Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
28b418ab
Commit
28b418ab
authored
Sep 12, 2025
by
Amiya
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
修复
parent
5cac1519
Pipeline
#40520
passed with stages
in 1 minute and 16 seconds
Changes
3
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
17 additions
and
17 deletions
+17
-17
DOOD-EN.cdb
DOOD-EN.cdb
+0
-0
script/c101302093.lua
script/c101302093.lua
+16
-16
script/c101302094.lua
script/c101302094.lua
+1
-1
No files found.
DOOD-EN.cdb
View file @
28b418ab
No preview for this file type
script/c101302093.lua
View file @
28b418ab
...
@@ -21,20 +21,20 @@ function s.initial_effect(c)
...
@@ -21,20 +21,20 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetTarget
(
s
.
settg
)
e2
:
SetOperation
(
s
.
setop
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--s
ynchro
summon
--s
pecial
summon
local
e
1
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TODECK
)
e
1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e
3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e
1
:
SetRange
(
LOCATION_HAND
)
e
3
:
SetRange
(
LOCATION_HAND
)
e
1
:
SetCode
(
EVENT_FREE_CHAIN
)
e
3
:
SetCode
(
EVENT_FREE_CHAIN
)
e
1
:
SetCountLimit
(
1
,
id
+
o
)
e
3
:
SetCountLimit
(
1
,
id
+
o
)
e
1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e
3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e
1
:
SetCondition
(
s
.
spcon
)
e
3
:
SetCondition
(
s
.
spcon
)
e
1
:
SetTarget
(
s
.
sptg
)
e
3
:
SetTarget
(
s
.
sptg
)
e
1
:
SetOperation
(
s
.
spop
)
e
3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e
1
)
c
:
RegisterEffect
(
e
3
)
end
end
function
s
.
lcheck
(
g
,
lc
)
function
s
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x1cf
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x1cf
)
...
@@ -47,11 +47,11 @@ function s.setfilter(c)
...
@@ -47,11 +47,11 @@ function s.setfilter(c)
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
setfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
...
...
script/c101302094.lua
View file @
28b418ab
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
--to hand
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_
TOEXTRA
+
CATEGORY_
RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment