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pre-release-database-cdb
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pre-release-database-cdb
Commits
14c59fa2
Commit
14c59fa2
authored
Sep 25, 2025
by
wind2009
Browse files
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Fix
parent
b7cbecfa
Changes
5
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5 changed files
with
6 additions
and
5 deletions
+6
-5
DOOD-EN.cdb
DOOD-EN.cdb
+0
-0
script/c101302090.lua
script/c101302090.lua
+1
-1
script/c101302091.lua
script/c101302091.lua
+2
-2
script/c101302093.lua
script/c101302093.lua
+2
-2
script/c101302095.lua
script/c101302095.lua
+1
-0
No files found.
DOOD-EN.cdb
View file @
14c59fa2
No preview for this file type
script/c101302090.lua
View file @
14c59fa2
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
--destroy
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_
DESTROY
+
CATEGORY_
SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
...
...
script/c101302091.lua
View file @
14c59fa2
...
@@ -65,10 +65,10 @@ function s.cltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -65,10 +65,10 @@ function s.cltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsControlerCanBeChanged
()
end
and
chkc
:
IsControlerCanBeChanged
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
true
)
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
,
LOCATION_REASON_CONTROL
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
true
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
end
end
...
...
script/c101302093.lua
View file @
14c59fa2
...
@@ -58,7 +58,6 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,6 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsMainPhase
()
return
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsMainPhase
()
end
end
function
s
.
tdfilter
(
c
,
e
,
tp
)
function
s
.
tdfilter
(
c
,
e
,
tp
)
...
@@ -90,7 +89,7 @@ function s.fselect2(g,e,tp,sg)
...
@@ -90,7 +89,7 @@ function s.fselect2(g,e,tp,sg)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToChain
,
nil
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
aux
.
NecroValleyFilter
(
Card
.
IsRelateToChain
)
,
nil
)
if
tg
:
GetCount
()
<
2
then
if
tg
:
GetCount
()
<
2
then
return
return
elseif
tg
:
GetCount
()
==
2
and
tg
:
IsExists
(
Card
.
IsAbleToDeck
,
2
,
nil
)
then
elseif
tg
:
GetCount
()
==
2
and
tg
:
IsExists
(
Card
.
IsAbleToDeck
,
2
,
nil
)
then
...
@@ -100,6 +99,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -100,6 +99,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
sg
=
tg
:
SelectSubGroup
(
tp
,
s
.
fselect2
,
false
,
2
,
2
,
e
,
tp
,
tg
)
local
sg
=
tg
:
SelectSubGroup
(
tp
,
s
.
fselect2
,
false
,
2
,
2
,
e
,
tp
,
tg
)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
tg
:
Sub
(
sg
)
tg
:
Sub
(
sg
)
Duel
.
HintSelection
(
sg
)
aux
.
PlaceCardsOnDeckBottom
(
tp
,
sg
)
aux
.
PlaceCardsOnDeckBottom
(
tp
,
sg
)
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
if
not
og
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
return
end
if
not
og
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
return
end
...
...
script/c101302095.lua
View file @
14c59fa2
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
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