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pre-release-database-cdb
Commits
17d3b203
Commit
17d3b203
authored
Aug 12, 2024
by
wind2009
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Fix ダーク・コンタクト
parent
3f5160a7
Pipeline
#29145
passed with stages
in 1 minute and 27 seconds
Changes
2
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SUDA.cdb
SUDA.cdb
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script/c101207051.lua
script/c101207051.lua
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17d3b203
...
...
@@ -2,57 +2,57 @@
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
94820406
,
72043279
)
--Activate
1
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target1
)
e1
:
SetOperation
(
s
.
activate1
)
e1
:
SetTarget
(
s
.
target
)
c
:
RegisterEffect
(
e1
)
--Activate 2
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetTarget
(
s
.
target2
)
e2
:
SetOperation
(
s
.
activate2
)
c
:
RegisterEffect
(
e2
)
end
s
.
fusion_effect
=
true
function
s
.
filter0
(
c
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
.
dark_calling
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
if
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
not
b1
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
local
b2
=
Duel
.
GetFlagEffect
(
tp
,
id
+
o
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
)},
{
b2
,
aux
.
Stringid
(
id
,
2
)})
Duel
.
RegisterFlagEffect
(
tp
,
id
+
(
op
-
1
)
*
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
op
==
1
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e
:
SetOperation
(
s
.
fsop
)
elseif
op
==
2
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
:
SetOperation
(
s
.
thop
)
end
end
function
s
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
fsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter1
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
...
...
@@ -71,7 +71,7 @@ function s.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
(
)))
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
(
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()
)))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
if
mat
:
IsExists
(
Card
.
IsFacedown
,
1
,
nil
)
then
...
...
@@ -85,7 +85,7 @@ function s.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
if
ce
~=
nil
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
...
...
@@ -99,11 +99,7 @@ end
function
s
.
thfilter2
(
c
)
return
c
:
IsCode
(
94820406
,
72043279
)
and
c
:
IsAbleToHand
()
end
function
s
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
activate2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
...
...
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