Commit a02f5595 authored by David Reid's avatar David Reid

JACK: Add support for loading JACK from libjack64.dll.

parent e3c9975e
...@@ -23710,7 +23710,8 @@ static ma_result ma_context_init__jack(ma_context* pContext, const ma_context_co ...@@ -23710,7 +23710,8 @@ static ma_result ma_context_init__jack(ma_context* pContext, const ma_context_co
#ifndef MA_NO_RUNTIME_LINKING #ifndef MA_NO_RUNTIME_LINKING
const char* libjackNames[] = { const char* libjackNames[] = {
#ifdef MA_WIN32 #ifdef MA_WIN32
"libjack.dll" "libjack.dll",
"libjack64.dll"
#else #else
"libjack.so", "libjack.so",
"libjack.so.0" "libjack.so.0"
...@@ -64487,6 +64488,7 @@ REVISION HISTORY ...@@ -64487,6 +64488,7 @@ REVISION HISTORY
v0.10.33 - TBD v0.10.33 - TBD
- Core Audio: Fix a memory leak. - Core Audio: Fix a memory leak.
- Core Audio: Fix a bug where the performance profile is not being used by playback devices. - Core Audio: Fix a bug where the performance profile is not being used by playback devices.
- JACK: Fix loading of 64-bit JACK on Windows.
- Add a safety check to the following APIs to prevent a division by zero: - Add a safety check to the following APIs to prevent a division by zero:
- ma_calculate_buffer_size_in_milliseconds_from_frames() - ma_calculate_buffer_size_in_milliseconds_from_frames()
- ma_calculate_buffer_size_in_milliseconds_from_milliseconds() - ma_calculate_buffer_size_in_milliseconds_from_milliseconds()
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