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pre-release-database-cdb
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pre-release-database-cdb
Commits
4d8b5d2c
Commit
4d8b5d2c
authored
Oct 18, 2025
by
wind2009
Browse files
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Fix
parent
bf231ca4
Changes
9
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9 changed files
with
59 additions
and
39 deletions
+59
-39
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303006.lua
script/c101303006.lua
+2
-2
script/c101303020.lua
script/c101303020.lua
+11
-7
script/c101303021.lua
script/c101303021.lua
+6
-3
script/c101303022.lua
script/c101303022.lua
+15
-9
script/c101303025.lua
script/c101303025.lua
+2
-2
script/c101303034.lua
script/c101303034.lua
+2
-2
script/c101303045.lua
script/c101303045.lua
+3
-3
script/c101303053.lua
script/c101303053.lua
+18
-11
No files found.
BPRO.cdb
View file @
4d8b5d2c
No preview for this file type
script/c101303006.lua
View file @
4d8b5d2c
...
@@ -118,8 +118,8 @@ end
...
@@ -118,8 +118,8 @@ end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
b
=
Duel
.
GetAttackTarget
()
local
b
=
Duel
.
GetAttackTarget
()
return
a
:
IsFaceup
()
and
a
:
IsAttribute
(
ATTRIBUTE_EARTH
)
return
a
and
a
:
IsFaceup
()
and
a
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
b
:
IsFaceup
()
and
b
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
b
and
b
:
IsFaceup
()
and
b
:
IsAttribute
(
ATTRIBUTE_EARTH
)
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateAttack
()
Duel
.
NegateAttack
()
...
...
script/c101303020.lua
View file @
4d8b5d2c
...
@@ -46,7 +46,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,7 +46,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
{
b2
,
aux
.
Stringid
(
id
,
3
),
2
})
{
b2
,
aux
.
Stringid
(
id
,
3
),
2
})
end
end
e
:
SetLabel
(
op
)
e
:
SetLabel
(
op
)
if
op
==
1
then
if
op
==
1
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
end
...
@@ -60,10 +60,12 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,10 +60,12 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
elseif
e
:
GetLabel
()
==
2
then
elseif
e
:
GetLabel
()
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
@@ -87,13 +89,15 @@ end
...
@@ -87,13 +89,15 @@ end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
SpecialSummon
Step
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
tc
:
Get
BaseAttack
()
<=
120
0
then
and
tc
:
Get
TextAttack
()
<=
1200
and
tc
:
GetTextAttack
()
>=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1200
)
e1
:
SetValue
(
1200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
Duel
.
SpecialSummonComplete
()
end
end
\ No newline at end of file
script/c101303021.lua
View file @
4d8b5d2c
...
@@ -21,6 +21,7 @@ function s.initial_effect(c)
...
@@ -21,6 +21,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetCost
(
s
.
thcost
)
e2
:
SetCost
(
s
.
thcost
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
...
@@ -45,19 +46,21 @@ end
...
@@ -45,19 +46,21 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
c
:
IsCanAddCounter
(
0x1f
,
3
)
then
Duel
.
BreakEffect
()
c
:
AddCounter
(
0x1f
,
3
)
c
:
AddCounter
(
0x1f
,
3
)
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
end
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
(
c
:
IsCode
(
66947414
)
or
aux
.
IsCodeListed
(
c
,
66947414
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsCode
(
66947414
)
or
aux
.
IsCode
Or
Listed
(
c
,
66947414
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x15
)
and
c
:
IsLevelBelow
(
9
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x15
)
and
c
:
IsLevelBelow
(
9
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
script/c101303022.lua
View file @
4d8b5d2c
...
@@ -22,6 +22,7 @@ function s.initial_effect(c)
...
@@ -22,6 +22,7 @@ function s.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCost
(
s
.
descost
)
e2
:
SetCost
(
s
.
descost
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetTarget
(
s
.
destg
)
e2
:
SetOperation
(
s
.
desop
)
e2
:
SetOperation
(
s
.
desop
)
...
@@ -46,7 +47,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,7 +47,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
>
0
then
if
c
:
IsRelateToChain
()
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
>
0
and
c
:
IsCanAddCounter
(
0x1f
)
then
Duel
.
BreakEffect
()
c
:
AddCounter
(
0x1f
,
e
:
GetLabel
())
c
:
AddCounter
(
0x1f
,
e
:
GetLabel
())
end
end
end
end
...
@@ -54,18 +57,21 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -54,18 +57,21 @@ function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x1f
,
1
,
REASON_COST
)
end
end
function
s
.
filter
(
c
)
function
s
.
cfilter
(
c
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x15
)
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
0
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
s
.
fselect
(
g
)
return
g
:
IsExists
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsSetCard
),
1
,
nil
,
0x15
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
e
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
if
chk
==
0
then
return
rg
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
ag
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
+
ag
,
2
,
0
,
0
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
Duel
.
GetTargetsRelateToChain
(),
REASON_EFFECT
)
Duel
.
Destroy
(
Duel
.
GetTargetsRelateToChain
(),
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c101303025.lua
View file @
4d8b5d2c
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x14d
,
0x155
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x14d
,
0x155
)
and
c
:
IsFaceup
()
and
not
c
:
IsCode
(
id
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
@@ -44,7 +44,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +44,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
not
c
:
IsCode
(
id
)
return
not
c
:
IsCode
(
id
)
and
(
c
:
IsSetCard
(
0x14d
,
0x155
)
or
c
:
IsCode
(
68468459
)
or
aux
.
IsCode
Listed
(
c
,
68468459
))
and
(
c
:
IsSetCard
(
0x14d
,
0x155
)
or
aux
.
IsCodeOr
Listed
(
c
,
68468459
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101303034.lua
View file @
4d8b5d2c
--超
伝
導戦騎プラズマ・マグナム
--超
電
導戦騎プラズマ・マグナム
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--material
--material
...
@@ -58,7 +58,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x
2066
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0x
e9
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
s
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
script/c101303045.lua
View file @
4d8b5d2c
...
@@ -23,7 +23,7 @@ function s.initial_effect(c)
...
@@ -23,7 +23,7 @@ function s.initial_effect(c)
--spsummon or tohand
--spsummon or tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DECKDES
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
...
@@ -56,7 +56,7 @@ function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,7 +56,7 @@ function s.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
function
s
.
spfilter2
(
c
,
e
,
tp
)
if
not
(
c
:
IsSetCard
(
0x155
,
0x179
)
or
c
:
IsCode
(
68468459
)
or
aux
.
IsCode
Listed
(
c
,
68468459
))
then
return
false
end
if
not
(
c
:
IsSetCard
(
0x155
,
0x179
)
or
aux
.
IsCodeOr
Listed
(
c
,
68468459
))
then
return
false
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
c
:
IsAbleToHand
()
or
(
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
return
c
:
IsAbleToHand
()
or
(
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
...
@@ -72,7 +72,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
if
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
ft
<=
0
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
else
if
ft
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
...
script/c101303053.lua
View file @
4d8b5d2c
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
end
function
s
.
thfilter1
(
c
)
function
s
.
thfilter1
(
c
)
return
(
c
:
IsCode
(
44839512
)
or
c
:
IsSetCard
(
0x2066
)
and
c
:
IsLevelBelow
(
4
))
return
(
c
:
IsCode
(
44839512
)
or
c
:
IsSetCard
(
0x2066
)
and
c
:
IsLevelBelow
(
4
))
...
@@ -25,9 +25,6 @@ end
...
@@ -25,9 +25,6 @@ end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0xe9
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xe9
)
and
c
:
IsLevel
(
8
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
filter0
(
c
)
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
())
and
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
function
s
.
filter1
(
c
,
e
)
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
())
and
c
:
IsRace
(
RACE_ROCK
)
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceupEx
())
and
c
:
IsRace
(
RACE_ROCK
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsAbleToDeck
()
...
@@ -43,7 +40,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -43,7 +40,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
and
(
not
e
:
IsCostChecked
()
or
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
)
local
b3
=
false
local
b3
=
false
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter
0
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
mg1
=
Duel
.
GetMatchingGroup
(
s
.
filter
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
...
@@ -59,9 +56,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,9 +56,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local
op
=
0
local
op
=
0
if
b1
or
b2
or
b3
then
if
b1
or
b2
or
b3
then
op
=
aux
.
SelectFromOptions
(
tp
,
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
0
),
1
},
{
b1
,
aux
.
Stringid
(
id
,
1
),
1
},
{
b2
,
aux
.
Stringid
(
id
,
1
),
2
},
{
b2
,
aux
.
Stringid
(
id
,
2
),
2
},
{
b3
,
aux
.
Stringid
(
id
,
2
),
3
})
{
b3
,
aux
.
Stringid
(
id
,
3
),
3
})
end
end
e
:
SetLabel
(
op
)
e
:
SetLabel
(
op
)
if
op
==
1
or
op
==
2
then
if
op
==
1
or
op
==
2
then
...
@@ -79,6 +76,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -79,6 +76,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
@@ -113,14 +113,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -113,14 +113,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
tc
:
SetMaterial
(
mat1
)
Duel
.
HintSelection
(
mat1
)
if
mat1
:
IsExists
(
Card
.
IsFacedown
,
1
,
nil
)
then
local
cg
=
mat1
:
Filter
(
Card
.
IsFacedown
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
end
if
mat1
:
Filter
(
s
.
cfilter
,
nil
):
GetCount
()
>
0
then
local
cg
=
mat1
:
Filter
(
s
.
cfilter
,
nil
)
Duel
.
HintSelection
(
cg
)
end
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoDeck
(
mat1
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
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