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pre-release-database-cdb
Commits
559772a8
Commit
559772a8
authored
Nov 19, 2024
by
wind2009
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Fix 結晶魔術 光の淚
parent
379a8167
Pipeline
#31240
failed with stages
in 1 minute and 17 seconds
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script/c100233019.lua
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script/c100233019.lua
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559772a8
...
@@ -19,36 +19,31 @@ function s.spfilter(c,e,tp)
...
@@ -19,36 +19,31 @@ function s.spfilter(c,e,tp)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ch
=
Duel
.
GetCurrentChain
()
local
ch
=
Duel
.
GetCurrentChain
()
local
b1
=
(
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x128
,
0x150
)
or
not
e
:
IsCostChecked
())
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
(
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
and
ch
>
chk
and
Duel
.
GetChainInfo
(
ch
-
chk
,
CHAININFO_TRIGGERING_PLAYER
)
==
1
-
tp
or
not
e
:
IsCostChecked
())
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x128
,
0x150
))
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
and
ch
>
chk
and
Duel
.
GetChainInfo
(
ch
-
chk
,
CHAININFO_TRIGGERING_PLAYER
)
==
1
-
tp
)
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
off
=
1
local
op
=
0
local
ops
=
{}
if
b1
or
b2
then
local
opval
=
{}
op
=
aux
.
SelectFromOptions
(
tp
,
if
b1
then
{
b1
,
aux
.
Stringid
(
id
,
1
),
1
},
ops
[
off
]
=
aux
.
Stringid
(
id
,
1
)
{
b2
,
aux
.
Stringid
(
id
,
2
),
2
})
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
end
if
b2
then
e
:
SetLabel
(
op
)
ops
[
off
]
=
aux
.
Stringid
(
id
,
2
)
if
op
==
1
then
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
if
off
==
1
then
return
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
e
:
SetLabel
(
opval
[
op
])
if
opval
[
op
]
==
1
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_TOGRAVE
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
e
:
SetCategory
(
CATEGORY_TOGRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
else
else
if
op
==
2
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
end
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
end
end
end
...
@@ -59,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
else
else
if
e
:
GetLabel
()
==
2
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
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