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MyCard
pre-release-database-cdb
Commits
3e3c348d
Commit
3e3c348d
authored
Mar 08, 2026
by
wind2009
Browse files
Options
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Fix
parent
e19faba9
Pipeline
#43595
passed with stages
in 2 minutes and 55 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
with
114 additions
and
71 deletions
+114
-71
LOCR.cdb
LOCR.cdb
+0
-0
script/c100257019.lua
script/c100257019.lua
+11
-2
script/c100257020.lua
script/c100257020.lua
+70
-41
script/c100257021.lua
script/c100257021.lua
+14
-12
script/c100257022.lua
script/c100257022.lua
+12
-9
script/c100257023.lua
script/c100257023.lua
+7
-7
No files found.
LOCR.cdb
View file @
3e3c348d
No preview for this file type
script/c100257019.lua
View file @
3e3c348d
...
@@ -34,7 +34,7 @@ end
...
@@ -34,7 +34,7 @@ end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sprfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_MZONE
,
0
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sprfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_MZONE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
gcheck
,
4
,
4
,
tp
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
s
.
gcheck
,
4
,
4
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
REMO
VE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TOGRA
VE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
4
,
4
,
tp
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
4
,
4
,
tp
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
end
...
@@ -65,7 +65,8 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -65,7 +65,8 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToChain
,
nil
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetTargetsRelateToChain
():
Filter
(
Card
.
IsOnField
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
<=
0
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
<=
0
...
@@ -78,5 +79,13 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,5 +79,13 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummonStep
(
token1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummonStep
(
token1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummonStep
(
token2
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummonStep
(
token2
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToChain
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
end
\ No newline at end of file
script/c100257020.lua
View file @
3e3c348d
--闇の神
ー
ダークゴッド
--闇の神
-
ダークゴッド
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--special summon
--special summon
...
@@ -11,16 +11,34 @@ function s.initial_effect(c)
...
@@ -11,16 +11,34 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
token
--
indestructable by battle
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
Set
Description
(
aux
.
Stringid
(
id
,
1
)
)
e2
:
Set
Type
(
EFFECT_TYPE_SINGLE
)
e2
:
SetC
ategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetC
ode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
Set
Type
(
EFFECT_TYPE_IGNITION
)
e2
:
Set
Property
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetValue
(
1
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--token
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
--damage
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTarget
(
s
.
damtg
)
e4
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
rfilter
(
c
,
tp
)
function
s
.
rfilter
(
c
,
tp
)
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
return
c
:
IsRace
(
RACE_FAIRY
+
RACE_FIEND
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
...
@@ -57,39 +75,40 @@ end
...
@@ -57,39 +75,40 @@ end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
,
TYPES_TOKEN_MONSTER
,
3000
,
1000
,
10
,
RACE_FIEND
,
ATTRIBUTE_DARK
)
then
return
end
if
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
o
,
0
,
TYPES_TOKEN_MONSTER
,
3000
,
1000
,
10
,
RACE_FIEND
,
ATTRIBUTE_DARK
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
fid
=
e
:
GetHandler
():
GetFieldID
()
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET_TOFIELD
,
0
,
1
,
fid
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET_TOFIELD
,
0
,
1
,
fid
)
for
i
=
1
,
ft
do
for
i
=
1
,
ft
do
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
o
)
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
o
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
token
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e2
,
true
)
token
:
RegisterEffect
(
e2
,
true
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetLabelObject
(
c
)
e3
:
SetLabelObject
(
c
)
e3
:
SetLabel
(
fid
)
e3
:
SetLabel
(
fid
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetCondition
(
s
.
descon
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e3
)
token
:
RegisterEffect
(
e3
)
end
Duel
.
SpecialSummonComplete
()
end
end
Duel
.
SpecialSummonComplete
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
@@ -106,4 +125,14 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -106,4 +125,14 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
\ No newline at end of file
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
700
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
700
)
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
script/c100257021.lua
View file @
3e3c348d
...
@@ -26,18 +26,20 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,18 +26,20 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
then
return
end
if
not
tc
then
return
end
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTarget
(
s
.
sumlimit
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetTarget
(
s
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetLabel
(
tc
:
GetCode
())
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
local
e2
=
e1
:
Clone
()
Duel
.
RegisterEffect
(
e1
,
tp
)
e2
:
SetCode
(
EFFECT_CANNOT_MSET
)
local
e2
=
e1
:
Clone
()
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
end
function
s
.
sumlimit
(
e
,
c
)
function
s
.
sumlimit
(
e
,
c
)
...
...
script/c100257022.lua
View file @
3e3c348d
...
@@ -14,6 +14,7 @@ function s.initial_effect(c)
...
@@ -14,6 +14,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_RELEASE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_RELEASE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
@@ -44,33 +45,35 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,33 +45,35 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_NORMAL
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_NORMAL
)
end
end
function
s
.
rlfilter
(
c
,
e
,
tp
,
ec
)
function
s
.
rlfilter
(
c
,
e
,
tp
,
ec
)
return
c
:
IsLevelAbove
(
1
)
and
c
:
IsLevelBelow
(
ec
:
GetLevel
())
and
c
:
IsReleasable
(
)
return
c
:
IsLevelAbove
(
1
)
and
ec
:
GetLevel
()
>
c
:
GetLevel
()
and
c
:
IsReleasable
(
REASON_EFFECT
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
ec
:
GetLevel
()
-
c
:
GetLevel
(),
Group
.
FromCards
(
c
,
ec
))
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
ec
:
GetLevel
()
-
c
:
GetLevel
(),
Group
.
FromCards
(
c
,
ec
))
end
end
function
s
.
spfilter
(
c
,
e
,
tp
,
lv
,
sg
)
function
s
.
spfilter
(
c
,
e
,
tp
,
lv
,
sg
)
return
c
:
IsLevel
(
lv
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevel
(
lv
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
c
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
c
)
>
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
())
and
e
:
GetHandler
():
IsReleasable
()
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
e
,
tp
,
c
)
and
c
:
IsReleasable
(
REASON_EFFECT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
nil
,
2
,
tp
,
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
nil
,
2
,
tp
,
LOCATION_MZONE
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
or
not
c
:
IsFaceup
()
or
not
c
:
IsReleasable
(
REASON_EFFECT
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
()
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
,
e
,
tp
,
c
):
GetFirst
()
if
tc
then
if
tc
then
lv
=
c
:
GetLevel
()
-
tc
:
GetLevel
()
l
ocal
l
v
=
c
:
GetLevel
()
-
tc
:
GetLevel
()
if
Duel
.
Release
(
Group
.
FromCards
(
c
,
tc
),
REASON_EFFECT
)
>
0
then
if
Duel
.
Release
(
Group
.
FromCards
(
c
,
tc
),
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
,
nil
)
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
if
sc
and
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
...
@@ -79,4 +82,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,4 +82,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
end
\ No newline at end of file
script/c100257023.lua
View file @
3e3c348d
...
@@ -12,10 +12,10 @@ function s.initial_effect(c)
...
@@ -12,10 +12,10 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
sumtg
)
e1
:
SetTarget
(
s
.
sumtg
)
e1
:
SetOperation
(
s
.
sumop
)
e1
:
SetOperation
(
s
.
sumop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon
--s
ps
ummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetCategory
(
CATEGORY_S
PECIAL_S
UMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
...
@@ -72,7 +72,7 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,7 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_NORMAL
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_NORMAL
)
end
end
function
s
.
rlfilter
(
c
,
e
,
tp
,
ec
)
function
s
.
rlfilter
(
c
,
e
,
tp
,
ec
)
return
c
:
IsLevelAbove
(
1
)
and
c
:
IsLevelBelow
(
ec
:
GetLevel
())
and
c
:
IsReleasable
(
)
return
c
:
IsLevelAbove
(
1
)
and
ec
:
GetLevel
()
>
c
:
GetLevel
()
and
c
:
IsReleasable
(
REASON_EFFECT
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
ec
:
GetLevel
()
-
c
:
GetLevel
(),
Group
.
FromCards
(
c
,
ec
))
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
ec
:
GetLevel
()
-
c
:
GetLevel
(),
Group
.
FromCards
(
c
,
ec
))
end
end
...
@@ -82,17 +82,17 @@ function s.spfilter2(c,e,tp,lv,sg)
...
@@ -82,17 +82,17 @@ function s.spfilter2(c,e,tp,lv,sg)
end
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
())
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
())
and
e
:
GetHandler
():
IsReleasable
()
and
e
:
GetHandler
():
IsReleasable
(
REASON_EFFECT
)
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
end
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToChain
()
then
return
end
if
not
c
:
IsRelateToChain
()
or
not
c
:
IsFaceup
()
or
not
c
:
IsReleasable
(
REASON_EFFECT
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
()):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
,
e
:
GetHandler
()):
GetFirst
()
if
tc
then
if
tc
then
lv
=
c
:
GetLevel
()
-
tc
:
GetLevel
()
l
ocal
l
v
=
c
:
GetLevel
()
-
tc
:
GetLevel
()
if
Duel
.
Release
(
Group
.
FromCards
(
c
,
tc
),
REASON_EFFECT
)
>
0
then
if
Duel
.
Release
(
Group
.
FromCards
(
c
,
tc
),
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
,
nil
)
...
@@ -105,4 +105,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -105,4 +105,4 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
end
\ No newline at end of file
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