Commit 58750965 authored by zengsxing's avatar zengsxing

fix ALIN

parent 4d90e011
Pipeline #31955 passed with stages
in 1 minute and 17 seconds
...@@ -26,7 +26,7 @@ end ...@@ -26,7 +26,7 @@ end
function s.discon(e,tp,eg,ep,ev,re,r,rp) function s.discon(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsChainDisablable(ev) then return false end if Duel.IsChainDisablable(ev) then return false end
local te,p=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER) local te,p=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
return te and te:GetHandler():IsSetCard(0x1151) and te:IsActiveType(TYPE_MONSTER) and p==tp and rp==1-tp return te and te:GetHandler():IsSetCard(0x1151) and p==tp and rp==1-tp
end end
function s.discost(e,tp,eg,ep,ev,re,r,rp,chk) function s.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -4,42 +4,66 @@ function s.initial_effect(c) ...@@ -4,42 +4,66 @@ function s.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--material --material
aux.AddFusionProcCodeFun(c,95440946,s.mfilter,1,true,true) aux.AddFusionProcCodeFun(c,95440946,s.mfilter,1,true,true)
--special summon --splimit
local e1=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EFFECT_SPSUMMON_PROC) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_EXTRA) e0:SetCondition(s.condition)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e0:SetOperation(s.regop)
e1:SetCondition(s.spcon) c:RegisterEffect(e0)
e1:SetTarget(s.sptg) --spsummon condition
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EFFECT_SPSUMMON_CONDITION)
e2:SetCode(EVENT_TO_GRAVE) e2:SetValue(s.splimit)
e2:SetCountLimit(1,id)
e2:SetCondition(s.tgcon)
e2:SetTarget(s.tgtg)
e2:SetOperation(s.tgop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetRange(LOCATION_EXTRA)
e3:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
--to grave
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCountLimit(1,id)
e4:SetCondition(s.tgcon)
e4:SetTarget(s.tgtg)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
end end
function s.mfilter(c) function s.mfilter(c)
return c:IsRace(RACE_ZOMBIE) return c:IsRace(RACE_ZOMBIE)
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
function s.spfilter(c,tp,sc) function s.spfilter(c,tp,sc)
return c:IsRace(RACE_ZOMBIE) and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 and (c:IsControler(tp) or c:IsFaceup()) return c:IsRace(RACE_ZOMBIE) and c:IsAttribute(ATTRIBUTE_LIGHT) and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 and (c:IsControler(tp) or c:IsFaceup())
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsCode(95440946) and c:IsFaceupEx() return c:IsCode(95440946) and c:IsFaceupEx()
end end
function s.spcon(e,c) function s.spcon(e,c)
if c==nil then return true end if c==nil then return true end
if not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) then return false end
local tp=c:GetControler() local tp=c:GetControler()
if not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) or Duel.GetFlagEffect(tp,id)>0 then return false end
return Duel.CheckReleaseGroupEx(tp,s.spfilter,1,REASON_SPSUMMON,false,nil,tp,c) return Duel.CheckReleaseGroupEx(tp,s.spfilter,1,REASON_SPSUMMON,false,nil,tp,c)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
...@@ -52,6 +76,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c) ...@@ -52,6 +76,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
else return false end else return false end
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c) function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
local g=e:GetLabelObject() local g=e:GetLabelObject()
Duel.Release(g,REASON_SPSUMMON) Duel.Release(g,REASON_SPSUMMON)
end end
...@@ -66,7 +91,6 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -66,7 +91,6 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA)
end end
function s.tgop(e,tp,eg,ep,ev,re,r,rp) function s.tgop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
......
--Evil★Twin キスキル・ディール --Evil★Twin キスキル・ディール
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
c:SetSPSummonOnce(id)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,s.matfilter,1,1) aux.AddLinkProcedure(c,s.matfilter,1,1)
--splimit
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e0:SetCondition(s.condition)
e0:SetOperation(s.regop)
c:RegisterEffect(e0)
--draw --draw
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -18,6 +25,22 @@ end ...@@ -18,6 +25,22 @@ end
function s.matfilter(c) function s.matfilter(c)
return c:IsLinkSetCard(0x152) return c:IsLinkSetCard(0x152)
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTarget(s.splimit)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsCode(id) and bit.band(sumtype,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
function s.costfilter(c) function s.costfilter(c)
return c:IsSetCard(0x153) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() return c:IsSetCard(0x153) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end end
...@@ -37,13 +60,29 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,13 +60,29 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetOperation(s.drop) e1:SetOperation(s.drop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVED)
e2:SetCondition(s.drcon2)
e2:SetOperation(s.drop2)
Duel.RegisterEffect(e2,tp)
end end
function s.drcon(e,tp,eg,ep,ev,re,r,rp) function s.drcon(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsChainDisablable(ev) then return false end if Duel.IsChainDisablable(ev) then return false end
local te,p=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER) local te,p=Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
local tc=te:GetHandler() local tc=te:GetHandler()
return te and tc:IsSetCard(0x152,0x153) and te:IsActiveType(TYPE_MONSTER) and p==tp and rp==1-tp return te and tc:IsSetCard(0x152,0x153) and te:IsActiveType(TYPE_MONSTER) and p==tp and rp==1-tp
end end
function s.drop(e,tp,eg,ep,ev,re,r,rp) function s.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT) Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1)
end
function s.drcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)>0
end
function s.drop2(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetFlagEffect(tp,id)
for i=1,ct do
Duel.Draw(tp,1,REASON_EFFECT)
end
end end
\ No newline at end of file
...@@ -23,23 +23,22 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -23,23 +23,22 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.PayLPCost(tp,800) Duel.PayLPCost(tp,800)
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x143,0x2142) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() return c:IsFaceupEx() and c:IsSetCard(0x143,0x2142) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_REMOVED,0,1,nil) local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT)
local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT) local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_REMOVED,0,1,nil)
if chk==0 then return b1 or b2 end
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
local op=aux.SelectFromOptions(tp, local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1)}, {b1,aux.Stringid(id,1)},
{b2,aux.Stringid(id,2)}) {b2,aux.Stringid(id,2)})
e:SetLabel(op) e:SetLabel(op)
if op==1 then if op==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
elseif op==2 then
e:SetCategory(CATEGORY_TOHAND) e:SetCategory(CATEGORY_TOHAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
elseif op==2 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
end end
function s.filter(c) function s.filter(c)
...@@ -49,13 +48,6 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,13 +48,6 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local op=e:GetLabel() local op=e:GetLabel()
if op==1 then if op==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
elseif op==2 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT) then
c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP) c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP)
if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect() Duel.BreakEffect()
...@@ -67,5 +59,12 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -67,5 +59,12 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
elseif op==2 and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1500,2800,10,RACE_ZOMBIE,ATTRIBUTE_LIGHT) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if #g>0 then
Duel.SSet(tp,g)
Duel.ConfirmCards(1-tp,g)
end
end end
end end
\ No newline at end of file
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