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pre-release-database-cdb
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pre-release-database-cdb
Commits
3515cb2c
Commit
3515cb2c
authored
Dec 21, 2025
by
Amiya
Browse files
Options
Browse Files
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Plain Diff
修复
parent
8ca45d7e
Pipeline
#42099
failed with stages
in 2 minutes and 48 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
with
35 additions
and
22 deletions
+35
-22
LOCH.cdb
LOCH.cdb
+0
-0
script/c100256007.lua
script/c100256007.lua
+4
-5
script/c100256010.lua
script/c100256010.lua
+15
-10
script/c100256019.lua
script/c100256019.lua
+2
-0
script/c100256025.lua
script/c100256025.lua
+7
-7
script/c100257001.lua
script/c100257001.lua
+7
-0
No files found.
LOCH.cdb
View file @
3515cb2c
No preview for this file type
script/c100256007.lua
View file @
3515cb2c
...
@@ -79,7 +79,6 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +79,6 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
end
end
--check release
function
s
.
chkfilter
(
c
,
p
)
function
s
.
chkfilter
(
c
,
p
)
return
c
:
GetPreviousControler
()
==
p
and
(
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
or
c
:
IsType
(
TYPE_MONSTER
))
return
c
:
GetPreviousControler
()
==
p
and
(
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
or
c
:
IsType
(
TYPE_MONSTER
))
end
end
...
@@ -90,7 +89,6 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,7 +89,6 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
--special summon
function
s
.
sscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
sscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
end
end
...
@@ -105,8 +103,9 @@ function s.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -105,8 +103,9 @@ function s.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_CHAIN
,
0
,
1
)
end
end
function
s
.
ssop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ssop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetFirstMatchingCard
(
s
.
ssfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
tg
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
ssfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
tg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100256010.lua
View file @
3515cb2c
...
@@ -25,12 +25,6 @@ function s.initial_effect(c)
...
@@ -25,12 +25,6 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
indop
)
e2
:
SetOperation
(
s
.
indop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk
--atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetOperation
(
s
.
acop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e4
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
@@ -40,6 +34,20 @@ function s.initial_effect(c)
...
@@ -40,6 +34,20 @@ function s.initial_effect(c)
e4
:
SetTarget
(
s
.
atktg
)
e4
:
SetTarget
(
s
.
atktg
)
e4
:
SetOperation
(
s
.
atkop
)
e4
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
ge1
:
SetOperation
(
s
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsSetCard
(
0x49
)
then
Duel
.
RegisterFlagEffect
(
0
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
function
s
.
indes
(
e
,
c
)
function
s
.
indes
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x48
)
return
not
c
:
IsSetCard
(
0x48
)
...
@@ -70,11 +78,8 @@ end
...
@@ -70,11 +78,8 @@ end
function
s
.
valcon
(
e
,
re
,
r
,
rp
)
function
s
.
valcon
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
return
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
end
end
function
s
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
==
1
return
Duel
.
GetFlagEffect
(
0
,
id
)
==
2
end
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c100256019.lua
View file @
3515cb2c
...
@@ -91,6 +91,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -91,6 +91,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
tc1
then
if
tc1
then
if
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
true
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
true
,
false
,
POS_FACEUP
)
then
tc1
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
@@ -102,6 +103,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -102,6 +103,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
tc2
then
if
tc2
then
if
Duel
.
SpecialSummonStep
(
tc2
,
0
,
p2
,
p2
,
true
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
tc2
,
0
,
p2
,
p2
,
true
,
false
,
POS_FACEUP
)
then
tc2
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
...
script/c100256025.lua
View file @
3515cb2c
...
@@ -38,6 +38,7 @@ function s.initial_effect(c)
...
@@ -38,6 +38,7 @@ function s.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
2
,
id
+
o
)
e4
:
SetCountLimit
(
2
,
id
+
o
)
e4
:
SetCost
(
s
.
descost
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetOperation
(
s
.
desop
)
e4
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
...
@@ -89,15 +90,14 @@ end
...
@@ -89,15 +90,14 @@ end
function
s
.
costfilter
(
c
,
tp
)
function
s
.
costfilter
(
c
,
tp
)
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
,
c
)
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
c
,
c
)
end
end
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chk
==
0
then
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
e
:
IsCostChecked
()
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
costfilter
,
1
,
nil
,
tp
)
else
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
...
...
script/c100257001.lua
View file @
3515cb2c
...
@@ -21,6 +21,7 @@ function s.initial_effect(c)
...
@@ -21,6 +21,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
spcon2
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
s
.
spop
)
...
@@ -54,6 +55,12 @@ function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,6 +55,12 @@ function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_DECK
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
end
if
chk
==
0
then
return
not
c
:
IsPublic
()
end
...
...
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