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miniaudio
Commits
e8e048c9
Commit
e8e048c9
authored
Dec 01, 2019
by
David Reid
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Random resampler WIP experiments.
parent
cbbd818d
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research/ma_resampler.h
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research/ma_resampler.h
View file @
e8e048c9
...
@@ -5,10 +5,79 @@
...
@@ -5,10 +5,79 @@
typedef
enum
typedef
enum
{
{
ma_resample_algorithm_linear
=
0
,
/*
Default. Fastest
. */
ma_resample_algorithm_linear
=
0
,
/*
Fastest, lowest quality
. */
ma_resample_algorithm_
sinc
/* Slow
er. */
ma_resample_algorithm_
linear_lpf
,
/* Linear with a biquad low pass filt
er. */
}
ma_resample_algorithm
;
}
ma_resample_algorithm
;
typedef
struct
{
ma_resample_algorithm
algorithm
;
ma_uint32
sampleRateIn
;
ma_uint32
sampleRateOut
;
ma_uint32
channels
;
ma_format
format
;
/* Must be either ma_format_f32 or ma_format_s16. */
struct
{
int
_unused
;
}
linear
;
struct
{
int
_unused
;
}
linearLPF
;
}
ma_resampler_config
;
typedef
struct
{
ma_resampler_config
config
;
union
{
struct
{
float
timeX
;
/* Input time. */
float
timeY
;
/* Output time. */
struct
{
float
yprev1
;
/* y-1 */
float
yprev2
;
/* y-2 */
float
a0
;
float
a1
;
float
a2
;
float
b0
;
float
b1
;
float
b2
;
}
lpf
;
}
linear
;
}
state
;
}
ma_resampler
;
/*
Initializes a new resampler object from a config.
*/
ma_result
ma_resampler_init
(
const
ma_resampler_config
*
pConfig
,
ma_resampler
*
pResampler
);
/*
Converts the given input data.
On input, [pFrameCountOut] contains the number of output frames to process. On output it contains the number of output frames that
were actually processed, which may be less than the requested amount which will happen if there's not enough input data. You can use
ma_resampler_get_expected_output_frame_count() to know how many output frames will be processed for a given number of input frames.
On input, [pFrameCountIn] contains the number of input frames contained in [pFramesIn]. On output it contains the number of whole
input frames that were actually processed. You can use ma_resampler_get_required_input_frame_count() to know how many input frames
you should provide for a given number of output frames. [pFramesIn] can be NULL, in which case zeroes will be used instead.
If [pFramesOut] is NULL, a seek is performed. In this case, if [pFrameCountOut] is not NULL it will seek by the specified number of
output frames. Otherwise, if [pFramesCountOut] is NULL and [pFrameCountIn] is not NULL, it will seek by the specified number of input
frames. When seeking, [pFramesIn] is allowed to NULL, in which case the internal timing state will be updated, but no input will be
processed. In this case, any internal filter state will be updated as if zeroes were passed in.
It is an error for [pFramesOut] to be non-NULL and [pFrameCountOut] to be NULL.
It is an error for both [pFrameCountOut] and [pFrameCountIn] to be NULL.
*/
ma_result
ma_resampler_process
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
);
/*
/*
Simple high-level API for resampling 32-bit floating point samples.
Simple high-level API for resampling 32-bit floating point samples.
...
@@ -30,6 +99,165 @@ Implementation
...
@@ -30,6 +99,165 @@ Implementation
#define MA_RESAMPLER_MAX_RATIO 48.0
#define MA_RESAMPLER_MAX_RATIO 48.0
#endif
#endif
ma_result
ma_resampler_init
(
const
ma_resampler_config
*
pConfig
,
ma_resampler
*
pResampler
)
{
if
(
pConfig
==
NULL
||
pResampler
==
NULL
)
{
return
MA_INVALID_ARGS
;
}
MA_ZERO_OBJECT
(
pResampler
);
pResampler
->
config
=
*
pConfig
;
switch
(
pConfig
->
algorithm
)
{
case
ma_resample_algorithm_linear
:
{
pResampler
->
state
.
linear
.
timeX
=
0
.
0
f
;
pResampler
->
state
.
linear
.
timeY
=
0
.
0
f
;
}
break
;
case
ma_resample_algorithm_linear_lpf
:
{
pResampler
->
state
.
linear
.
timeX
=
0
.
0
f
;
pResampler
->
state
.
linear
.
timeY
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
yprev1
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
yprev2
=
0
.
0
f
;
/* TODO: Biquad LPF filter coefficients. */
pResampler
->
state
.
linear
.
lpf
.
a0
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
a1
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
a2
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
b0
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
b1
=
0
.
0
f
;
pResampler
->
state
.
linear
.
lpf
.
b2
=
0
.
0
f
;
}
break
;
default:
return
MA_INVALID_ARGS
;
}
return
MA_SUCCESS
;
}
static
ma_result
ma_resampler_process__seek__linear
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
MA_ASSERT
(
pResampler
!=
NULL
);
if
(
pFrameCountOut
!=
NULL
)
{
/* Seek by output frames. */
if
(
pFramesIn
!=
NULL
)
{
/* Read input data. */
}
else
{
/* Don't read input data - just update timing and filter state as if zeroes were passed in. */
}
}
else
{
/* Seek by input frames. */
MA_ASSERT
(
pFrameCountIn
!=
NULL
);
if
(
pFramesIn
!=
NULL
)
{
/* Read input data. */
}
else
{
/* Don't read input data - just update timing and filter state as if zeroes were passed in. */
}
}
return
MA_SUCCESS
;
}
static
ma_result
ma_resampler_process__seek__linear_lpf
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
/* TODO: Proper linear LPF implementation. */
return
ma_resampler_process__seek__linear
(
pResampler
,
pFrameCountOut
,
pFrameCountIn
,
pFramesIn
);
}
static
ma_result
ma_resampler_process__seek
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
MA_ASSERT
(
pResampler
!=
NULL
);
switch
(
pResampler
->
config
.
algorithm
)
{
case
ma_resample_algorithm_linear
:
{
return
ma_resampler_process__seek__linear
(
pResampler
,
pFrameCountOut
,
pFrameCountIn
,
pFramesIn
);
}
break
;
case
ma_resample_algorithm_linear_lpf
:
{
return
ma_resampler_process__seek__linear_lpf
(
pResampler
,
pFrameCountOut
,
pFrameCountIn
,
pFramesIn
);
}
break
;
default:
return
MA_INVALID_ARGS
;
/* Should never hit this. */
}
}
static
ma_result
ma_resampler_process__read__linear
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
MA_ASSERT
(
pResampler
!=
NULL
);
MA_ASSERT
(
pFramesOut
!=
NULL
);
MA_ASSERT
(
pFrameCountOut
!=
NULL
);
if
(
pFramesIn
!=
NULL
)
{
/* Pass in data from the input buffer. */
}
else
{
/* Pass in zeroes. */
}
return
MA_SUCCESS
;
}
static
ma_result
ma_resampler_process__read__linear_lpf
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
/* TODO: Proper linear LPF implementation. */
return
ma_resampler_process__read__linear
(
pResampler
,
pFrameCountOut
,
pFramesOut
,
pFrameCountIn
,
pFramesIn
);
}
static
ma_result
ma_resampler_process__read
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
MA_ASSERT
(
pResampler
!=
NULL
);
MA_ASSERT
(
pFramesOut
!=
NULL
);
/* ppFramesOut is not NULL, which means we must have a capacity. */
if
(
pFrameCountOut
==
NULL
)
{
return
MA_INVALID_ARGS
;
}
switch
(
pResampler
->
config
.
algorithm
)
{
case
ma_resample_algorithm_linear
:
{
return
ma_resampler_process__read__linear
(
pResampler
,
pFrameCountOut
,
pFramesOut
,
pFrameCountIn
,
pFramesIn
);
}
break
;
case
ma_resample_algorithm_linear_lpf
:
{
return
ma_resampler_process__read__linear_lpf
(
pResampler
,
pFrameCountOut
,
pFramesOut
,
pFrameCountIn
,
pFramesIn
);
}
break
;
default:
return
MA_INVALID_ARGS
;
/* Should never hit this. */
}
}
ma_result
ma_resampler_process
(
ma_resampler
*
pResampler
,
ma_uint64
*
pFrameCountOut
,
void
*
pFramesOut
,
ma_uint64
*
pFrameCountIn
,
void
*
pFramesIn
)
{
if
(
pResampler
==
NULL
)
{
return
MA_INVALID_ARGS
;
}
if
(
pFrameCountOut
!=
NULL
&&
pFrameCountIn
==
NULL
)
{
return
MA_INVALID_ARGS
;
}
if
(
pFramesOut
!=
NULL
)
{
/* Reading. */
return
ma_resampler_process__read
(
pResampler
,
pFrameCountOut
,
pFramesOut
,
pFrameCountIn
,
pFramesIn
);
}
else
{
/* Seeking. */
return
ma_resampler_process__seek
(
pResampler
,
pFrameCountOut
,
pFrameCountIn
,
pFramesIn
);
}
}
ma_result
ma_resample_f32__linear
(
ma_uint32
sampleRateOut
,
ma_uint32
sampleRateIn
,
ma_uint64
sampleCountOut
,
float
*
pSamplesOut
,
ma_uint64
sampleCountIn
,
float
*
pSamplesIn
)
ma_result
ma_resample_f32__linear
(
ma_uint32
sampleRateOut
,
ma_uint32
sampleRateIn
,
ma_uint64
sampleCountOut
,
float
*
pSamplesOut
,
ma_uint64
sampleCountIn
,
float
*
pSamplesIn
)
{
{
double
ratio
=
(
double
)
sampleRateIn
/
(
double
)
sampleRateOut
;
double
ratio
=
(
double
)
sampleRateIn
/
(
double
)
sampleRateOut
;
...
@@ -143,7 +371,6 @@ ma_result ma_resample_f32__sinc(ma_uint32 sampleRateOut, ma_uint32 sampleRateIn,
...
@@ -143,7 +371,6 @@ ma_result ma_resample_f32__sinc(ma_uint32 sampleRateOut, ma_uint32 sampleRateIn,
break
;
break
;
}
}
/* To linearly interpolate we need the previous and next input samples. */
{
{
ma_uint64
iTimeInPrev
=
iTimeIn
;
ma_uint64
iTimeInPrev
=
iTimeIn
;
ma_uint64
iTimeInNext
=
(
ma_uint64
)
ceil
(
timeIn
);
ma_uint64
iTimeInNext
=
(
ma_uint64
)
ceil
(
timeIn
);
...
...
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