1. 02 Jan, 2022 7 commits
  2. 01 Jan, 2022 10 commits
  3. 31 Dec, 2021 5 commits
  4. 30 Dec, 2021 4 commits
  5. 29 Dec, 2021 2 commits
  6. 28 Dec, 2021 7 commits
  7. 27 Dec, 2021 5 commits
    • David Reid's avatar
      Version 0.11.1 · d3d4d425
      David Reid authored
      d3d4d425
    • David Reid's avatar
      Update revision history. · a971840b
      David Reid authored
      a971840b
    • David Reid's avatar
      Add engine_steamaudio example. · 98282df3
      David Reid authored
      98282df3
    • David Reid's avatar
      Improvements to the engine. · 3b09d4bd
      David Reid authored
        * Add support for setting the directional attenuation factor. This is
          useful for allowing other effects to control the directional
          attenuation, such as HRTF effects.
      
        * Add a function for retrieving the index of the listener that a
          sound will be spatialized against based on the current state. A
          function to retrieve the direction to that listener has also been
          added. This is useful for when an effect needs to know information
          about the listener for some kind of spatialization.
      
        * A bug has been fixed where silence is output if a node has zero
          inputs.
      
        * A bug has been fixed where a bad channel map can be used for
          spatialization.
      3b09d4bd
    • David Reid's avatar
      Update revision history. · f0636050
      David Reid authored
      f0636050