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pre-release-database-cdb
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pre-release-database-cdb
Commits
4b2a5da4
Commit
4b2a5da4
authored
Mar 01, 2026
by
wind2009
Browse files
Options
Browse Files
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Plain Diff
Fix
parent
b8356b35
Pipeline
#43485
passed with stages
in 3 minutes and 15 seconds
Changes
7
Pipelines
1
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Inline
Side-by-side
Showing
7 changed files
with
45 additions
and
39 deletions
+45
-39
script/c100256004.lua
script/c100256004.lua
+1
-1
script/c100256006.lua
script/c100256006.lua
+1
-1
script/c100256008.lua
script/c100256008.lua
+2
-2
script/c100256009.lua
script/c100256009.lua
+1
-1
script/c100256010.lua
script/c100256010.lua
+24
-22
script/c100256011.lua
script/c100256011.lua
+8
-6
script/c100256012.lua
script/c100256012.lua
+8
-6
No files found.
script/c100256004.lua
View file @
4b2a5da4
...
...
@@ -51,7 +51,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local
dg
=
g
:
Select
(
tp
,
5
,
5
,
nil
)
Duel
.
HintSelection
(
dg
)
if
Duel
.
SendtoDeck
(
dg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
dg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
and
dg
:
IsExists
(
Card
.
IsLocation
,
5
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
BreakEffect
()
if
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToChain
()
...
...
script/c100256006.lua
View file @
4b2a5da4
--ハネクリボー・サバティエル LV
10
--ハネクリボー・サバティエル LV
10
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--search
...
...
script/c100256008.lua
View file @
4b2a5da4
...
...
@@ -61,7 +61,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToChain
()
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
@@ -75,8 +75,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e2
)
end
end
Duel
.
SpecialSummonComplete
()
end
Duel
.
SpecialSummonComplete
()
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
...
...
script/c100256009.lua
View file @
4b2a5da4
...
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
MAIN_END
+
TIMING_
END_PHASE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
sctg
)
e2
:
SetOperation
(
s
.
scop
)
...
...
script/c100256010.lua
View file @
4b2a5da4
...
...
@@ -25,16 +25,16 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
indop
)
c
:
RegisterEffect
(
e2
)
--atk
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e
4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
4
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e
4
:
SetRange
(
LOCATION_MZONE
)
e
4
:
SetCondition
(
s
.
atkcon
)
e
4
:
SetTarget
(
s
.
atktg
)
e
4
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e
4
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e
3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e
3
:
SetRange
(
LOCATION_MZONE
)
e
3
:
SetCondition
(
s
.
atkcon
)
e
3
:
SetTarget
(
s
.
atktg
)
e
3
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e
3
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -92,17 +92,19 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
2500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCondition
(
aux
.
bdogcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterFlagEffect
(
id
+
o
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
if
not
c
:
IsHasEffect
(
EFFECT_REVERSE_UPDATE
)
then
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCondition
(
aux
.
bdgcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterFlagEffect
(
id
+
o
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
end
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -117,7 +119,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c100256011.lua
View file @
4b2a5da4
...
...
@@ -29,7 +29,7 @@ function s.CreateTempSwapLevelEffect(ec,c1,c2)
c1
:
RegisterEffect
(
e1
,
true
)
return
e1
end
function
s
.
SetTempSwapLevel
(
ec
,
c
,
reset
,
callback
)
function
s
.
SetTempSwapLevel
(
ec
,
c
,
callback
)
local
e1
=
nil
local
e2
=
nil
if
ec
:
IsLevelAbove
(
1
)
then
...
...
@@ -38,8 +38,8 @@ function s.SetTempSwapLevel(ec,c,reset,callback)
if
c
:
IsLevelAbove
(
1
)
then
e2
=
s
.
CreateTempSwapLevelEffect
(
c
,
ec
,
c
)
end
local
res
=
callback
()
if
reset
then
local
res
,
resetflag
=
callback
()
if
reset
flag
then
if
e1
then
e1
:
Reset
()
end
if
e2
then
e2
:
Reset
()
end
end
...
...
@@ -47,8 +47,8 @@ function s.SetTempSwapLevel(ec,c,reset,callback)
end
function
s
.
spfilter
(
c
,
e
,
tp
,
ec
)
if
not
(
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x8f
,
0x54
,
0x59
,
0x82
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
then
return
false
end
return
s
.
SetTempSwapLevel
(
ec
,
c
,
true
,
function
()
return
Duel
.
IsExistingMatchingCard
(
s
.
xyzfiltr
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
Group
.
FromCards
(
c
,
ec
))
return
s
.
SetTempSwapLevel
(
ec
,
c
,
function
()
return
Duel
.
IsExistingMatchingCard
(
s
.
xyzfiltr
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
Group
.
FromCards
(
c
,
ec
))
,
true
end
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -73,14 +73,16 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
2
and
g
:
IsExists
(
Card
.
IsLocation
,
2
,
nil
,
LOCATION_MZONE
)
and
g
:
IsExists
(
Card
.
IsFaceup
,
2
,
nil
)
then
s
.
SetTempSwapLevel
(
c
,
tc
,
f
alse
,
f
unction
()
s
.
SetTempSwapLevel
(
c
,
tc
,
function
()
Duel
.
AdjustAll
()
local
xyzg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfiltr
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
g
)
if
xyzg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
xyz
=
xyzg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
XyzSummon
(
tp
,
xyz
,
g
)
return
nil
,
false
end
return
nil
,
true
end
)
end
end
...
...
script/c100256012.lua
View file @
4b2a5da4
...
...
@@ -43,10 +43,10 @@ function s.CreateTempLevelEffect(ec,level_source)
ec
:
RegisterEffect
(
e1
,
true
)
return
e1
end
function
s
.
SetTempLevel
(
ec
,
level_source
,
reset
,
callback
)
function
s
.
SetTempLevel
(
ec
,
level_source
,
callback
)
local
e1
=
s
.
CreateTempLevelEffect
(
ec
,
level_source
)
local
res
=
callback
()
if
e1
and
reset
then
e1
:
Reset
()
end
local
res
,
resetflag
=
callback
()
if
resetflag
and
e1
then
e1
:
Reset
()
end
return
res
end
function
s
.
xyzlv
(
e
,
c
,
rc
)
...
...
@@ -55,8 +55,8 @@ end
function
s
.
xyzfilter
(
c
,
tp
,
mc
)
if
not
c
:
IsFaceup
()
or
not
c
:
IsLevelAbove
(
1
)
then
return
false
end
local
mg
=
Group
.
FromCards
(
c
,
mc
)
return
s
.
SetTempLevel
(
mc
,
c
,
true
,
function
()
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
,
2
,
2
)
return
s
.
SetTempLevel
(
mc
,
c
,
function
()
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
,
2
,
2
)
,
true
end
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
@@ -77,14 +77,16 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToChain
()
or
tc
:
IsFacedown
()
or
not
tc
:
IsControler
(
tp
)
then
return
end
local
mg
=
Group
.
FromCards
(
c
,
tc
)
if
mg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
<
2
then
return
end
s
.
SetTempLevel
(
c
,
tc
,
f
alse
,
f
unction
()
s
.
SetTempLevel
(
c
,
tc
,
function
()
Duel
.
AdjustAll
()
local
xyzg
=
Duel
.
GetMatchingGroup
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
mg
,
2
,
2
)
if
xyzg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
xyz
=
xyzg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
XyzSummon
(
tp
,
xyz
,
mg
)
return
nil
,
false
end
return
nil
,
true
end
)
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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