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pre-release-database-cdb
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pre-release-database-cdb
Commits
298e3eed
Commit
298e3eed
authored
Apr 18, 2025
by
wind2009
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Fix 月光舞踏会
parent
3340bf49
Pipeline
#35227
passed with stages
in 1 minute and 52 seconds
Changes
3
Pipelines
2
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3 changed files
with
3 additions
and
3 deletions
+3
-3
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
DUAD.cdb
DUAD.cdb
+0
-0
script/c101301053.lua
script/c101301053.lua
+2
-2
No files found.
.gitlab-ci.yml
View file @
298e3eed
...
@@ -53,7 +53,7 @@ merge_databases:
...
@@ -53,7 +53,7 @@ merge_databases:
FIELDS
:
'
name,desc,overallString,picUrl'
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
14.1
5
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
14.1
8
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
script
:
-
apt update;apt -y install wget
-
apt update;apt -y install wget
-
currentPath=$PWD
-
currentPath=$PWD
...
...
DUAD.cdb
View file @
298e3eed
No preview for this file type
script/c101301053.lua
View file @
298e3eed
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
...
@@ -21,7 +21,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to hand
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_
SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_HANDES
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -110,7 +110,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -110,7 +110,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
+
REASON_DISCARD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_FUSION_MATERIAL
)
e1
:
SetCode
(
EFFECT_EXTRA_FUSION_MATERIAL
)
e1
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
e1
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
...
...
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