 +12,20 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
cfilter1
(
c
,
tp
)
function
s
.
cfilter1
(
c
)
return
c
:
IsSetCard
(
0x2dd
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
end
function
s
.
cfilter2
(
c
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
2
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
s
.
cfilter1
(
c
)
or
s
.
cfilter2
(
c
)
end
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_EXTRA
)
end
...
...
@@ -30,35 +34,32 @@ function s.filter2(c,e,tp,m,f,chkf)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
,
tp
)
local
dcount
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
if
dcount
==
0
then
return
end
local
seq1
=-
1
local
spcard1
=
nil
for
tc
in
aux
.
Next
(
g1
)
do
if
tc
:
GetSequence
()
>
seq1
then
seq1
=
tc
:
GetSequence
()
spcard1
=
tc
end
end
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
cfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
#
g1
==
0
then
return
end
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
cfilter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
seq2
=-
1
local
spcard2
=
nil
for
tc
in
aux
.
Next
(
g2
)
do
if
tc
:
GetSequence
()
>
seq2
and
tc
:
GetSequence
()
~=
seq1
then
seq2
=
tc
:
GetSequence
()
spcard2
=
tc
end
if
#
g2
==
0
then
return
end
-- top card in g1
local
c1
=
g1
:
GetMaxGroup
(
Card
.
GetSequence
):
GetFirst
()
-- top card in g2
local
c2
=
g2
:
GetMaxGroup
(
Card
.
GetSequence
):
GetFirst
()
local
seq
=
math.min
(
c1
:
GetSequence
(),
c2
:
GetSequence
())
-- same card: try 2nd top
if
c1
==
c2
then
g1
:
RemoveCard
(
c1
)
g2
:
RemoveCard
(
c2
)
-- if no 2nd cards, just exit
if
#
g1
==
0
and
#
g2
==
0
then
return
end
local
seq1
=
(
#
g1
>
0
)
and
select
(
2
,
g1
:
GetMaxGroup
(
Card
.
GetSequence
))
or
-
1
local
seq2
=
(
#
g2
>
0
)
and
select
(
2
,
g2
:
GetMaxGroup
(
Card
.
GetSequence
))
or
-
1
seq
=
math.max
(
seq1
,
seq2
)
end
if
seq1
==-
1
or
seq2
==-
1
then
Duel
.
ConfirmDecktop
(
tp
,
dcount
)
Duel
.
ShuffleDeck
(
tp
)
return
end
if
seq2
<
seq1
then
seq1
=
seq2
end
Duel
.
ConfirmDecktop
(
tp
,
dcount
-
seq1
)
Duel
.
SetLP
(
tp
,
Duel
.
GetLP
(
tp
)
-
(
dcount
-
seq1
)
*
400
)
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
dcount
-
seq1
):
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
excavate_count
=
dcount
-
seq
Duel
.
ConfirmDecktop
(
tp
,
excavate_count
)
Duel
.
SetLP
(
tp
,
Duel
.
GetLP
(
tp
)
-
excavate_count
*
400
)
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
excavate_count
):
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
chkf
=
tp
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
local
mg2
=
nil
...
...
@@ -85,6 +86,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
~=
nil
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
Duel
.
BreakEffect
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment