Commit 2607db3e authored by wind2009's avatar wind2009

Fix 閃刀亜式-レムニスゲート

parent b540559c
Pipeline #34235 passed with stages
in 1 minute and 47 seconds
...@@ -18,11 +18,13 @@ ...@@ -18,11 +18,13 @@
101301042 101301042
101301043 101301043
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101301049
101301052 101301052
101301059 101301059
101301060 101301060
101301061 101301061
101301062 101301062
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--閃刀亜式レムニスゲート --閃刀亜式レムニスゲート
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg) e1:SetTarget(s.thtg)
e1:SetOperation(s.thop) e1:SetOperation(s.thop)
...@@ -41,9 +42,10 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -41,9 +42,10 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_GRAVE,0,nil,e) local g2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_GRAVE,0,nil,e)
if chkc then return false end if chkc then return false end
if chk==0 then return g1:GetCount()>0 and g2:GetCount()>0 end if chk==0 then return g1:GetCount()>0 and g2:GetCount()>0 end
local g=g1:__add(g2) g1:Merge(g2)
local tg=g:SelectSubGroup(tp,s.fselect,false,2) local tg=g1:SelectSubGroup(tp,s.fselect,false,2)
Duel.SetTargetCard(tg) Duel.SetTargetCard(tg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,tg,#tg,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetTargetsRelateToChain() local sg=Duel.GetTargetsRelateToChain()
...@@ -55,15 +57,16 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,15 +57,16 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if ct>0 and dg:GetCount()>0 then if ct>0 and dg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local dc=dg:CancelableSelect(tp,1,ct,nil) local dc=dg:CancelableSelect(tp,1,ct,nil)
if dc then if dc and dc:GetCount()>0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.HintSelection(dc)
Duel.SendtoHand(dc,nil,REASON_EFFECT) Duel.SendtoHand(dc,nil,REASON_EFFECT)
end end
end end
end end
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsSetCard(0x1115) and c:IsType(TYPE_MONSTER) and c:IsControler(tp) return c:IsSetCard(0x115) and c:IsType(TYPE_MONSTER) and c:IsControler(tp)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp) return eg:IsExists(s.cfilter,1,nil,tp)
......
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