Commit 2c7d44ff authored by wind2009's avatar wind2009

Fix 大輪の霊使い

parent c3b2ff05
No preview for this file type
......@@ -16,18 +16,27 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--material check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(s.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function s.ffilter(c,fc)
return c:IsFusionSetCard(0xbf,0xc0)
end
function s.valcheck(e,c)
local ct=c:GetMaterial():GetClassCount(Card.GetOriginalAttribute)
e:GetLabelObject():SetLabel(ct)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ct=c:GetMaterialCount()
local ct=e:GetLabel()
if chk==0 then return ct>0 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thfilter(c)
return c:IsSetCard(0xc0) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
......@@ -37,20 +46,25 @@ function s.spfilter(c,e,tp)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetMaterial():GetClassCount(Card.GetOriginalAttribute)
local ct=e:GetLabel()
if ct<=0 then return end
if ct>4 then ct=4 end
for i=1,ct do
local b1=c:IsRelateToEffect(e) and c:IsFaceup()
local b1=c:IsRelateToChain() and c:IsFaceup() and c:IsType(TYPE_MONSTER)
local b2=Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil)
local b3=Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
local b4=Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
local b5=i>1
if not b1 and not b2 and not b3 and not b4 then break end
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1)},
{b2,aux.Stringid(id,2)},
{b3,aux.Stringid(id,3)},
{b4,aux.Stringid(id,4)})
{b1,aux.Stringid(id,1),1},
{b2,aux.Stringid(id,2),2},
{b3,aux.Stringid(id,3),3},
{b4,aux.Stringid(id,4),4},
{b5,aux.Stringid(id,5),5})
if i>1 and op~=5 then
Duel.BreakEffect()
end
if op==1 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -69,6 +83,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
elseif op==4 then
......@@ -77,6 +92,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
elseif op==5 then
break
end
end
end
\ No newline at end of file
end
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