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pre-release-database-cdb
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pre-release-database-cdb
Commits
4969b412
Commit
4969b412
authored
Apr 20, 2025
by
wind2009
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#35328
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DUAD.cdb
DUAD.cdb
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pack/2025-04-26 DUAD.ydk
pack/2025-04-26 DUAD.ydk
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pics/101301036.jpg
pics/101301036.jpg
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script/c101301036.lua
script/c101301036.lua
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DUAD.cdb
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pack/2025-04-26 DUAD.ydk
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4969b412
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script/c101301036.lua
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4969b412
--始祖の竜王
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--material
aux
.
AddFusionProcFunRep
(
c
,
s
.
ffilter
,
3
,
true
)
c
:
EnableReviveLimit
()
c
:
SetUniqueOnField
(
1
,
0
,
id
)
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
aux
.
fuslimit
)
c
:
RegisterEffect
(
e0
)
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--immune
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
s
.
immval
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_NO_TURN_RESET
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetTarget
(
s
.
destg
)
e3
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsFusionType
(
TYPE_NORMAL
)
end
function
s
.
immval
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetHandler
()
and
te
:
IsActiveType
(
TYPE_MONSTER
)
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
s
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
e
:
GetHandler
():
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
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