ma_uint32 gainSmoothTimeInFrames; /* The number of frames to interpolate the gain of spatialized sounds across. If set to 0, will use gainSmoothTimeInMilliseconds. */
ma_uint32 gainSmoothTimeInFrames; /* The number of frames to interpolate the gain of spatialized sounds across. If set to 0, will use gainSmoothTimeInMilliseconds. */
ma_uint32 gainSmoothTimeInMilliseconds; /* When set to 0, gainSmoothTimeInFrames will be used. If both are set to 0, a default value will be used. */
ma_uint32 gainSmoothTimeInMilliseconds; /* When set to 0, gainSmoothTimeInFrames will be used. If both are set to 0, a default value will be used. */
ma_allocation_callbacks allocationCallbacks;
ma_allocation_callbacks allocationCallbacks;
ma_device_notification_proc notificationCallback;
ma_bool32 noAutoStart; /* When set to true, requires an explicit call to ma_engine_start(). This is false by default, meaning the engine will be started automatically in ma_engine_init(). */
ma_bool32 noAutoStart; /* When set to true, requires an explicit call to ma_engine_start(). This is false by default, meaning the engine will be started automatically in ma_engine_init(). */
ma_bool32 noDevice; /* When set to true, don't create a default device. ma_engine_read_pcm_frames() can be called manually to read data. */
ma_bool32 noDevice; /* When set to true, don't create a default device. ma_engine_read_pcm_frames() can be called manually to read data. */
ma_mono_expansion_mode monoExpansionMode; /* Controls how the mono channel should be expanded to other channels when spatialization is disabled on a sound. */
ma_mono_expansion_mode monoExpansionMode; /* Controls how the mono channel should be expanded to other channels when spatialization is disabled on a sound. */
deviceConfig.noPreSilencedOutputBuffer = MA_TRUE; /* We'll always be outputting to every frame in the callback so there's no need for a pre-silenced buffer. */
deviceConfig.noPreSilencedOutputBuffer = MA_TRUE; /* We'll always be outputting to every frame in the callback so there's no need for a pre-silenced buffer. */