Commit 2c43fcd0 authored by Amiya's avatar Amiya

修复

parent eb9f0bda
...@@ -27,21 +27,23 @@ function s.cfilter(c) ...@@ -27,21 +27,23 @@ function s.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) return c:IsFaceup() and c:IsType(TYPE_EFFECT)
end end
function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
end end
function s.effop(e,tp,eg,ep,ev,re,r,rp) function s.effop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsFaceup() and tc:IsType(TYPE_EFFECT) then if tc:IsRelateToChain() and tc:IsFaceup() and tc:IsType(TYPE_EFFECT)
tc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,1)) and not tc:IsImmuneToEffect(e) then
tc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,1))
local e2=Effect.CreateEffect(tc) local e2=Effect.CreateEffect(tc)
e2:SetDescription(aux.Stringid(id,2)) e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment