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pre-release-database-cdb
Commits
4bbbb9f0
Commit
4bbbb9f0
authored
Jul 21, 2025
by
Amiya
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parent
17cd0a2e
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script/c101302067.lua
script/c101302067.lua
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script/c101302067.lua
View file @
4bbbb9f0
...
@@ -29,19 +29,19 @@ function s.initial_effect(c)
...
@@ -29,19 +29,19 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
spop
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--special summon 2
--special summon 2
local
e
6
=
Effect
.
CreateEffect
(
c
)
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
6
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
6
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
6
:
SetCode
(
EVENT_CHAINING
)
e
4
:
SetCode
(
EVENT_CHAINING
)
e
6
:
SetRange
(
LOCATION_F
ZONE
)
e
4
:
SetRange
(
LOCATION_S
ZONE
)
e
6
:
SetCountLimit
(
1
,
id
+
o
)
e
4
:
SetCountLimit
(
1
,
id
+
o
)
e
6
:
SetCondition
(
s
.
spcon2
)
e
4
:
SetCondition
(
s
.
spcon2
)
e
6
:
SetCost
(
s
.
spcost2
)
e
4
:
SetCost
(
s
.
spcost2
)
e
6
:
SetTarget
(
s
.
sptg2
)
e
4
:
SetTarget
(
s
.
sptg2
)
e
6
:
SetOperation
(
s
.
spop2
)
e
4
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e
6
)
c
:
RegisterEffect
(
e
4
)
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x1ca
)
and
c
:
IsFaceup
()
return
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x1ca
)
and
c
:
IsFaceup
()
...
@@ -85,6 +85,7 @@ end
...
@@ -85,6 +85,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
if
tg
:
GetCount
()
~=
2
then
return
end
if
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
==
2
and
tg
:
IsExists
(
Card
.
IsLocation
,
2
,
nil
,
LOCATION_GRAVE
)
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
then
if
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
==
2
and
tg
:
IsExists
(
Card
.
IsLocation
,
2
,
nil
,
LOCATION_GRAVE
)
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
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