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pre-release-database-cdb
Commits
14d53874
Commit
14d53874
authored
Aug 03, 2025
by
wind2009
Browse files
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Plain Diff
Fix
parent
7e0a865a
Pipeline
#39869
failed with stages
in 2 minutes and 37 seconds
Changes
8
Pipelines
1
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8 changed files
with
13 additions
and
8 deletions
+13
-8
DOOD.cdb
DOOD.cdb
+0
-0
script/c101302036.lua
script/c101302036.lua
+1
-1
script/c101302037.lua
script/c101302037.lua
+2
-0
script/c101302040.lua
script/c101302040.lua
+3
-3
script/c101302041.lua
script/c101302041.lua
+3
-2
script/c101302045.lua
script/c101302045.lua
+1
-1
script/c101302047.lua
script/c101302047.lua
+1
-1
script/c101302204.lua
script/c101302204.lua
+2
-0
No files found.
DOOD.cdb
View file @
14d53874
No preview for this file type
script/c101302036.lua
View file @
14d53874
...
@@ -36,7 +36,7 @@ function s.matfilter1(c)
...
@@ -36,7 +36,7 @@ function s.matfilter1(c)
return
c
:
IsFusionType
(
TYPE_LINK
)
and
c
:
IsFusionSetCard
(
0xfc
)
return
c
:
IsFusionType
(
TYPE_LINK
)
and
c
:
IsFusionSetCard
(
0xfc
)
end
end
function
s
.
matcheck
(
e
,
c
)
function
s
.
matcheck
(
e
,
c
)
local
ct
=
c
:
GetMaterial
():
Filter
(
Card
.
IsSetCard
,
nil
,
0xfc
):
GetSum
(
Card
.
GetLink
)
local
ct
=
c
:
GetMaterial
():
Filter
(
Card
.
Is
Fusion
SetCard
,
nil
,
0xfc
):
GetSum
(
Card
.
GetLink
)
local
lim
=
0
local
lim
=
0
if
c
:
GetMaterial
():
IsExists
(
s
.
limfilter
,
1
,
nil
)
then
if
c
:
GetMaterial
():
IsExists
(
s
.
limfilter
,
1
,
nil
)
then
lim
=
1
lim
=
1
...
...
script/c101302037.lua
View file @
14d53874
...
@@ -42,8 +42,10 @@ function s.matcheck(e,c)
...
@@ -42,8 +42,10 @@ function s.matcheck(e,c)
local
g
=
c
:
GetMaterial
():
Filter
(
s
.
matfilter
,
nil
)
local
g
=
c
:
GetMaterial
():
Filter
(
s
.
matfilter
,
nil
)
local
atk
=
g
:
GetCount
()
local
atk
=
g
:
GetCount
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
atk
*
1000
)
e1
:
SetValue
(
atk
*
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
,
2
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
script/c101302040.lua
View file @
14d53874
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
indfilter
)
e2
:
SetTarget
(
s
.
indfilter
)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
@@ -77,11 +77,11 @@ end
...
@@ -77,11 +77,11 @@ end
function
s
.
indfilter
(
e
,
c
)
function
s
.
indfilter
(
e
,
c
)
return
c
:
IsRace
(
RACE_PLANT
)
return
c
:
IsRace
(
RACE_PLANT
)
end
end
function
s
.
sfilter
(
c
,
tp
)
function
s
.
sfilter
(
c
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
sfilter
,
1
,
nil
,
tp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
return
eg
:
IsExists
(
s
.
sfilter
,
1
,
nil
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
script/c101302041.lua
View file @
14d53874
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
atkup
--
tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
...
@@ -71,14 +71,15 @@ function s.thop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -71,14 +71,15 @@ function s.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CONTROL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CONTROL
)
e1
:
SetValue
(
s
.
atlimit
)
e1
:
SetValue
(
s
.
atlimit
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CONTROL
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
2
))
end
end
end
end
function
s
.
atlimit
(
e
,
c
)
function
s
.
atlimit
(
e
,
c
)
...
...
script/c101302045.lua
View file @
14d53874
...
@@ -92,7 +92,7 @@ end
...
@@ -92,7 +92,7 @@ end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
NegateEffect
(
ev
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
Duel
.
NegateEffect
(
ev
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
aux
.
ExceptThisCard
(
e
)
,
tp
)
and
c
:
IsRelateToChain
()
and
c
:
IsFaceup
()
and
c
:
IsRelateToChain
()
and
c
:
IsFaceup
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c101302047.lua
View file @
14d53874
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
descon1
)
e1
:
SetCondition
(
s
.
descon1
)
e1
:
SetCost
(
s
.
descost
)
e1
:
SetCost
(
s
.
descost
)
...
...
script/c101302204.lua
View file @
14d53874
...
@@ -171,12 +171,14 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -171,12 +171,14 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
...
...
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