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miniaudio
Commits
b8599906
Commit
b8599906
authored
Jul 10, 2021
by
David Reid
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Plain Diff
Fix some bugs when playing inlined sounds.
Public issue
https://github.com/mackron/miniaudio/issues/340
parent
90c7eef4
Changes
1
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1 changed file
with
6 additions
and
2 deletions
+6
-2
research/miniaudio_engine.h
research/miniaudio_engine.h
+6
-2
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research/miniaudio_engine.h
View file @
b8599906
...
@@ -13397,7 +13397,7 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
...
@@ -13397,7 +13397,7 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
ma_uint32
soundFlags
=
0
;
ma_uint32
soundFlags
=
0
;
for
(
pNextSound
=
pEngine
->
pInlinedSoundHead
;
pNextSound
!=
NULL
;
pNextSound
=
pNextSound
->
pNext
)
{
for
(
pNextSound
=
pEngine
->
pInlinedSoundHead
;
pNextSound
!=
NULL
;
pNextSound
=
pNextSound
->
pNext
)
{
if
(
c89atomic_load_8
(
&
pNextSound
->
sound
.
atE
nd
))
{
if
(
ma_sound_at_end
(
&
pNextSound
->
sou
nd
))
{
/*
/*
The sound is at the end which means it's available for recycling. All we need to do
The sound is at the end which means it's available for recycling. All we need to do
is uninitialize it and reinitialize it. All we're doing is recycling memory.
is uninitialize it and reinitialize it. All we're doing is recycling memory.
...
@@ -13413,6 +13413,10 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
...
@@ -13413,6 +13413,10 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
We actually want to detach the sound from the list here. The reason is because we want the sound
We actually want to detach the sound from the list here. The reason is because we want the sound
to be in a consistent state at the non-recycled case to simplify the logic below.
to be in a consistent state at the non-recycled case to simplify the logic below.
*/
*/
if
(
pEngine
->
pInlinedSoundHead
==
pSound
)
{
pEngine
->
pInlinedSoundHead
=
pSound
->
pNext
;
}
if
(
pSound
->
pPrev
!=
NULL
)
{
if
(
pSound
->
pPrev
!=
NULL
)
{
pSound
->
pPrev
->
pNext
=
pSound
->
pNext
;
pSound
->
pPrev
->
pNext
=
pSound
->
pNext
;
}
}
...
@@ -13470,7 +13474,7 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
...
@@ -13470,7 +13474,7 @@ MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePa
result
=
ma_sound_start
(
&
pSound
->
sound
);
result
=
ma_sound_start
(
&
pSound
->
sound
);
if
(
result
!=
MA_SUCCESS
)
{
if
(
result
!=
MA_SUCCESS
)
{
/* Failed to start the sound. We need to mark it for recycling and return an error. */
/* Failed to start the sound. We need to mark it for recycling and return an error. */
pSound
->
sound
.
atEnd
=
MA_TRUE
;
c89atomic_exchange_8
(
&
pSound
->
sound
.
atEnd
,
MA_TRUE
)
;
return
result
;
return
result
;
}
}
...
...
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