Commit a0b4e782 authored by David Reid's avatar David Reid

Update comment.

parent 153b2ebd
...@@ -105,10 +105,7 @@ int main(int argc, char** argv) ...@@ -105,10 +105,7 @@ int main(int argc, char** argv)
#if 1 #if 1
{ {
/* /* We'll move the sound around the listener which we'll leave at the origin. */
We'll move the sound around the listener which we'll leave at the origin. We'll then get
the direction to the listener and update the binaural node appropriately.
*/
float stepAngle = 0.002f; float stepAngle = 0.002f;
float angle = 0; float angle = 0;
float distance = 2; float distance = 2;
......
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