1. 14 Aug, 2020 2 commits
    • David Reid's avatar
      Engine: Improve support for fading in and out of sounds. · 6d1a1ccd
      David Reid authored
      Fading is now set using these APIs:
      
        * ma_engine_sound_set_fade_in()
        * ma_engine_sound_set_fade_out()
      
      When a sound is stopped, either by naturally reaching the end, or
      explicitly with ma_engine_sound_stop(), the fade out will be applied.
      Fading will also be applied around loop transitions.
      
      Note that when a sound is stopped implicitly by it reaching the end,
      fading out will not work when the length of the sound is not know (that
      is, when ma_data_source_get_length_in_pcm_frames() returns 0).
      6d1a1ccd
    • David Reid's avatar
  2. 09 Aug, 2020 8 commits
  3. 08 Aug, 2020 8 commits
  4. 03 Aug, 2020 3 commits
  5. 02 Aug, 2020 7 commits
  6. 01 Aug, 2020 6 commits
  7. 30 Jul, 2020 1 commit
  8. 29 Jul, 2020 4 commits
  9. 27 Jul, 2020 1 commit