Commit 3006f9ee authored by wind2009's avatar wind2009

Fix アルトメギア・ヴァンダリズム-襲撃-

parent 53fa67cc
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--アルトメギア・ヴァンダリズム-襲撃- --アルトメギア・ヴァンダリズム-襲撃-
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,101301008,101301054) aux.AddCodeList(c,101301008,101301054)
...@@ -52,10 +52,10 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -52,10 +52,10 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
end end
function s.fsop(e,tp,eg,ep,ev,re,r,rp) function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local s,id,o=GetID()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToChain() then
local e1=Effect.CreateEffect(c) tc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2))
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_FUSION_SETCODE) e1:SetCode(EFFECT_ADD_FUSION_SETCODE)
e1:SetValue(0x2cd) e1:SetValue(0x2cd)
......
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