1. 23 Jun, 2020 2 commits
  2. 22 Jun, 2020 2 commits
  3. 19 Jun, 2020 2 commits
  4. 16 Jun, 2020 1 commit
  5. 15 Jun, 2020 1 commit
  6. 14 Jun, 2020 23 commits
  7. 13 Jun, 2020 6 commits
  8. 12 Jun, 2020 2 commits
    • David Reid's avatar
      Introduce paged decoding to the resource manager in the high level API. · 213ee9dc
      David Reid authored
      This enables early playback of the sound while the remainder of the
      sound is loaded in the background. When the first page is loaded, the
      sound can start playback. While it's playing, the rest of the sound is
      loaded in a background thread. In addition, sounds no longer need to
      wait for every sound prior to it in the queue to fully decode before it
      is able to start - it only needs to wait for the first page of each of
      the queued sounds to decode. This enables much fairer prioritization of
      asynchronously loaded sounds.
      
      This paged decoding system is *not* a true streaming solution for long
      sounds. Support for true streaming will be added in future commits.
      This commit is only concerned with filling in-memory buffers containing
      the whole sound in an asynchronous manner.
      213ee9dc
    • David Reid's avatar
      7f49fca2
  9. 11 Jun, 2020 1 commit