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pre-release-database-cdb
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pre-release-database-cdb
Commits
06cf34c3
Commit
06cf34c3
authored
Jan 05, 2024
by
fallenstardust
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix LEDE-JP068 script
update Fix 覇王龍ズァーク-シンクロ・ユニバース script
parent
4a27a091
Pipeline
#24790
passed with stages
in 3 minutes and 40 seconds
Changes
3
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
137 additions
and
9 deletions
+137
-9
script/c101204068.lua
script/c101204068.lua
+8
-9
script/c48654267.lua
script/c48654267.lua
+129
-0
test-update.cdb
test-update.cdb
+0
-0
No files found.
script/c101204068.lua
View file @
06cf34c3
...
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
s
.
filter
(
c
)
return
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsAbleToExtra
()
return
c
:
Is
Faceup
()
and
c
:
Is
Type
(
TYPE_LINK
)
and
c
:
IsAbleToExtra
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
...
...
@@ -26,17 +26,16 @@ function s.mgfilter(c,e,tp,link)
and
bit
.
band
(
c
:
GetReason
(),
0x10000008
)
==
0x10000008
and
c
:
GetReasonCard
()
==
link
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
unction
c32441317
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
tc
:
GetMaterial
()
local
ct
=
mg
:
GetCount
()
local
mg
=
tc
:
GetMaterial
():
Filter
(
aux
.
NecroValleyFilter
(
s
.
mgfilter
),
nil
,
e
,
tp
,
tc
)
local
sumtype
=
tc
:
GetSummonType
()
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
~=
0
and
sumtype
==
SUMMON_TYPE_
SYNCHRO
and
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
ct
>
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
ct
<=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
c32441317
.
mgfilter
),
nil
,
e
,
tp
,
tc
)
==
ct
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
32441317
,
0
))
then
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
~=
0
and
sumtype
==
SUMMON_TYPE_
LINK
and
tc
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
mg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
mg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
m
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
s
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c48654267.lua
0 → 100644
View file @
06cf34c3
--覇王龍ズァーク-シンクロ・ユニバース
function
c48654267
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
13331639
)
aux
.
EnableChangeCode
(
c
,
13331639
,
LOCATION_MZONE
)
aux
.
EnablePendulumAttribute
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c48654267
.
matfilter
),
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
48654267
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
48654267
)
e1
:
SetCost
(
c48654267
.
pspcost
)
e1
:
SetTarget
(
c48654267
.
psptg
)
e1
:
SetOperation
(
c48654267
.
pspop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
48654267
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCondition
(
c48654267
.
spcon1
)
e2
:
SetTarget
(
c48654267
.
sptg
)
e2
:
SetOperation
(
c48654267
.
spop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e3
:
SetCondition
(
c48654267
.
spcon2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
48654267
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
c48654267
.
pencon
)
e4
:
SetTarget
(
c48654267
.
pentg
)
e4
:
SetOperation
(
c48654267
.
penop
)
c
:
RegisterEffect
(
e4
)
end
function
c48654267
.
matfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c48654267
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x10f8
,
0x20f8
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsFaceup
()
or
c
:
IsControler
(
tp
))
end
function
c48654267
.
pspcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c48654267
.
cfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c48654267
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c48654267
.
psptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c48654267
.
pspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c48654267
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
bc
~=
nil
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c48654267
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
end
function
c48654267
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x20f8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
(
c
:
IsLocation
(
LOCATION_DECK
+
LOCATION_GRAVE
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
or
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
)
end
function
c48654267
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c48654267
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
)
end
function
c48654267
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
c48654267
.
gcheck
(
g
,
tp
,
eft
)
return
g
:
FilterCount
(
c48654267
.
filter
,
nil
)
<=
eft
end
function
c48654267
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
eft
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
if
ft
<=
0
then
return
end
if
ft
>=
2
then
ft
=
2
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
g
=
Duel
.
GetMatchingGroup
(
c48654267
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c48654267
.
gcheck
,
false
,
1
,
ft
,
tp
,
eft
)
if
sg
:
GetCount
()
>
0
then
local
exg
=
sg
:
Filter
(
c48654267
.
filter
,
nil
)
sg
:
Sub
(
exg
)
if
exg
:
GetCount
()
>
0
then
for
tc
in
aux
.
Next
(
exg
)
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
if
sg
:
GetCount
()
>
0
then
for
tc
in
aux
.
Next
(
sg
)
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
Duel
.
SpecialSummonComplete
()
end
end
function
c48654267
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c48654267
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c48654267
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
test-update.cdb
View file @
06cf34c3
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