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pre-release-database-cdb
Commits
102de86e
Commit
102de86e
authored
Jun 13, 2024
by
wind2009
Browse files
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Plain Diff
Fix 迫りくる機械
parent
94d338a9
Pipeline
#27750
passed with stages
in 1 minute and 1 second
Changes
2
Pipelines
1
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Showing
2 changed files
with
11 additions
and
7 deletions
+11
-7
script/c101206005.lua
script/c101206005.lua
+1
-0
script/c101206050.lua
script/c101206050.lua
+10
-7
No files found.
script/c101206005.lua
View file @
102de86e
...
@@ -75,6 +75,7 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,6 +75,7 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
damfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
damfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
HintSelection
(
g
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101206050.lua
View file @
102de86e
...
@@ -26,34 +26,37 @@ function s.filter(c)
...
@@ -26,34 +26,37 @@ function s.filter(c)
return
(
c
:
IsSetCard
(
0x2bb
)
and
c
:
IsType
(
TYPE_TRAP
)
or
aux
.
IsCodeListed
(
c
,
101206071
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsSetCard
(
0x2bb
)
and
c
:
IsType
(
TYPE_TRAP
)
or
aux
.
IsCodeListed
(
c
,
101206071
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x2bb
)
and
c
:
IsType
(
TYPE_TRAP
)
return
c
:
Is
Faceup
()
and
c
:
Is
SetCard
(
0x2bb
)
and
c
:
IsType
(
TYPE_TRAP
)
end
end
function
s
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingTarget
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingTarget
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
s
.
posfilter
(
c
)
return
c
:
IsPosition
(
POS_DEFENSE
)
and
c
:
IsCanChangePosition
()
end
function
s
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsPosition
(
POS_DEFENSE
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsPosition
(
POS_DEFENSE
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_DEFENSE
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
POS_DEFENSE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
end
end
end
end
\ No newline at end of file
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