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pre-release-database-cdb
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MyCard
pre-release-database-cdb
Commits
3a1c3233
Commit
3a1c3233
authored
Aug 16, 2025
by
Amiya
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' of git.moenext.com:mycard/pre-release-database-cdb
parents
2c44f009
ca088c43
Pipeline
#40210
failed with stages
in 1 minute and 34 seconds
Changes
14
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1
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14 changed files
with
72 additions
and
52 deletions
+72
-52
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
BUPR.cdb
BUPR.cdb
+0
-0
DBPR.cdb
DBPR.cdb
+0
-0
pack/2025-10-25 BUPR.ydk
pack/2025-10-25 BUPR.ydk
+9
-0
pics/101303204.jpg
pics/101303204.jpg
+0
-0
script/c100245026.lua
script/c100245026.lua
+6
-1
script/c101303201.lua
script/c101303201.lua
+2
-2
script/c101303202.lua
script/c101303202.lua
+5
-1
script/c101303203.lua
script/c101303203.lua
+1
-1
script/c101303204.lua
script/c101303204.lua
+6
-5
script/c101303205.lua
script/c101303205.lua
+31
-32
script/c101303206.lua
script/c101303206.lua
+2
-2
script/c101303207.lua
script/c101303207.lua
+6
-5
script/c101303208.lua
script/c101303208.lua
+3
-2
No files found.
.gitlab-ci.yml
View file @
3a1c3233
...
...
@@ -91,7 +91,7 @@ add_script_diff:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
16.
37
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
16.
40
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
BUPR.cdb
View file @
3a1c3233
No preview for this file type
DBPR.cdb
View file @
3a1c3233
No preview for this file type
pack/2025-10-25 BUPR.ydk
0 → 100644
View file @
3a1c3233
#created by ygomobile
101303201
101303202
101303203
101303204
101303205
101303206
101303207
101303208
\ No newline at end of file
pics/101303204.jpg
View replaced file @
2c44f009
View file @
3a1c3233
110 KB
|
W:
|
H:
134 KB
|
W:
|
H:
2-up
Swipe
Onion skin
script/c100245026.lua
View file @
3a1c3233
...
...
@@ -52,9 +52,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
p
,
hg
)
end
local
ct
=
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
p
)
local
rt
=
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
if
rt
>
0
then
if
g
:
FilterCount
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
)
and
c
:
IsControler
(
p
)
end
,
nil
)
>
0
then
Duel
.
ShuffleDeck
(
p
)
end
if
g
:
FilterCount
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
)
and
c
:
IsControler
(
1
-
p
)
end
,
nil
)
>
0
then
Duel
.
ShuffleDeck
(
1
-
p
)
end
Duel
.
BreakEffect
()
Duel
.
Draw
(
p
,
rt
,
REASON_EFFECT
)
end
...
...
script/c101303201.lua
View file @
3a1c3233
...
...
@@ -64,7 +64,7 @@ function s.atttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
attop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
not
t
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
...
...
@@ -73,4 +73,4 @@ function s.attop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
end
script/c101303202.lua
View file @
3a1c3233
...
...
@@ -41,11 +41,15 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
if
ct
>
5
then
ct
=
6
end
if
ct
>
1
then
local
cg
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
1
)
if
not
cg
:
GetFirst
():
IsAbleToRemove
(
tp
)
then
return
end
local
tbl
=
{}
for
i
=
1
,
ct
do
table.insert
(
tbl
,
i
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
id
,
3
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
id
,
2
))
ct
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
tbl
))
end
Duel
.
ConfirmDecktop
(
1
-
tp
,
ct
)
...
...
script/c101303203.lua
View file @
3a1c3233
...
...
@@ -77,4 +77,4 @@ function s.spsop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
\ No newline at end of file
end
script/c101303204.lua
View file @
3a1c3233
...
...
@@ -63,10 +63,11 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
eqfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
)
end
function
s
.
eqfilter2
(
c
)
function
s
.
eqfilter2
(
c
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_LINK
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
end
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
eqfilter
(
chkc
,
tp
)
end
...
...
@@ -80,9 +81,9 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToC
ard
()
then
if
tc
:
IsRelateToC
hain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsFaceup
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
eqfilter2
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
tp
)
local
ec
=
g
:
GetFirst
()
if
not
ec
or
not
Duel
.
Equip
(
tp
,
ec
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -118,4 +119,4 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToChain
()
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
\ No newline at end of file
end
script/c101303205.lua
View file @
3a1c3233
...
...
@@ -6,46 +6,45 @@ function s.initial_effect(c)
c
:
EnableReviveLimit
()
--cannot release
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_RELEASE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
Set
Code
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
Set
Value
(
s
.
val
)
e1
:
Set
TargetRange
(
0
,
1
)
e1
:
Set
Target
(
s
.
rellimit
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
c
:
RegisterEffect
(
e2
)
--disable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCondition
(
s
.
discon
)
e2
:
SetTarget
(
s
.
distg
)
e2
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_
DESTROY
+
CATEGORY_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e3
:
SetCode
(
EVENT_
FREE_CHAIN
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e3
:
SetCode
(
EVENT_
PHASE
+
PHASE_BATTLE_START
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_
CARD_TARG
ET
)
e3
:
SetProperty
(
EFFECT_FLAG_
NO_TURN_RES
ET
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetOperation
(
s
.
disop
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
--add counter
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_COUNTER
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
s
.
sptg
)
e4
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
val
(
e
,
re
,
r
p
)
return
rp
==
1
-
e
:
GetHandlerPlay
er
()
function
s
.
rellimit
(
e
,
c
,
t
p
)
return
c
==
e
:
GetHandl
er
()
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
return
Duel
.
IsMainPhase
()
end
function
s
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x102
)
...
...
@@ -54,7 +53,7 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
desfilter
(
chkc
)
end
if
chk
==
0
then
return
sg
:
GetCount
()
>
0
and
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
sg
,
1
,
0
,
0
)
...
...
@@ -110,4 +109,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
\ No newline at end of file
end
script/c101303206.lua
View file @
3a1c3233
...
...
@@ -54,7 +54,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
thfilter2
(
c
)
return
c
:
Is
SetCard
(
0x102
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
Is
Race
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
...
...
@@ -75,4 +75,4 @@ function s.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
tc2
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc2
)
end
end
\ No newline at end of file
end
script/c101303207.lua
View file @
3a1c3233
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -94,13 +95,13 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
Remove
(
mat
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
@@ -120,9 +121,9 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
end
local
lv
=
tc
:
GetLevel
()
aux
.
GCheckAdditional
=
function
(
sg
)
return
sg
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x102
)
end
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
.
RitualCheckGreater
,
true
,
1
,
99
,
tc
,
lv
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
true
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
then
aux
.
RCheckAdditional
=
nil
...
...
@@ -136,4 +137,4 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
aux
.
RCheckAdditional
=
nil
end
end
\ No newline at end of file
end
script/c101303208.lua
View file @
3a1c3233
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_NEGATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
...
...
@@ -35,7 +36,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
and
rc
:
IsCanTurnSet
()
then
if
Duel
.
NegateActivation
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
and
rc
:
IsCanTurnSet
()
and
not
rc
:
IsType
(
TYPE_PENDULUM
)
then
rc
:
CancelToGrave
()
Duel
.
ChangePosition
(
rc
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
rc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
...
...
@@ -45,4 +46,4 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
rc
:
RegisterEffect
(
e1
,
true
)
end
end
\ No newline at end of file
end
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