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pre-release-database-cdb
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pre-release-database-cdb
Commits
17a85c21
Commit
17a85c21
authored
Jul 20, 2024
by
wind2009
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Fix メメント・カクタス
parent
4d40368e
Pipeline
#28528
passed with stages
in 58 seconds
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1
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1
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7 deletions
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-7
script/c101206015.lua
script/c101206015.lua
+6
-7
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script/c101206015.lua
View file @
17a85c21
...
...
@@ -57,7 +57,7 @@ function s.daop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
s
.
dafilter
(
c
)
function
s
.
dafilter
(
e
,
c
)
return
c
:
IsSetCard
(
0x1a1
)
and
c
:
IsLevelAbove
(
9
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -68,9 +68,9 @@ function s.thfilter(c)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
thfilter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -80,10 +80,9 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
+
LOCATION_HAND
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousSetCard
(
0x1a1
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
(
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousSetCard
(
0x1a1
)
or
c
:
IsPreviousLocation
(
LOCATION_HAND
)
and
c
:
IsSetCard
(
0x1a1
))
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
...
...
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