Commit 1eb8443b authored by zengsxing's avatar zengsxing

add 88,24

parent da2b29bd
--Aiza the Dragoness of Deranged Devotion
local s,id,o=GetID()
function s.initial_effect(c)
--add counter
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.ctcon)
e1:SetTarget(s.cttg)
e1:SetOperation(s.ctop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_START)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.descon)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
end
function s.ctcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanAddCounter(0x106b,1) end
if chk==0 then return Duel.IsExistingTarget(Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,nil,0x106b,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,1,nil,0x106b,1)
end
function s.ctop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:AddCounter(0x106b,1) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCondition(s.mtcon)
e1:SetValue(1)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e1:SetValue(s.fuslimit)
e2:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
tc:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
tc:RegisterEffect(e3)
local e4=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
tc:RegisterEffect(e4)
end
end
function s.mtcon(e)
return e:GetHandler():GetCounter(0x106b)>0
end
function s.fuslimit(e,c,st)
return st==SUMMON_TYPE_FUSION
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
e:SetLabelObject(bc)
return bc and bc:GetCounter(0x106b)>0 and bc:IsRelateToBattle()
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local bc=e:GetLabelObject()
if chk==0 then return bc end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
if bc:GetTextAttack()>0 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,bc:GetTextAttack())
end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=e:GetHandler():GetBattleTarget()
if bc:IsRelateToBattle() and Duel.Destroy(bc,REASON_EFFECT) then
Duel.Damage(1-tp,bc:GetTextAttack(),REASON_EFFECT,true)
Duel.Damage(tp,bc:GetTextAttack(),REASON_EFFECT,true)
Duel.RDComplete()
local fid=e:GetHandler():GetFieldID()
c:RegisterFlagEffect(id,RESET_EVENT+0x47c0000+RESET_PHASE+PHASE_BATTLE,0,1,fid)
local de=Effect.CreateEffect(c)
de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
de:SetCode(EVENT_PHASE+PHASE_BATTLE)
de:SetReset(RESET_PHASE+PHASE_BATTLE)
de:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
de:SetCountLimit(1)
de:SetLabel(fid)
de:SetLabelObject(c)
de:SetOperation(s.desop2)
Duel.RegisterEffect(de,tp)
end
end
function s.desop2(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local fid=e:GetLabel()
if tc:GetFlagEffectLabel(id)==fid then
Duel.Destroy(tc,REASON_EFFECT)
end
end
\ No newline at end of file
--祈りの女王-コスモクイーン
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--field
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DISABLE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_FIELD)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function s.desfilter(c)
return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,c)
end
function s.thfilter(c,tc)
return c:IsType(TYPE_FIELD) and c:IsAbleToHand() and (not tc or tc:IsControler(1-c:GetControler()) or not c:IsCode(tc:GetCode()))
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_FZONE) and (chkc:IsControler(1-tp)and chkc:IsFaceup() and aux.NegateAnyFilter(c) or Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,chkc) and chkc:IsControler(tp))end
if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local tc=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,1,nil):GetFirst()
if tc:IsControler(tp) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
else
Duel.SetOperationInfo(0,CATEGORY_DISABLE,tc,1,0,0)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsControler(tp) and Duel.Destroy(tc,REASON_EFFECT)>0 then
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,tc)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
elseif tc:IsFaceup() and tc:IsCanBeDisabledByEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=e1:Clone()
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
tc:RegisterEffect(e3)
end
Duel.AdjustInstantly()
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
end
\ No newline at end of file
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