Commit 173150b2 authored by Amiya's avatar Amiya

新卡

parent 5d44546e
Pipeline #29054 passed with stages
in 3 minutes and 12 seconds
No preview for this file type
--M∀LICE<P>White Rabbit
local s,id,o=GetID()
function s.initial_effect(c)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetTarget(s.settg)
e1:SetOperation(s.setop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--Avoid battle damage
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(s.damfilter)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetCode(EFFECT_NO_BATTLE_DAMAGE)
c:RegisterEffect(e4)
--special summon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,2))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_REMOVE)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,id+o)
e5:SetCost(s.spcost)
e5:SetTarget(s.sptg)
e5:SetOperation(s.spop)
c:RegisterEffect(e5)
end
function s.setfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_TRAP) and c:IsSSetable()
and not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,c:GetCode())
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil,tp) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil,tp)
if #g>0 then
Duel.SSet(tp,g)
end
end
function s.damfilter(e,c)
local lg=c:GetLinkedGroup()
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsSetCard(0x2c2)
and lg and lg:IsContains(e:GetHandler())
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,300) end
Duel.PayLPCost(tp,300)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_EXTRA)
end
\ No newline at end of file
--M∀LICE<P>Cheshire Cat
local s,id,o=GetID()
function s.initial_effect(c)
--remove and draw
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.drtg)
e1:SetOperation(s.drop)
c:RegisterEffect(e1)
--bp remove
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
e2:SetValue(LOCATION_REMOVED)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(s.immtg)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o)
e3:SetCost(s.spcost)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.rmfilter(c)
return c:IsSetCard(0x2c2) and c:IsAbleToRemove()
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.rmfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_HAND,0,1,1,nil)
local rc=g:GetFirst()
if rc and Duel.Remove(rc,POS_FACEUP,REASON_EFFECT)~=0 and rc:IsLocation(LOCATION_REMOVED)
and Duel.IsPlayerCanDraw(tp,2)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.Draw(tp,2,REASON_EFFECT)
end
end
function s.immtg(e,c)
local lg=c:GetLinkedGroup()
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsSetCard(0x2c2)
and lg and lg:IsContains(e:GetHandler())
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,300) end
Duel.PayLPCost(tp,300)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_EXTRA)
end
\ No newline at end of file
--M∀LICE<P>Dormouse
local s,id,o=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.drtg)
e1:SetOperation(s.drop)
c:RegisterEffect(e1)
--bp remove
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetValue(1)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(s.immtg)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o)
e3:SetCost(s.spcost)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.rmfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.rmfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function s.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(s.atktg)
e1:SetValue(600)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.atktg(e,c)
return c:IsSetCard(0x2c2)
end
function s.immtg(e,c)
local lg=c:GetLinkedGroup()
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsSetCard(0x2c2)
and lg and lg:IsContains(e:GetHandler())
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,300) end
Duel.PayLPCost(tp,300)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_EXTRA)
end
\ No newline at end of file
--M∀LICE<Q>RED RANSOM
local s,id,o=GetID()
function s.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,99,s.lcheck)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--swap ad
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetTarget(s.atfilter)
e2:SetCondition(s.atcon)
e2:SetCode(EFFECT_SWAP_BASE_AD)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o)
e3:SetCost(s.spcost)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.lcheck(g)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x2c2)
end
function s.thfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function s.atcon(e)
local lg=e:GetHandler():GetLinkedGroup()
return lg and lg:FilterCount(Card.IsType,nil,TYPE_MONSTER)>0
end
function s.atfilter(e,c)
return c:IsType(TYPE_EFFECT)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,900) end
Duel.PayLPCost(tp,900)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.rmfilter(c)
return c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.IsExistingMatchingCard(s.rmfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.rmfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
end
\ No newline at end of file
--M∀LICE<Q>HEARTS OF CRYPTER
local s,id,o=GetID()
function s.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,3,3,s.lcheck)
c:EnableReviveLimit()
--to deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.tdtg)
e1:SetOperation(s.tdop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.spcost)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.lcheck(g)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x2c2)
end
function s.filter(c)
return c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) and c:IsAbleToDeck()
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
local dg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,dg,1,0,0)
local lg=e:GetHandler():GetLinkedGroup()
if lg and lg:FilterCount(Card.IsType,nil,TYPE_MONSTER)>0 then
e:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CAN_FORBIDDEN)
end
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil):Select(tp,1,1,nil)
if #g>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,900) end
Duel.PayLPCost(tp,900)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.rmfilter(c)
return c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(c:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
Duel.SpecialSummonComplete()
end
\ No newline at end of file
--M∀LICE IN UNDERGROUND
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(s.atkcon)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(s.atktg)
e2:SetValue(3000)
c:RegisterEffect(e2)
--limit attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetCondition(s.condition)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e4:SetValue(s.alimit)
c:RegisterEffect(e4)
end
function s.filter(c)
return c:IsSetCard(0x2c2) and c:IsAbleToRemove()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter),tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function s.cfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_TRAP) and c:IsFaceup()
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_REMOVED,0,nil)
return g:GetClassCount(Card.GetCode)>=3
end
function s.atktg(e,c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_LINK)
end
function s.cfilter1(c,tp)
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsSetCard(0x2c2)
end
function s.condition(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_ONFIELD,0,1,nil,tp)
end
function s.alimit(e,c)
return c:IsFacedown() or not (c:IsType(TYPE_LINK) and c:IsSetCard(0x2c2))
end
\ No newline at end of file
--M∀LICE<C>MTP-07
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--act in set turn
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCost(s.cost)
c:RegisterEffect(e2)
end
function s.thfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.filter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_LINK) and c:IsFaceup()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(g)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
end
function s.cfilter(c)
return c:IsSetCard(0x2c2) and c:IsFaceup() and c:IsAbleToRemoveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
--M∀LICE<C>GWC-06
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--act in set turn
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCondition(s.condition)
e2:SetCost(s.cost)
c:RegisterEffect(e2)
end
function s.spfilter(c,e,tp,res)
return c:IsFaceupEx() and c:IsSetCard(0x2c2)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 or res and Duel.GetMZoneCount(tp,res)>0)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local res=e:GetHandler():IsHasEffect(EFFECT_TRAP_ACT_IN_SET_TURN,tp)
if chk==0 then return res and res:GetHandler()==c or Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.lpfilter(c)
return c:IsSetCard(0x2c2) and c:IsType(TYPE_LINK) and c:IsFaceup()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,nil)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.IsExistingMatchingCard(s.lpfilter,tp,LOCATION_MZONE,0,1,nil)
and tc:GetBaseAttack()~=0
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.Recover(tp,tc:GetBaseAttack(),REASON_EFFECT)
end
end
function s.cfilter(c,e,tp)
return c:IsSetCard(0x2c2) and c:IsFaceup() and c:IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,c)
end
function s.condition(e)
return e:GetHandler():IsStatus(STATUS_SET_TURN)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
--M∀LICE<C>TB-11
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--act in set turn
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCondition(s.condition)
e2:SetCost(s.cost)
c:RegisterEffect(e2)
end
function s.spfilter(c,e,tp,co,res)
return c:IsSetCard(0x2c2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and ((c:IsLocation(LOCATION_DECK) and (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 or res and Duel.GetMZoneCount(tp,res)>0))
or (c:IsLocation(LOCATION_EXTRA) and c:IsType(TYPE_LINK) and Duel.GetLocationCountFromEx(tp,tp,res,c) and co>2))
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local co=Duel.GetMatchingGroupCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
local res=e:GetHandler():IsHasEffect(EFFECT_TRAP_ACT_IN_SET_TURN,tp)
if chk==0 then return res and res:GetHandler()==c or Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp,co,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local co=Duel.GetMatchingGroupCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp,co,nil)
local tc=g:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_TRIGGER)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2,true)
end
Duel.SpecialSummonComplete()
end
function s.cfilter(c,e,tp,co)
return c:IsSetCard(0x2c2) and c:IsFaceup() and c:IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp,co,c)
end
function s.condition(e)
return e:GetHandler():IsStatus(STATUS_SET_TURN)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local co=Duel.GetMatchingGroupCount(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp,co) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp,co)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
#The first line is used for comment #The first line is used for comment
!setname 0x2bf 雷火沸石 !setname 0x2bf 雷火沸石
!setname 0x2c1 龙华 !setname 0x2c1 龙华
!setname 0x2c2 魔∀丽丝
\ No newline at end of file
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