Commit 810d5413 authored by David Reid's avatar David Reid

Add some missing getters.

parent edbbb2ab
...@@ -4434,7 +4434,9 @@ typedef struct ...@@ -4434,7 +4434,9 @@ typedef struct
MA_API ma_result ma_panner_init(const ma_panner_config* pConfig, ma_panner* pPanner); MA_API ma_result ma_panner_init(const ma_panner_config* pConfig, ma_panner* pPanner);
MA_API ma_result ma_panner_process_pcm_frames(ma_panner* pPanner, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount); MA_API ma_result ma_panner_process_pcm_frames(ma_panner* pPanner, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
MA_API void ma_panner_set_mode(ma_panner* pPanner, ma_pan_mode mode); MA_API void ma_panner_set_mode(ma_panner* pPanner, ma_pan_mode mode);
MA_API ma_pan_mode ma_panner_get_mode(const ma_panner* pPanner);
MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan); MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan);
MA_API float ma_panner_get_pan(const ma_panner* pPanner);
...@@ -10017,10 +10019,15 @@ MA_API ma_data_source* ma_sound_get_data_source(const ma_sound* pSound); ...@@ -10017,10 +10019,15 @@ MA_API ma_data_source* ma_sound_get_data_source(const ma_sound* pSound);
MA_API ma_result ma_sound_start(ma_sound* pSound); MA_API ma_result ma_sound_start(ma_sound* pSound);
MA_API ma_result ma_sound_stop(ma_sound* pSound); MA_API ma_result ma_sound_stop(ma_sound* pSound);
MA_API void ma_sound_set_volume(ma_sound* pSound, float volume); MA_API void ma_sound_set_volume(ma_sound* pSound, float volume);
MA_API float ma_sound_get_volume(const ma_sound* pSound);
MA_API void ma_sound_set_pan(ma_sound* pSound, float pan); MA_API void ma_sound_set_pan(ma_sound* pSound, float pan);
MA_API float ma_sound_get_pan(const ma_sound* pSound);
MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode); MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode);
MA_API ma_pan_mode ma_sound_get_pan_mode(const ma_sound* pSound);
MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch); MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch);
MA_API float ma_sound_get_pitch(const ma_sound* pSound);
MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enabled); MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enabled);
MA_API ma_bool32 ma_sound_is_spatialization_enabled(const ma_sound* pSound);
MA_API void ma_sound_set_pinned_listener_index(ma_sound* pSound, ma_uint32 listenerIndex); MA_API void ma_sound_set_pinned_listener_index(ma_sound* pSound, ma_uint32 listenerIndex);
MA_API ma_uint32 ma_sound_get_pinned_listener_index(const ma_sound* pSound); MA_API ma_uint32 ma_sound_get_pinned_listener_index(const ma_sound* pSound);
MA_API void ma_sound_set_position(ma_sound* pSound, float x, float y, float z); MA_API void ma_sound_set_position(ma_sound* pSound, float x, float y, float z);
...@@ -10071,10 +10078,15 @@ MA_API ma_engine* ma_sound_group_get_engine(const ma_sound_group* pGroup); ...@@ -10071,10 +10078,15 @@ MA_API ma_engine* ma_sound_group_get_engine(const ma_sound_group* pGroup);
MA_API ma_result ma_sound_group_start(ma_sound_group* pGroup); MA_API ma_result ma_sound_group_start(ma_sound_group* pGroup);
MA_API ma_result ma_sound_group_stop(ma_sound_group* pGroup); MA_API ma_result ma_sound_group_stop(ma_sound_group* pGroup);
MA_API void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume); MA_API void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume);
MA_API float ma_sound_group_get_volume(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan); MA_API void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan);
MA_API float ma_sound_group_get_pan(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode); MA_API void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode);
MA_API ma_pan_mode ma_sound_group_get_pan_mode(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch); MA_API void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch);
MA_API float ma_sound_group_get_pitch(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled); MA_API void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled);
MA_API ma_bool32 ma_sound_group_is_spatialization_enabled(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex); MA_API void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex);
MA_API ma_uint32 ma_sound_group_get_pinned_listener_index(const ma_sound_group* pGroup); MA_API ma_uint32 ma_sound_group_get_pinned_listener_index(const ma_sound_group* pGroup);
MA_API void ma_sound_group_set_position(ma_sound_group* pGroup, float x, float y, float z); MA_API void ma_sound_group_set_position(ma_sound_group* pGroup, float x, float y, float z);
...@@ -45281,6 +45293,15 @@ MA_API void ma_panner_set_mode(ma_panner* pPanner, ma_pan_mode mode) ...@@ -45281,6 +45293,15 @@ MA_API void ma_panner_set_mode(ma_panner* pPanner, ma_pan_mode mode)
pPanner->mode = mode; pPanner->mode = mode;
} }
MA_API ma_pan_mode ma_panner_get_mode(const ma_panner* pPanner)
{
if (pPanner == NULL) {
return ma_pan_mode_balance;
}
return pPanner->mode;
}
MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan) MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan)
{ {
if (pPanner == NULL) { if (pPanner == NULL) {
...@@ -45290,6 +45311,15 @@ MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan) ...@@ -45290,6 +45311,15 @@ MA_API void ma_panner_set_pan(ma_panner* pPanner, float pan)
pPanner->pan = ma_clamp(pan, -1.0f, 1.0f); pPanner->pan = ma_clamp(pan, -1.0f, 1.0f);
} }
MA_API float ma_panner_get_pan(const ma_panner* pPanner)
{
if (pPanner == NULL) {
return 0;
}
return pPanner->pan;
}
...@@ -70653,6 +70683,15 @@ MA_API void ma_sound_set_volume(ma_sound* pSound, float volume) ...@@ -70653,6 +70683,15 @@ MA_API void ma_sound_set_volume(ma_sound* pSound, float volume)
ma_node_set_output_bus_volume(pSound, 0, volume); ma_node_set_output_bus_volume(pSound, 0, volume);
} }
MA_API float ma_sound_get_volume(const ma_sound* pSound)
{
if (pSound == NULL) {
return 0;
}
return ma_node_get_output_bus_volume(pSound, 0);
}
MA_API void ma_sound_set_pan(ma_sound* pSound, float pan) MA_API void ma_sound_set_pan(ma_sound* pSound, float pan)
{ {
if (pSound == NULL) { if (pSound == NULL) {
...@@ -70662,6 +70701,15 @@ MA_API void ma_sound_set_pan(ma_sound* pSound, float pan) ...@@ -70662,6 +70701,15 @@ MA_API void ma_sound_set_pan(ma_sound* pSound, float pan)
ma_panner_set_pan(&pSound->engineNode.panner, pan); ma_panner_set_pan(&pSound->engineNode.panner, pan);
} }
MA_API float ma_sound_get_pan(const ma_sound* pSound)
{
if (pSound == NULL) {
return 0;
}
return ma_panner_get_pan(&pSound->engineNode.panner);
}
MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode) MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode)
{ {
if (pSound == NULL) { if (pSound == NULL) {
...@@ -70671,6 +70719,15 @@ MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode) ...@@ -70671,6 +70719,15 @@ MA_API void ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode panMode)
ma_panner_set_mode(&pSound->engineNode.panner, panMode); ma_panner_set_mode(&pSound->engineNode.panner, panMode);
} }
MA_API ma_pan_mode ma_sound_get_pan_mode(const ma_sound* pSound)
{
if (pSound == NULL) {
return ma_pan_mode_balance;
}
return ma_panner_get_mode(&pSound->engineNode.panner);
}
MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch) MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch)
{ {
if (pSound == NULL) { if (pSound == NULL) {
...@@ -70680,6 +70737,15 @@ MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch) ...@@ -70680,6 +70737,15 @@ MA_API void ma_sound_set_pitch(ma_sound* pSound, float pitch)
c89atomic_exchange_explicit_f32(&pSound->engineNode.pitch, pitch, c89atomic_memory_order_release); c89atomic_exchange_explicit_f32(&pSound->engineNode.pitch, pitch, c89atomic_memory_order_release);
} }
MA_API float ma_sound_get_pitch(const ma_sound* pSound)
{
if (pSound == NULL) {
return 0;
}
return c89atomic_load_f32(&pSound->engineNode.pitch); /* Naughty const-cast for this. */
}
MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enabled) MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enabled)
{ {
if (pSound == NULL) { if (pSound == NULL) {
...@@ -70689,6 +70755,15 @@ MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enab ...@@ -70689,6 +70755,15 @@ MA_API void ma_sound_set_spatialization_enabled(ma_sound* pSound, ma_bool32 enab
c89atomic_exchange_explicit_32(&pSound->engineNode.isSpatializationDisabled, !enabled, c89atomic_memory_order_release); c89atomic_exchange_explicit_32(&pSound->engineNode.isSpatializationDisabled, !enabled, c89atomic_memory_order_release);
} }
MA_API ma_bool32 ma_sound_is_spatialization_enabled(const ma_sound* pSound)
{
if (pSound == NULL) {
return MA_FALSE;
}
return ma_engine_node_is_spatialization_enabled(&pSound->engineNode);
}
MA_API void ma_sound_set_pinned_listener_index(ma_sound* pSound, ma_uint32 listenerIndex) MA_API void ma_sound_set_pinned_listener_index(ma_sound* pSound, ma_uint32 listenerIndex)
{ {
if (pSound == NULL || listenerIndex >= ma_engine_get_listener_count(ma_sound_get_engine(pSound))) { if (pSound == NULL || listenerIndex >= ma_engine_get_listener_count(ma_sound_get_engine(pSound))) {
...@@ -71215,26 +71290,51 @@ MA_API void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume) ...@@ -71215,26 +71290,51 @@ MA_API void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume)
ma_sound_set_volume(pGroup, volume); ma_sound_set_volume(pGroup, volume);
} }
MA_API float ma_sound_group_get_volume(const ma_sound_group* pGroup)
{
return ma_sound_get_volume(pGroup);
}
MA_API void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan) MA_API void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan)
{ {
ma_sound_set_pan(pGroup, pan); ma_sound_set_pan(pGroup, pan);
} }
MA_API float ma_sound_group_get_pan(const ma_sound_group* pGroup)
{
return ma_sound_get_pan(pGroup);
}
MA_API void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode) MA_API void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode)
{ {
ma_sound_set_pan_mode(pGroup, panMode); ma_sound_set_pan_mode(pGroup, panMode);
} }
MA_API ma_pan_mode ma_sound_group_get_pan_mode(const ma_sound_group* pGroup)
{
return ma_sound_get_pan_mode(pGroup);
}
MA_API void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch) MA_API void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch)
{ {
ma_sound_set_pitch(pGroup, pitch); ma_sound_set_pitch(pGroup, pitch);
} }
MA_API float ma_sound_group_get_pitch(const ma_sound_group* pGroup)
{
return ma_sound_get_pitch(pGroup);
}
MA_API void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled) MA_API void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled)
{ {
ma_sound_set_spatialization_enabled(pGroup, enabled); ma_sound_set_spatialization_enabled(pGroup, enabled);
} }
MA_API ma_bool32 ma_sound_group_is_spatialization_enabled(const ma_sound_group* pGroup)
{
return ma_sound_is_spatialization_enabled(pGroup);
}
MA_API void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex) MA_API void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex)
{ {
ma_sound_set_pinned_listener_index(pGroup, listenerIndex); ma_sound_set_pinned_listener_index(pGroup, listenerIndex);
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