Commit 4b50739c authored by wind2009's avatar wind2009

Fix

parent f7d3669e
Pipeline #42654 canceled with stages
in 16 seconds
No preview for this file type
#created by ygomobile
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\ No newline at end of file
...@@ -3,6 +3,7 @@ local s,id,o=GetID() ...@@ -3,6 +3,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
...@@ -72,7 +73,7 @@ function s.tfilter(c) ...@@ -72,7 +73,7 @@ function s.tfilter(c)
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return s.tfilter(chkc,c,tp) and chkc:IsOnField() end if chkc then return s.tfilter(chkc) and chkc:IsOnField() end
if chk==0 then return c:IsAbleToHand() if chk==0 then return c:IsAbleToHand()
and Duel.IsExistingTarget(s.tfilter,tp,LOCATION_ONFIELD,0,1,nil,c,tp) end and Duel.IsExistingTarget(s.tfilter,tp,LOCATION_ONFIELD,0,1,nil,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
...@@ -84,7 +85,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +85,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and Duel.Destroy(tc,REASON_EFFECT)~=0 if tc:IsRelateToChain() and Duel.Destroy(tc,REASON_EFFECT)~=0
and c:IsRelateToChain() then and c:IsRelateToChain() and aux.NecroValleyFilter()(c) then
Duel.SendtoHand(c,nil,REASON_EFFECT) Duel.SendtoHand(c,nil,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -24,13 +24,14 @@ function s.initial_effect(c) ...@@ -24,13 +24,14 @@ function s.initial_effect(c)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetTarget(s.thtg) e2:SetTarget(s.thtg)
e2:SetOperation(s.thop) e2:SetOperation(s.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.matfilter1(c) function s.matfilter1(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsLevelAbove(5) return c:IsFusionAttribute(ATTRIBUTE_EARTH) and c:IsLevelAbove(5)
end end
function s.matfilter2(c) function s.matfilter2(c)
return c:IsRace(RACE_ROCK) return c:IsRace(RACE_ROCK)
...@@ -43,12 +44,12 @@ function s.spfilter(c,e,tp) ...@@ -43,12 +44,12 @@ function s.spfilter(c,e,tp)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetFlagEffect(tp,id+o)==0 end and Duel.GetFlagEffect(tp,id+o)==0 end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1) Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
...@@ -63,8 +64,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -63,8 +64,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.GetFlagEffect(tp,id+o)==0 end and Duel.GetFlagEffect(tp,id)==0 end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1) Duel.RegisterFlagEffect(tp,id+o,RESET_CHAIN,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g1=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_MZONE,0,1,1,nil) local g1=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
...@@ -73,9 +74,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -73,9 +74,8 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=Duel.GetTargetsRelateToChain():Filter(Card.IsOnField,nil)
local tg=g:Filter(Card.IsRelateToChain,nil)
if tg:GetCount()>0 then if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT) Duel.SendtoHand(tg,nil,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -27,9 +27,10 @@ function s.initial_effect(c) ...@@ -27,9 +27,10 @@ function s.initial_effect(c)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCondition(s.rmcon2) e3:SetCondition(s.rmcon2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--specail summon --special summon
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2)) e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -94,4 +95,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -94,4 +95,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
--090 GMX Researcher Selande --GMX Researcher Selande
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--spsummon --spsummon
...@@ -43,6 +43,7 @@ end ...@@ -43,6 +43,7 @@ end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
...@@ -60,12 +61,13 @@ function s.thfilter(c) ...@@ -60,12 +61,13 @@ function s.thfilter(c)
return c:IsSetCard(0x2dd) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() return c:IsSetCard(0x2dd) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
...@@ -79,8 +81,10 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp) ...@@ -79,8 +81,10 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
end end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,c) if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
and c:IsAbleToDeck() end and c:IsAbleToDeck() end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
end end
...@@ -90,8 +94,10 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,8 +94,10 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
and Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local tc=Duel.SelectMatchingCard(tp,aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil):GetFirst() local tg=Duel.SelectMatchingCard(tp,aux.NegateAnyFilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if tc then if tg:GetCount()>0 then
Duel.HintSelection(tg)
local tc=tg:GetFirst()
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--GMX Chairman Kimridge --GMX Chairman Kimridge
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--set --search
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -33,13 +33,14 @@ function s.thfilter(c) ...@@ -33,13 +33,14 @@ function s.thfilter(c)
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) and c:IsAbleToDeck() end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) and c:IsAbleToDeck() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
...@@ -55,19 +56,20 @@ function s.tdfilter(c,e) ...@@ -55,19 +56,20 @@ function s.tdfilter(c,e)
return (c:IsSetCard(0x2dd) or c:IsRace(RACE_DINOSAUR)) and c:IsAbleToDeck() return (c:IsSetCard(0x2dd) or c:IsRace(RACE_DINOSAUR)) and c:IsAbleToDeck()
end end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.tdfilter(chkc) and chkc:IsControler(tp) end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil) end if chk==0 then return Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE,0,2,2,nil) local tg=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,tg,tg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,tg,tg:GetCount(),0,0)
end end
function s.tdop(e,tp,eg,ep,ev,re,r,rp) function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(aux.NecroValleyFilter(Card.IsRelateToChain),nil) local tg=Duel.GetTargetsRelateToChain():Filter(aux.NecroValleyFilter(),nil)
if tg:GetCount()==0 then return end if tg:GetCount()==0 then return end
if Duel.SendtoDeck(tg,nil,SEQ_DECKTOP,REASON_EFFECT)==0 then return end if Duel.SendtoDeck(tg,nil,SEQ_DECKTOP,REASON_EFFECT)==0 then return end
local ct=Duel.GetOperatedGroup():FilterCount(Card.IsLocation,nil,LOCATION_DECK) local ct=Duel.GetOperatedGroup():FilterCount(Card.IsLocation,nil,LOCATION_DECK)
if ct>0 then Duel.SortDecktop(tp,tp,ct) end if ct>0 then Duel.SortDecktop(tp,tp,ct) end
if Duel.IsExistingMatchingCard(Card.IsPosition,tp,0,LOCATION_MZONE,1,nil,POS_FACEUP_ATTACK) if tg:IsExists(Card.IsLocation,1,nil,LOCATION_DECK+LOCATION_EXTRA)
and Duel.IsExistingMatchingCard(Card.IsPosition,tp,0,LOCATION_MZONE,1,nil,POS_FACEUP_ATTACK)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsPosition,tp,0,LOCATION_MZONE,1,1,nil,POS_FACEUP_ATTACK) local g=Duel.SelectMatchingCard(tp,Card.IsPosition,tp,0,LOCATION_MZONE,1,1,nil,POS_FACEUP_ATTACK)
...@@ -77,4 +79,4 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,4 +79,4 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
end end
\ No newline at end of file
...@@ -37,16 +37,15 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -37,16 +37,15 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) end and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,1,nil) local g1=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g2=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,1,nil) local g2=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,1,nil)
g1:Merge(g2) g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g1,g1:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g1,g1:GetCount(),0,0)
end end
function s.tdop(e,tp,eg,ep,ev,re,r,rp) function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=Duel.GetTargetsRelateToChain():Filter(aux.NecroValleyFilter(),nil)
local tg=g:Filter(aux.NecroValleyFilter(Card.IsRelateToChain),nil)
if tg:GetCount()>0 then if tg:GetCount()>0 then
for tc in aux.Next(tg) do for tc in aux.Next(tg) do
if tc:IsExtraDeckMonster() if tc:IsExtraDeckMonster()
...@@ -58,14 +57,14 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,14 +57,14 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
end end
function s.cfilter(c,sp) function s.cfilter(c,p)
return c:IsControler(tp) return c:IsControler(p)
end end
function s.fspcon(e,tp,eg,ep,ev,re,r,rp) function s.fspcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,1-tp) return eg:IsExists(s.cfilter,1,nil,1-tp)
end end
function s.spfilter1(c,e) function s.spfilter1(c,e)
return (c:IsLocation(LOCATION_MZONE) or c:IsFaceupEx() and c:GetOriginalType()&TYPE_MONSTER~=0) return (c:IsOnField() or c:IsFaceupEx() and c:GetOriginalType()&TYPE_MONSTER~=0)
and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end end
function s.spfilter2(c,e,tp,m,f,chkf) function s.spfilter2(c,e,tp,m,f,chkf)
...@@ -91,8 +90,11 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -91,8 +90,11 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_REMOVED)
end end
function s.cffilter(c)
return c:IsLocation(LOCATION_MZONE) and c:IsFacedown() or c:IsLocation(LOCATION_HAND)
end
function s.hfilter(c) function s.hfilter(c)
return c:IsLocation(LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup()) return c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
end end
function s.fspop(e,tp,eg,ep,ev,re,r,rp) function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
...@@ -116,6 +118,10 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -116,6 +118,10 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
if mat1:IsExists(s.cffilter,1,nil) then
local cg=mat1:Filter(s.cffilter,nil)
Duel.ConfirmCards(1-tp,cg)
end
if mat1:IsExists(s.hfilter,1,nil) then if mat1:IsExists(s.hfilter,1,nil) then
local cg=mat1:Filter(s.hfilter,nil) local cg=mat1:Filter(s.hfilter,nil)
Duel.HintSelection(cg) Duel.HintSelection(cg)
...@@ -130,4 +136,4 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -130,4 +136,4 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
\ No newline at end of file
...@@ -24,7 +24,7 @@ function s.initial_effect(c) ...@@ -24,7 +24,7 @@ function s.initial_effect(c)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,id) e3:SetCountLimit(1,id)
e3:SetCode(s.spcost) e3:SetCost(s.spcost)
e3:SetTarget(s.sptg) e3:SetTarget(s.sptg)
e3:SetOperation(s.spop) e3:SetOperation(s.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -56,13 +56,14 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,13 +56,14 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,200,REASON_EFFECT) Duel.Recover(tp,200,REASON_EFFECT)
end end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end local c=e:GetHandler()
local e1=Effect.CreateEffect(e:GetHandler()) if chk==0 then return c:GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1,true) c:RegisterEffect(e1,true)
end end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsFaceupEx() and (c:IsSetCard(0x2dd) or c:IsRace(RACE_DINOSAUR)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsFaceupEx() and (c:IsSetCard(0x2dd) or c:IsRace(RACE_DINOSAUR)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -88,7 +89,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -88,7 +89,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetBattleTarget() local tc=e:GetHandler():GetBattleTarget()
if tc:IsRelateToBattle() and tc:IsControler(1-tp) then if tc:IsRelateToBattle() and tc:IsControler(1-tp) and tc:IsType(TYPE_MONSTER) then
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -19,13 +19,13 @@ function s.initial_effect(c) ...@@ -19,13 +19,13 @@ function s.initial_effect(c)
--destroy --destroy
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES+CATEGORY_DESTROY) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END+TIMING_END_PHASE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END+TIMING_END_PHASE)
e3:SetCountLimit(1,id+o) e3:SetCountLimit(1,id)
e3:SetCondition(s.descon) e3:SetCondition(s.descon)
e3:SetTarget(s.destg) e3:SetTarget(s.destg)
e3:SetOperation(s.desop) e3:SetOperation(s.desop)
...@@ -48,53 +48,53 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,53 +48,53 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,200,REASON_EFFECT) Duel.Recover(tp,200,REASON_EFFECT)
end end
function s.descon(e,tp,eg,ep,ev,re,r,rp) function s.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSequence()<5 and Duel.GetTurnPlayer()==1-tp return Duel.GetTurnPlayer()==1-tp
end end
function s.thfilter(c) function s.thfilter(c,e,tp)
return c:IsSetCard(0x2dd) and c:IsType(TYPE_MONSTER) or c:IsRace(RACE_DINOSAUR) return c:IsSetCard(0x2dd) and c:IsType(TYPE_MONSTER) or c:IsRace(RACE_DINOSAUR)
and c:IsAbleToHand() or (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil,e,tp)
local dct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0) local dct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
local seq=-1 local seq=-1
local hc local hc
for tc in aux.Next(g) do for dc in aux.Next(g) do
local sq=tc:GetSequence() local sq=dc:GetSequence()
if sq>seq then if sq>seq then
seq=sq seq=sq
hc=tc hc=dc
end end
end end
Duel.BreakEffect()
if seq>-1 then if seq>-1 then
Duel.ConfirmDecktop(tp,dct-seq) Duel.ConfirmDecktop(tp,dct-seq)
Duel.DisableShuffleCheck() Duel.DisableShuffleCheck()
if hc:IsAbleToHand() or (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and hc:IsCanBeSpecialSummoned(e,0,tp,false,false)) then local spchk=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and hc:IsCanBeSpecialSummoned(e,0,tp,false,false)
if hc:IsAbleToHand() and (not hc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then if hc:IsAbleToHand() or spchk then
if hc:IsAbleToHand() and (not spchk or Duel.SelectOption(tp,1190,1152)==0) then
Duel.SendtoHand(hc,nil,REASON_EFFECT) Duel.SendtoHand(hc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hc) Duel.ConfirmCards(1-tp,hc)
else elseif spchk then
Duel.SpecialSummon(hc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(hc,0,tp,tp,false,false,POS_FACEUP)
end end
else else
Duel.SendtoGrave(hc,REASON_RULE) Duel.SendtoGrave(hc,REASON_RULE)
end end
else
Duel.ConfirmDecktop(tp,dct)
end
if dct-seq>1 then
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
if tc:IsRelateToChain() then if tc:IsRelateToChain() and tc:IsOnField() then
Duel.BreakEffect()
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
else
Duel.ConfirmDecktop(tp,dct)
end end
end end
\ No newline at end of file
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