Commit 2478f6df authored by 八宫一月's avatar 八宫一月 Committed by wind2009

add MP24

parent 1e98e227
--Heavy Polymerization
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.fusion_effect=true
function s.fcheck(tp,sg,fc)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
return #sg>=3 and sg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)<=ct
end
function s.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then
mg:Merge(mg2)
aux.FGoalCheckAdditional=s.fcheck
end
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FGoalCheckAdditional=s.fcheck
end
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FGoalCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=s.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_EXTRA)
mat1:Sub(rg)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
local exmat=tc:GetMaterial():Filter(Card.IsPreviousLocation,nil,LOCATION_EXTRA)
if #exmat>0 then
local dam=exmat:GetSum(Card.GetAttack)
local lp=Duel.GetLP(tp)
if lp>=dam then
Duel.SetLP(tp,lp-dam)
else
Duel.SetLP(tp,0)
end
end
end
--Mind Castlin
local s,id,o=GetID()
function s.initial_effect(c)
--Synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--swapcontorl1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--swapcontrol2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_CONTROL)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.ctcon)
e2:SetTarget(s.cttg)
e2:SetOperation(s.ctop)
c:RegisterEffect(e2)
end
function s.swapfilter(c)
local tp=c:GetControler()
return c:IsAbleToChangeControler() and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0 and c:IsFaceup()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and s.swapfilter(chkc) end
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler(),tp,LOCATION_REASON_CONTROL)>0 and Duel.IsExistingTarget(s.swapfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local mon=Duel.SelectTarget(tp,s.swapfilter,tp,0,LOCATION_MZONE,1,1,nil)
mon:AddCard(e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_CONTROL,mon,2,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if c:IsRelateToEffect(e) and tc and tc:IsRelateToEffect(e) then
Duel.SwapControl(c,tc)
end
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.ctfilter(c)
local tp=c:GetControler()
return c:IsAbleToChangeControler() and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0 and c:IsFaceup()
end
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(s.ctfilter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingTarget(s.ctfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g1=Duel.SelectTarget(tp,s.ctfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g2=Duel.SelectTarget(tp,s.ctfilter,tp,LOCATION_MZONE,0,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g1,2,0,0)
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local a=g:GetFirst()
local b=g:GetNext()
if a:IsRelateToEffect(e) and b:IsRelateToEffect(e) then
Duel.SwapControl(a,b)
end
end
\ No newline at end of file
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