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pre-release-database-cdb
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pre-release-database-cdb
Commits
35302aa5
Commit
35302aa5
authored
Dec 21, 2025
by
wind2009
Browse files
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Fix
parent
fa3859a7
Pipeline
#42071
canceled with stages
in 2 seconds
Changes
3
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1
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3 changed files
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7 additions
and
7 deletions
+7
-7
BLZD.cdb
BLZD.cdb
+0
-0
script/c101304066.lua
script/c101304066.lua
+3
-3
script/c101304069.lua
script/c101304069.lua
+4
-4
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BLZD.cdb
View file @
35302aa5
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script/c101304066.lua
View file @
35302aa5
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_POSITION
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -30,7 +31,7 @@ end
...
@@ -30,7 +31,7 @@ end
function
s
.
filter2
(
c
,
tc
,
e
,
tp
)
function
s
.
filter2
(
c
,
tc
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
and
c
:
IsSetCard
(
0x10c0
,
0xbf
)
and
c
:
IsSetCard
(
0x10c0
,
0xbf
)
and
c
:
GetAttribute
()
==
tc
:
GetAttribute
(
)
and
c
:
IsAttribute
(
tc
:
GetAttribute
()
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsFaceup
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter1
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsFaceup
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter1
(
chkc
,
e
,
tp
)
end
...
@@ -50,7 +51,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +51,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
and
tc
:
IsFaceup
()
and
tc
:
IsCanTurnSet
()
and
tc
:
IsFaceup
()
and
tc
:
IsCanTurnSet
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
tc
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
...
@@ -66,7 +66,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -66,7 +66,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateTo
Effect
(
e
)
then
if
tc
:
IsRelateTo
Chain
(
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
end
end
script/c101304069.lua
View file @
35302aa5
...
@@ -20,14 +20,14 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,14 +20,14 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
Get
Original
Level
()
>
0
and
c
:
GetLevel
()
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
,
tc
)
function
s
.
spfilter
(
c
,
e
,
tp
,
tc
)
return
c
:
IsAttribute
(
tc
:
GetAttribute
())
return
c
:
IsAttribute
(
tc
:
GetAttribute
())
and
c
:
IsRace
(
tc
:
GetRace
())
and
c
:
IsRace
(
tc
:
GetRace
())
and
c
:
Get
Original
Level
()
>
0
and
c
:
GetLevel
()
>
0
and
c
:
Get
OriginalLevel
()
~=
tc
:
GetOriginal
Level
()
and
c
:
Get
Level
()
~=
tc
:
Get
Level
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
@@ -57,7 +57,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +57,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToChain
()
and
tc
:
IsFaceup
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_
DECK
+
LOCATION_
EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
fc
=
g
:
GetFirst
()
local
fc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
fc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
tc
and
Duel
.
SpecialSummonStep
(
fc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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