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pre-release-database-cdb
Commits
20ea672e
Commit
20ea672e
authored
May 16, 2025
by
Amiya
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修复
parent
642ad39a
Pipeline
#36382
passed with stages
in 3 minutes and 20 seconds
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1
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1
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1 changed file
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14 additions
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6 deletions
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-6
script/c100242003.lua
script/c100242003.lua
+14
-6
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script/c100242003.lua
View file @
20ea672e
...
@@ -46,7 +46,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
fid
=
sc
:
GetFieldID
()
sc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
sc
:
CompleteProcedure
()
sc
:
CompleteProcedure
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
@@ -54,17 +55,24 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,17 +55,24 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
sc
)
e1
:
SetLabelObject
(
sc
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e1
:
SetCondition
(
s
.
rmcon
)
e1
:
SetCondition
(
s
.
rmcon
(
fid
)
)
e1
:
SetOperation
(
s
.
rmop
)
e1
:
SetOperation
(
s
.
rmop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
end
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmcon
(
fid
)
local
tc
=
e
:
GetLabelObject
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tc
and
tc
:
GetFlagEffect
(
id
)
~=
0
and
e
:
GetLabel
()
~=
Duel
.
GetTurnCount
()
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
id
)
~=
0
and
tc
:
GetFlagEffectLabel
(
id
)
==
fid
then
return
Duel
.
GetTurnCount
()
==
e
:
GetLabel
()
else
e
:
Reset
()
return
false
end
end
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
...
...
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